Player Matchup

Mulan
Mulan
JanosikNH
Mulan
Level 159
God Stats
10W - 15L
1,041 SR
Queue Stats
715W - 724L
1,481 Elo+
Solo
Ah Puch
Ah Puch
JesusWhale
Ah Puch
Level 107
God Stats
3W - 0L
1,717 SR
Queue Stats
120W - 89L
1,515 Elo+
Party 1
Sobek
Sobek
Koffy
Sobek
Level 108
God Stats
2W - 0L
1,619 SR
Queue Stats
127W - 92L
1,550 Elo+
Party 1
Hel
Hel
NotYourMateSam
Hel
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,497 Elo+
Solo
Tyr
Tyr
asas1nx
Tyr
Level 86
God Stats
2W - 0L
1,822 SR
Queue Stats
105W - 98L
1,512 Elo+
Solo
Team Averages
Level 117
1,540 SR
1,511 Elo+

VS

Team Averages
Level 108
1,499 SR
1,676 Elo+
Yemoja
Yemoja
Amfilegómenos
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 3
Ne Zha
Ne Zha
B0NeSy
Ne Zha
Level 147
God Stats
6W - 10L
1,504 SR
Queue Stats
327W - 327L
1,491 Elo+
Party 2
Bakasura
Bakasura
LordZeptiuz
Bakasura
Level 124
God Stats
0W - 1L
1,290 SR
Queue Stats
7W - 4L
1,923 Elo+
Party 3
Zeus
Zeus
WhitexFang
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,725 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tenonder
Ah Muzen Cab
Level 74
God Stats
1W - 4L
1,702 SR
Queue Stats
73W - 74L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JanosikNH
Mulan
18
2 / 4 / 16
11,158
656
8,074
29,820
18,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
JesusWhale
Ah Puch
20
9 / 4 / 12
12,838
755
21,415
17,487
6,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Koffy
Sobek
18
2 / 3 / 19
12,200
718
10,848
27,508
31,046
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
9 / 2 / 10
12,356
727
16,541
19,037
8,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
19
6 / 2 / 17
13,047
767
11,582
22,682
29,074
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 9
9,271
545
5,996
12,607
8,727
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
B0NeSy
Ne Zha
18
4 / 11 / 5
11,058
650
22,361
19,239
7,813
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bakasura
LordZeptiuz
Bakasura
17
3 / 6 / 6
9,994
588
12,923
18,911
9,471
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
4 / 5 / 6
10,978
646
20,326
10,125
4,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
tenonder
Ah Muzen Cab
19
3 / 5 / 9
10,404
612
22,072
13,414
5,771
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
49
28
Kills
14
15
Deaths
29
74
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
2
9
2.25
L
Ne Zha
B0NeSy
Ne Zha
4
11
5
0.59
W
Mulan
JanosikNH
Mulan
2
4
16
2.5
W
Ah Puch
JesusWhale
Ah Puch
9
4
12
3.75
W
Sobek
Koffy
Sobek
2
3
19
3.83
L
Bakasura
LordZeptiuz
Bakasura
3
6
6
1
W
9
2
10
7
L
4
5
6
1.4
W
Tyr
6
2
17
7.25
L
Ah Muzen Cab
tenonder
Ah Muzen Cab
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,460
Damage
83,678
116,534
Taken
74,296
93,528
Mitigated
35,853
69,116
Healing
25,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,996
682
5,693
2,387
12,607
8,727
0
9,133
3,248
11,412
0
L
Ne Zha
B0NeSy
Ne Zha
22,361
3,518
619
2,216
19,239
7,813
0
13,207
5,777
0
37,997
W
Mulan
JanosikNH
Mulan
8,074
340
2,252
6,922
29,820
18,119
1,384
5,414
23,439
587
26,656
W
Ah Puch
JesusWhale
Ah Puch
21,415
523
1,642
6,038
17,487
6,772
2,130
3,143
13,884
50,600
0
W
Sobek
Koffy
Sobek
10,848
747
2,502
8,997
27,508
31,046
1,118
6,236
20,780
22,311
0
L
Bakasura
LordZeptiuz
Bakasura
12,923
9,911
716
5,628
18,911
9,471
0
10,501
8,250
0
17,478
W
16,541
1,419
19,214
13,215
19,037
8,517
1,054
5,001
13,731
36,381
0
L
20,326
1,530
2,338
696
10,125
4,071
0
7,333
2,686
35,920
0
W
Tyr
11,582
984
1,145
7,189
22,682
29,074
728
6,528
15,903
0
18,007
L
Ah Muzen Cab
tenonder
Ah Muzen Cab
22,072
5,740
2,022
3,172
13,414
5,771
0
7,881
5,373
0
37,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,599
Gold Earned
51,705
210
Minions Killed
152
0
Camps Cleared
0
1,597,365
Distance Traveled
1,467,601
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,271
545
15
1
0
335,805
0
L
Ne Zha
11,058
650
18
1
0
254,538
0
W
Mulan
11,158
656
43
3
0
298,245
4
W
Ah Puch
12,838
755
64
4
0
297,794
1
W
Sobek
12,200
718
27
2
0
345,807
10
L
Bakasura
9,994
588
48
3
0
285,798
0
W
Hel
12,356
727
55
3
0
315,413
0
L
Zeus
10,978
646
36
2
0
281,180
0
W
Tyr
13,047
767
21
1
0
340,106
0
L
Ah Muzen Cab
10,404
612
35
2
0
310,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role