Player Matchup

Nike
Nike
IncredibleOmzy
Nike
Level 107
God Stats
2W - 6L
1,767 SR
Queue Stats
378W - 388L
1,673 Elo+
Solo
King Arthur
King Arthur
NinjaBamfz
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 259L
1,394 Elo+
Solo
Jing Wei
Jing Wei
jfirecepeda
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,494 Elo+
Solo
Chaac
Chaac
kelvinCOMEGABRIE
Chaac
Level 20
God Stats
1W - 1L
1,712 SR
Queue Stats
206W - 223L
1,425 Elo+
Solo
He Bo
He Bo
puffpuffolchap
He Bo
Level 107
God Stats
4W - 6L
1,164 SR
Queue Stats
1,079W - 1,178L
1,449 Elo+
Solo
Team Averages
Level 81
1,529 SR
1,487 Elo+

VS

Team Averages
Level 128
1,638 SR
1,414 Elo+
Ullr
Ullr
 
Ullr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BiznesLaster
Osiris
Level 127
God Stats
6W - 6L
1,736 SR
Queue Stats
1,061W - 1,168L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
EasZpanther1
Danzaburou
Level 146
God Stats
5W - 8L
1,581 SR
Queue Stats
995W - 1,083L
1,349 Elo+
Party 1
Apollo
Apollo
XGODZILAX9947
Apollo
Level 156
God Stats
5W - 3L
1,487 SR
Queue Stats
525W - 553L
1,433 Elo+
Solo
Eset
Eset
XTheBuffaloX
Eset
Level 125
God Stats
5W - 0L
1,889 SR
Queue Stats
111W - 124L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
7,294
729
5,385
12,213
8,931
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
NinjaBamfz
King Arthur
9
1 / 5 / 2
6,472
647
2,070
7,382
8,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
jfirecepeda
Jing Wei
10
1 / 5 / 1
6,389
639
3,457
6,123
1,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 2
7,508
751
12,619
16,845
7,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 1 / 3
8,159
816
6,938
3,578
1,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 2 / 10
8,143
814
8,615
7,451
2,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
15
3 / 1 / 12
8,707
871
7,017
14,387
11,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
EasZpanther1
Danzaburou
14
6 / 3 / 6
9,090
909
11,675
8,379
3,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 1 / 10
7,971
797
4,178
4,850
1,908
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 0 / 8
9,159
916
10,040
7,170
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
7
Kills
19
19
Deaths
7
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
2
10
3.5
W
Osiris
3
1
12
9
W
Danzaburou
EasZpanther1
Danzaburou
6
3
6
3
L
0
6
4
0.33
L
King Arthur
NinjaBamfz
King Arthur
1
5
2
0.4
W
2
1
10
7
W
6
0
8
10
L
Jing Wei
jfirecepeda
Jing Wei
1
5
1
0.3
L
2
2
2
1.5
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,469
Damage
41,525
46,141
Taken
42,237
28,337
Mitigated
23,173
15,515
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,615
6,262
732
1,908
7,451
2,965
928
987
6,406
0
22,585
W
Osiris
7,017
2,953
451
5,901
14,387
11,530
166
2,535
11,733
0
12,478
W
Danzaburou
EasZpanther1
Danzaburou
11,675
3,203
824
1,585
8,379
3,822
83
2,769
5,610
0
21,254
L
5,385
247
288
2,176
12,213
8,931
0
3,381
8,832
2,668
12,351
L
King Arthur
NinjaBamfz
King Arthur
2,070
503
688
1,050
7,382
8,717
0
1,648
5,734
0
5,243
W
4,178
2,941
540
504
4,850
1,908
1,420
1,018
3,832
0
11,808
W
10,040
856
3,931
2,960
7,170
2,948
721
719
6,451
18,264
0
L
Jing Wei
jfirecepeda
Jing Wei
3,457
2,468
68
631
6,123
1,784
0
1,253
4,870
0
6,050
L
12,619
1,173
175
9,304
16,845
7,787
0
3,266
13,579
0
25,606
L
6,938
237
494
641
3,578
1,118
0
492
3,086
16,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,822
Gold Earned
43,070
89
Minions Killed
103
0
Camps Cleared
0
799,229
Distance Traveled
911,971
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,143
814
30
3
0
164,961
2
W
Osiris
8,707
871
6
1
0
202,125
0
W
Danzaburou
9,090
909
23
2
0
165,895
0
L
Nike
7,294
729
17
2
0
185,998
3
L
King Arthur
6,472
647
6
1
0
107,030
0
W
Apollo
7,971
797
23
2
0
180,144
1
W
Eset
9,159
916
21
2
0
198,846
0
L
Jing Wei
6,389
639
5
1
0
121,170
1
L
Chaac
7,508
751
28
3
0
211,236
2
L
He Bo
8,159
816
33
3
0
173,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role