Player Matchup

Fenrir
Fenrir
Isymxtric
Fenrir
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
15W - 43L
1,240 Elo+
Party 1
Hades
Hades
UWU MAIC979
Hades
Level 140
God Stats
79W - 48L
1,490 SR
Queue Stats
283W - 289L
1,330 Elo+
Solo
Chang'e
Chang'e
candysauras
Chang'e
Level 79
God Stats
2W - 1L
1,809 SR
Queue Stats
13W - 8L
1,512 Elo+
Party 1
Hera
Hera
mintysoxx
Hera
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 102L
1,427 Elo+
Party 1
Guan Yu
Guan Yu
pharel310
Guan Yu
Level 36
God Stats
27W - 34L
1,359 SR
Queue Stats
124W - 130L
1,378 Elo+
Solo
Team Averages
Level 69
1,532 SR
1,377 Elo+

VS

Team Averages
Level 82
1,515 SR
1,418 Elo+
Sylvanus
Sylvanus
DarthMuff69
Sylvanus
Level 126
God Stats
38W - 29L
1,576 SR
Queue Stats
333W - 349L
1,421 Elo+
Solo
Nemesis
Nemesis
GeroPonce
Nemesis
Level 67
God Stats
3W - 1L
1,300 SR
Queue Stats
161W - 151L
1,413 Elo+
Solo
Ymir
Ymir
KiwiQuid135
Ymir
Level 85
God Stats
3W - 4L
1,402 SR
Queue Stats
20W - 22L
1,420 Elo+
Solo
Shiva
Shiva
PhoenixHeat2428
Shiva
Level 73
God Stats
7W - 1L
1,765 SR
Queue Stats
74W - 62L
1,487 Elo+
Solo
Hades
Hades
temp-358041
Hades
Level 59
God Stats
9W - 6L
1,533 SR
Queue Stats
138W - 151L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Isymxtric
Fenrir
12
0 / 12 / 6
7,629
402
5,807
18,490
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 7 / 1
9,870
519
16,542
21,778
9,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
candysauras
Chang'e
14
4 / 9 / 3
9,507
500
12,255
15,588
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
14
2 / 10 / 1
8,962
472
12,905
12,040
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
pharel310
Guan Yu
12
2 / 6 / 1
8,241
434
6,125
17,857
5,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarthMuff69
Sylvanus
18
11 / 5 / 13
11,585
610
20,710
20,621
9,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
GeroPonce
Nemesis
18
12 / 4 / 12
11,525
607
14,018
14,640
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 0 / 14
10,147
534
5,579
13,650
15,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 1 / 8
10,988
578
16,633
16,578
15,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
9 / 3 / 2
11,404
600
10,418
14,017
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
13
Kills
44
44
Deaths
13
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DarthMuff69
Sylvanus
11
5
13
3.5
W
Nemesis
GeroPonce
Nemesis
12
4
12
4.5
L
Fenrir
Isymxtric
Fenrir
0
12
6
0.25
W
4
0
14
11
W
8
1
8
12
L
5
7
1
0.79
L
Chang'e
candysauras
Chang'e
4
9
3
0.61
L
Hera
2
10
1
0.25
L
Guan Yu
pharel310
Guan Yu
2
6
1
0.42
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,634
Damage
67,358
85,753
Taken
79,506
25,020
Mitigated
51,842
24,500
Healing
22,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DarthMuff69
Sylvanus
20,710
6,454
2,651
6,666
20,621
9,842
1,381
8,412
12,185
71,773
13,083
W
Nemesis
GeroPonce
Nemesis
14,018
4,459
0
1,540
14,640
4,712
0
8,311
6,125
0
79,311
L
Fenrir
Isymxtric
Fenrir
5,807
1,432
0
2,881
18,490
3,819
0
10,906
7,584
0
22,582
W
5,579
807
0
3,302
13,650
15,018
149
7,872
5,640
25,838
0
W
16,633
2,782
384
3,094
16,578
15,133
183
9,021
6,970
0
63,916
L
16,542
1,005
579
8,304
21,778
9,695
369
4,626
17,152
68,129
0
L
Chang'e
candysauras
Chang'e
12,255
1,073
1,009
3,116
15,588
3,602
0
8,437
7,151
38,645
0
L
Hera
12,905
4,607
0
779
12,040
2,822
0
4,086
7,954
68,901
0
L
Guan Yu
pharel310
Guan Yu
6,125
2,692
1,035
6,797
17,857
5,082
0
6,928
10,929
0
43,198
W
10,418
655
233
4,497
14,017
7,137
2,681
7,069
6,884
79,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,209
Gold Earned
55,649
416
Minions Killed
528
0
Camps Cleared
0
1,578,832
Distance Traveled
1,870,845
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,585
610
121
6
0
332,969
0
W
Nemesis
11,525
607
105
6
0
430,252
1
L
Fenrir
7,629
402
23
1
0
302,322
1
W
Ymir
10,147
534
48
3
0
371,648
5
W
Shiva
10,988
578
105
6
0
387,654
1
L
Hades
9,870
519
134
7
0
288,246
1
L
Chang'e
9,507
500
70
4
0
299,786
2
L
Hera
8,962
472
112
6
0
300,620
2
L
Guan Yu
8,241
434
77
4
0
387,858
5
W
Hades
11,404
600
149
8
0
348,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role