Player Matchup

Chaac
Chaac
PeachyRex0
Chaac
Level 18
God Stats
1W - 7L
1,280 SR
Queue Stats
35W - 58L
983 Elo+
Party 1
Baron Samedi
Baron Samedi
SauceCow7689007
Baron Samedi
Level 17
God Stats
2W - 26L
963 SR
Queue Stats
2W - 27L
987 Elo+
Party 1
Da Ji
Da Ji
Si1entki11er145
Da Ji
Level 47
God Stats
6W - 7L
1,500 SR
Queue Stats
71W - 88L
983 Elo+
Party 1
Sun Wukong
Sun Wukong
Trebet
Sun Wukong
Level 7
God Stats
2W - 7L
1,022 SR
Queue Stats
6W - 28L
952 Elo+
Party 1
Ymir
Ymir
WiserLake20420
Ymir
Level 18
God Stats
11W - 21L
1,099 SR
Queue Stats
59W - 85L
983 Elo+
Party 1
Team Averages
Level 21
1,173 SR
977 Elo+

VS

Team Averages
Level 91
1,519 SR
1,352 Elo+
Cabrakan
Cabrakan
CruelEagle73222
Cabrakan
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 148L
1,324 Elo+
Solo
Danzaburou
Danzaburou
LT Firejay
Danzaburou
Level 104
God Stats
390W - 353L
1,554 SR
Queue Stats
638W - 642L
1,442 Elo+
Solo
Chaac
Chaac
SludgyGreek69
Chaac
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,370 Elo+
Solo
Loki
Loki
XxxRAGE69xxX
Loki
Level 100
God Stats
76W - 83L
1,464 SR
Queue Stats
711W - 797L
1,313 Elo+
Solo
Zeus
Zeus
semsilvanya
Zeus
Level 84
God Stats
22W - 18L
1,576 SR
Queue Stats
355W - 390L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
8 / 6 / 6
12,483
520
25,706
29,560
31,478
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SauceCow7689007
Baron Samedi
15
5 / 11 / 6
10,760
448
14,813
19,222
5,375
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 9 / 1
11,568
482
6,195
24,300
8,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Trebet
Sun Wukong
13
0 / 17 / 5
9,069
378
4,660
23,190
14,603
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 13 / 7
9,333
389
8,765
32,883
29,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
11 / 5 / 24
13,543
564
19,809
25,669
35,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
LT Firejay
Danzaburou
19
10 / 4 / 15
14,204
592
21,171
21,836
10,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 5 / 13
12,426
518
16,931
33,842
18,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 1 / 11
13,408
559
18,158
14,724
6,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
18 / 4 / 13
14,346
598
29,902
13,103
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
132
18
Kills
56
56
Deaths
19
25
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
11
5
24
4.6
W
Danzaburou
LT Firejay
Danzaburou
10
4
15
4.38
L
Chaac
8
6
6
1.83
L
Baron Samedi
SauceCow7689007
Baron Samedi
5
11
6
0.73
L
5
9
1
0.61
W
7
5
13
2.7
L
Sun Wukong
Trebet
Sun Wukong
0
17
5
0.15
L
0
13
7
0.27
W
10
1
11
15.5
W
18
4
13
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,139
Damage
105,971
129,155
Taken
109,174
89,148
Mitigated
76,839
26,710
Healing
39,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
19,809
876
0
5,236
25,669
35,753
466
8,412
17,257
46,137
4,533
W
Danzaburou
LT Firejay
Danzaburou
21,171
12,871
1,516
11,023
21,836
10,456
7,266
3,784
18,052
0
93,022
L
Chaac
25,706
5,563
701
10,055
29,560
31,478
170
11,028
18,532
0
67,575
L
Baron Samedi
SauceCow7689007
Baron Samedi
14,813
3,459
2,307
2,914
19,222
5,375
344
8,561
10,661
40,458
0
L
6,195
1,047
552
4,440
24,300
8,440
944
3,116
21,184
0
71,462
W
16,931
3,011
0
16,879
33,842
18,329
1,050
10,158
23,684
523
72,514
L
Sun Wukong
Trebet
Sun Wukong
4,660
1,581
0
1,478
23,190
14,603
0
12,984
10,206
0
34,205
L
8,765
2,842
0
4,263
32,883
29,252
132
14,165
18,718
25,690
0
W
18,158
3,108
0
5,043
14,724
6,748
168
2,259
12,465
0
96,820
W
29,902
3,746
0
250
13,103
5,553
1,276
823
12,280
105,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,213
Gold Earned
67,927
349
Minions Killed
571
0
Camps Cleared
0
1,902,644
Distance Traveled
2,190,118
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,543
564
45
2
0
385,196
2
W
Danzaburou
14,204
592
132
6
0
401,681
1
L
Chaac
12,483
520
92
4
0
456,351
0
L
Baron Samedi
10,760
448
60
3
0
372,187
0
L
Da Ji
11,568
482
103
4
0
366,774
1
W
Chaac
12,426
518
90
4
0
422,017
5
L
Sun Wukong
9,069
378
60
3
0
303,911
0
L
Ymir
9,333
389
34
1
0
403,421
6
W
Loki
13,408
559
151
6
0
541,969
0
W
Zeus
14,346
598
153
6
0
439,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role