Player Matchup

Izanami
Izanami
Bronze IV
 
Izanami
Bronze IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Silver V
Eadwynn
Athena
Silver V
Level 127
God Stats
2W - 4L
1,426 SR
Queue Stats
7W - 14L
1,271 MMR
Solo
Shiva
Shiva
Silver I
LichBeans
Shiva
Silver I
Level 103
God Stats
9W - 6L
1,475 SR
Queue Stats
413W - 411L
1,283 MMR
Solo
Fenrir
Fenrir
Silver III
iZeeV
Fenrir
Silver III
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 23L
1,453 MMR
Solo
Thoth
Thoth
Bronze III
vladut73
Thoth
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,413 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,480 SR
1,384 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,467 SR
1,310 MMR
Janus
Janus
Silver II
Auchie
Janus
Silver II
Level 108
God Stats
5W - 5L
1,287 SR
Queue Stats
52W - 59L
1,365 MMR
Party 1
Chronos
Chronos
Gold V
IceCoIdFrost
Chronos
Gold V
Level 141
God Stats
11W - 18L
1,468 SR
Queue Stats
111W - 110L
1,227 MMR
Party 1
Medusa
Medusa
Gold III
Jegeleg
Medusa
Gold III
Level 107
God Stats
33W - 25L
1,578 SR
Queue Stats
107W - 110L
1,430 MMR
Solo
Arachne
Arachne
Gold IV
MORNDOG
Arachne
Gold IV
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
399W - 407L
1,295 MMR
Solo
Ganesha
Ganesha
Gold V
Math0
Ganesha
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 10 / 2
8,125
406
4,600
15,350
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Eadwynn
Athena
13
0 / 6 / 6
8,507
425
4,534
20,963
17,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
LichBeans
Shiva
19
2 / 6 / 1
11,123
556
16,938
18,395
13,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
iZeeV
Fenrir
18
9 / 9 / 1
11,962
598
11,641
22,227
11,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
vladut73
Thoth
13
1 / 11 / 3
8,636
432
4,743
12,758
3,556
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Sun WukongSolAgniBacchus

VS

Bans
Hou YiCliodhnaGebSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Auchie
Janus
18
9 / 1 / 10
12,098
605
13,505
6,356
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
IceCoIdFrost
Chronos
17
7 / 5 / 3
11,536
577
14,429
18,864
8,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Jegeleg
Medusa
18
7 / 2 / 8
11,537
577
13,750
10,322
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
MORNDOG
Arachne
20
18 / 2 / 10
13,613
681
21,767
20,336
9,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Math0
Ganesha
17
0 / 2 / 19
11,342
567
5,975
12,468
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
12
Kills
41
42
Deaths
12
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
10
2
0.1
W
Janus
Auchie
Janus
9
1
10
14
L
Athena
Eadwynn
Athena
0
6
6
0.5
W
Chronos
IceCoIdFrost
Chronos
7
5
3
1.7
W
Medusa
Jegeleg
Medusa
7
2
8
5.5
L
Shiva
LichBeans
Shiva
2
6
1
0.42
W
Arachne
MORNDOG
Arachne
18
2
10
11.5
W
Ganesha
Math0
Ganesha
0
2
19
4.75
L
Fenrir
iZeeV
Fenrir
9
9
1
1.06
L
Thoth
vladut73
Thoth
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,456
Damage
69,426
89,693
Taken
68,346
48,716
Mitigated
39,071
16,392
Healing
17,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,600
1,947
0
3,171
15,350
3,579
980
3,364
11,986
0
51,034
W
Janus
Auchie
Janus
13,505
1,272
0
570
6,356
2,854
1,156
732
5,624
98,128
0
L
Athena
Eadwynn
Athena
4,534
1,089
0
2,538
20,963
17,152
156
7,300
13,663
23,092
0
W
Chronos
IceCoIdFrost
Chronos
14,429
6,516
101
4,778
18,864
8,435
5,976
2,183
16,681
58,232
6,794
W
Medusa
Jegeleg
Medusa
13,750
6,686
0
4,219
10,322
3,914
3,432
1,081
9,241
0
90,959
L
Shiva
LichBeans
Shiva
16,938
2,923
102
3,816
18,395
13,401
228
8,101
10,294
0
91,831
W
Arachne
MORNDOG
Arachne
21,767
13,194
0
6,056
20,336
9,532
0
3,614
16,722
0
93,572
W
Ganesha
Math0
Ganesha
5,975
1,429
0
2,230
12,468
14,336
0
1,667
10,801
32,352
6,469
L
Fenrir
iZeeV
Fenrir
11,641
3,087
0
5,965
22,227
11,028
179
7,539
14,508
0
61,527
L
Thoth
vladut73
Thoth
4,743
142
0
800
12,758
3,556
38
5,639
7,119
34,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,353
Gold Earned
60,126
498
Minions Killed
600
0
Camps Cleared
0
1,806,953
Distance Traveled
1,983,730
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,125
406
114
6
0
351,194
8
W
Janus
12,098
605
154
8
0
417,293
0
L
Athena
8,507
425
48
2
0
414,106
9
W
Chronos
11,536
577
117
6
0
342,360
3
W
Medusa
11,537
577
152
8
0
375,928
9
L
Shiva
11,123
556
180
9
0
339,887
5
W
Arachne
13,613
681
157
8
0
450,687
2
W
Ganesha
11,342
567
20
1
0
397,462
7
L
Fenrir
11,962
598
99
5
0
394,241
1
L
Thoth
8,636
432
57
3
0
307,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role