Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
MaylaAmore87
Terra
Level 127
God Stats
6W - 4L
1,365 SR
Queue Stats
386W - 472L
1,486 Elo+
Party 3
Tiamat
Tiamat
grievermike89
Tiamat
Level 82
God Stats
16W - 14L
1,547 SR
Queue Stats
257W - 314L
1,471 Elo+
Party 3
He Bo
He Bo
impartialplayer
He Bo
Level 149
God Stats
8W - 3L
1,766 SR
Queue Stats
382W - 397L
1,470 Elo+
Solo
Sol
Sol
jon12004
Sol
Level 158
God Stats
12W - 20L
1,694 SR
Queue Stats
708W - 805L
1,480 Elo+
Party 3
Team Averages
Level 135
1,574 SR
1,481 Elo+

VS

Team Averages
Level 66
1,612 SR
1,665 Elo+
Chiron
Chiron
Kalioras
Chiron
Level 143
God Stats
11W - 9L
1,557 SR
Queue Stats
410W - 401L
1,480 Elo+
Solo
Ra
Ra
P00606208400T
Ra
Level 15
God Stats
3W - 1L
1,733 SR
Queue Stats
130W - 37L
1,901 Elo+
Party 2
Geb
Geb
SirWW3
Geb
Level 16
God Stats
4W - 2L
1,733 SR
Queue Stats
144W - 47L
1,887 Elo+
Party 2
Nike
Nike
ZigHD
Nike
Level 129
God Stats
3W - 1L
1,773 SR
Queue Stats
171W - 141L
1,579 Elo+
Party 1
Serqet
Serqet
november15
Serqet
Level 27
God Stats
4W - 4L
1,264 SR
Queue Stats
272W - 281L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 6 / 1
7,384
738
9,495
12,585
5,382
13
1 / 3 / 3
7,145
715
2,525
12,796
10,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 4
6,807
681
5,494
9,428
6,853
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 2
7,010
701
7,653
10,521
3,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 2
7,170
717
8,871
10,599
5,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kalioras
Chiron
16
9 / 1 / 10
9,296
930
12,960
8,516
3,912
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 1 / 13
9,809
981
14,787
8,399
4,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Geb
SirWW3
Geb
14
1 / 1 / 21
8,621
862
9,534
11,186
10,627
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
ZigHD
Nike
13
5 / 4 / 9
8,307
831
9,538
9,682
8,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Serqet
november15
Serqet
14
2 / 2 / 16
8,718
872
5,006
15,377
10,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
7
Kills
25
25
Deaths
9
12
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
6
1
0.58
W
Chiron
Kalioras
Chiron
9
1
10
14
L
1
3
3
0.83
W
8
1
13
14.5
W
Geb
SirWW3
Geb
1
1
21
11.5
W
Nike
ZigHD
Nike
5
4
9
2.38
L
0
4
4
0.5
L
1
7
2
0.29
L
2
5
2
0.6
W
Serqet
november15
Serqet
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,038
Damage
51,825
55,929
Taken
53,160
32,720
Mitigated
38,255
21,566
Healing
28,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,495
1,393
695
2,930
12,585
5,382
0
4,116
8,401
0
20,345
W
Chiron
Kalioras
Chiron
12,960
2,439
2,077
2,002
8,516
3,912
2,025
4,473
4,043
0
23,511
L
2,525
39
7,258
5,068
12,796
10,740
0
6,378
6,418
5,941
0
W
14,787
1,246
12,178
4,581
8,399
4,672
1,255
5,142
3,257
37,487
0
W
Geb
SirWW3
Geb
9,534
352
1,152
2,233
11,186
10,627
582
5,560
5,626
15,720
0
W
Nike
ZigHD
Nike
9,538
1,469
0
0
9,682
8,441
367
2,766
6,916
0
14,080
L
5,494
452
1,331
965
9,428
6,853
0
3,983
5,274
15,528
0
L
7,653
375
473
381
10,521
3,991
0
5,467
4,913
16,067
0
L
8,871
1,114
841
1,624
10,599
5,754
0
4,377
6,120
18,946
0
W
Serqet
november15
Serqet
5,006
709
0
4,527
15,377
10,603
150
6,602
8,775
0
6,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,516
Gold Earned
44,751
89
Minions Killed
104
0
Camps Cleared
0
895,985
Distance Traveled
959,038
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,384
738
12
1
0
183,611
2
W
Chiron
9,296
930
35
4
0
191,304
0
L
Terra
7,145
715
12
1
0
195,641
0
W
Ra
9,809
981
42
4
0
203,716
5
W
Geb
8,621
862
8
1
0
199,294
0
W
Nike
8,307
831
11
1
0
165,915
1
L
Tiamat
6,807
681
24
2
0
198,571
0
L
He Bo
7,010
701
20
2
0
157,898
0
L
Sol
7,170
717
21
2
0
160,264
0
W
Serqet
8,718
872
8
1
0
198,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role