Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Four78Ked
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,477 Elo+
Party 1
Chaac
Chaac
Greatest__nM
Chaac
Level 119
God Stats
6W - 1L
1,575 SR
Queue Stats
134W - 117L
1,596 Elo+
Party 1
Vamana
Vamana
Syriancy
Vamana
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,705 Elo+
Party 1
Shiva
Shiva
dragons32421
Shiva
Level 106
God Stats
5W - 3L
1,511 SR
Queue Stats
285W - 294L
1,500 Elo+
Party 1
Team Averages
Level 85
1,517 SR
1,556 Elo+

VS

Team Averages
Level 81
1,435 SR
1,470 Elo+
Ah Puch
Ah Puch
Gaspee Trap
Ah Puch
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,470 Elo+
Party 2
Izanami
Izanami
He Who Failed
Izanami
Level 104
God Stats
5W - 4L
1,550 SR
Queue Stats
39W - 29L
1,549 Elo+
Party 2
Chang'e
Chang'e
Johnny8062
Chang'e
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
486W - 528L
1,388 Elo+
Solo
Guan Yu
Guan Yu
OsmerKaliko
Guan Yu
Level 31
God Stats
2W - 4L
1,249 SR
Queue Stats
10W - 25L
1,465 Elo+
Solo
Ravana
Ravana
THE BEST BEAST5
Ravana
Level 119
God Stats
4W - 4L
1,376 SR
Queue Stats
42W - 38L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
13 / 4 / 8
15,475
534
13,154
36,458
42,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Four78Ked
Bellona
18
2 / 2 / 22
13,671
471
5,225
23,998
30,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
10 / 1 / 28
15,675
541
24,057
39,292
46,533
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
Syriancy
Vamana
20
22 / 1 / 16
18,468
637
44,933
35,551
27,963
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 5 / 11
15,242
526
16,155
27,946
16,840
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gaspee Trap
Ah Puch
18
3 / 9 / 5
13,000
448
31,857
19,728
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
20
4 / 3 / 5
14,358
495
26,436
16,689
4,984
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Johnny8062
Chang'e
13
0 / 18 / 3
9,451
326
5,088
24,506
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
OsmerKaliko
Guan Yu
17
1 / 14 / 2
11,352
391
11,596
34,844
32,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 10 / 4
13,008
449
13,918
25,428
10,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
30
54
Kills
11
13
Deaths
54
85
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
13
4
8
4.25
W
Bellona
Four78Ked
Bellona
2
2
22
6.5
L
Ah Puch
Gaspee Trap
Ah Puch
3
9
5
0.61
W
10
1
28
24
L
Izanami
4
3
5
2.17
L
Chang'e
Johnny8062
Chang'e
0
18
3
0.08
L
Guan Yu
OsmerKaliko
Guan Yu
1
14
2
0.14
W
Vamana
Syriancy
Vamana
22
1
16
30
L
3
10
4
0.5
W
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,524
Damage
88,895
163,245
Taken
121,195
164,819
Mitigated
59,596
45,492
Healing
20,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
13,154
2,280
4,083
5,560
36,458
42,907
2,575
9,996
26,078
18,074
80,935
W
Bellona
Four78Ked
Bellona
5,225
484
1,561
3,745
23,998
30,576
1,370
8,976
14,808
0
35,232
L
Ah Puch
Gaspee Trap
Ah Puch
31,857
582
87
2,838
19,728
5,741
0
338
19,390
87,216
0
W
24,057
3,708
2,649
14,772
39,292
46,533
2,352
8,712
30,087
0
100,277
L
Izanami
26,436
16,732
0
6,044
16,689
4,984
0
1,633
15,056
0
121,128
L
Chang'e
Johnny8062
Chang'e
5,088
266
687
2,499
24,506
6,075
93
497
24,009
30,967
0
L
Guan Yu
OsmerKaliko
Guan Yu
11,596
1,009
405
5,014
34,844
32,167
456
1,419
33,425
10,748
48,596
W
Vamana
Syriancy
Vamana
44,933
22,898
0
8,892
35,551
27,963
3,001
7,229
27,739
0
198,805
L
13,918
2,338
0
3,325
25,428
10,629
0
557
24,871
0
70,156
W
16,155
5,020
720
3,510
27,946
16,840
5,231
8,021
19,885
0
133,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,531
Gold Earned
61,169
751
Minions Killed
541
0
Camps Cleared
0
2,912,024
Distance Traveled
2,386,224
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,475
534
172
6
0
482,544
4
W
Bellona
13,671
471
46
2
0
584,491
3
L
Ah Puch
13,000
448
105
4
0
513,491
3
W
Chaac
15,675
541
137
5
0
604,160
7
L
Izanami
14,358
495
182
6
0
572,050
3
L
Chang'e
9,451
326
48
2
0
325,411
0
L
Guan Yu
11,352
391
104
4
0
477,169
0
W
Vamana
18,468
637
230
8
0
681,235
2
L
Ravana
13,008
449
102
4
0
498,103
1
W
Shiva
15,242
526
166
6
0
559,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role