Player Matchup

Arachne
Arachne
CMAFTW
Arachne
Level 94
God Stats
8W - 2L
1,775 SR
Queue Stats
18W - 10L
1,601 Elo+
Party 2
Loki
Loki
DemUnicorns
Loki
Level 121
God Stats
49W - 39L
1,338 SR
Queue Stats
67W - 57L
1,360 Elo+
Party 2
Izanami
Izanami
JvstLeon
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 83L
1,475 Elo+
Party 4
Cthulhu
Cthulhu
Normiemaster
Cthulhu
Level 46
God Stats
0W - 2L
1,360 SR
Queue Stats
72W - 84L
1,468 Elo+
Party 4
Nu Wa
Nu Wa
Ronnyponny0203
Nu Wa
Level 48
God Stats
11W - 14L
1,565 SR
Queue Stats
80W - 86L
1,471 Elo+
Party 4
Team Averages
Level 71
1,507 SR
1,475 Elo+

VS

Team Averages
Level 97
1,565 SR
1,606 Elo+
Nemesis
Nemesis
Cαmεlloταctiκσ
Nemesis
Level 47
God Stats
2W - 1L
1,823 SR
Queue Stats
15W - 7L
1,704 Elo+
Party 1
King Arthur
King Arthur
Elgonzy
King Arthur
Level 111
God Stats
3W - 6L
1,427 SR
Queue Stats
113W - 115L
1,576 Elo+
Party 1
Aphrodite
Aphrodite
Eveefail
Aphrodite
Level 157
God Stats
16W - 9L
1,730 SR
Queue Stats
64W - 40L
1,653 Elo+
Party 1
Anhur
Anhur
KamiShu
Anhur
Level 147
God Stats
1W - 0L
1,297 SR
Queue Stats
157W - 170L
1,532 Elo+
Party 3
Geb
Geb
Shara97
Geb
Level 22
God Stats
4W - 2L
1,548 SR
Queue Stats
25W - 21L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CMAFTW
Arachne
14
5 / 6 / 0
8,292
553
5,712
15,070
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 5 / 1
7,940
529
5,040
12,279
6,290
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
JvstLeon
Izanami
11
0 / 4 / 2
7,156
477
5,510
8,946
1,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Normiemaster
Cthulhu
11
2 / 2 / 1
7,076
472
3,536
7,973
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 7 / 1
7,098
473
6,633
11,307
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 9
10,150
677
12,998
11,120
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Elgonzy
King Arthur
14
2 / 2 / 6
8,577
572
6,431
11,671
10,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Eveefail
Aphrodite
17
12 / 1 / 2
10,530
702
14,917
9,632
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
KamiShu
Anhur
13
1 / 2 / 1
7,715
514
4,471
8,897
2,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
12
1 / 1 / 9
7,767
518
3,499
7,414
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
24
24
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
CMAFTW
Arachne
5
6
0
0.83
W
8
1
9
12.5
L
0
5
1
0.1
W
King Arthur
Elgonzy
King Arthur
2
2
6
2.5
W
Aphrodite
Eveefail
Aphrodite
12
1
2
13
L
Izanami
JvstLeon
Izanami
0
4
2
0.25
W
Anhur
KamiShu
Anhur
1
2
1
0.75
L
Cthulhu
Normiemaster
Cthulhu
2
2
1
1.25
L
0
7
1
0.07
W
Geb
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,431
Damage
42,316
55,575
Taken
48,734
20,024
Mitigated
24,126
11,919
Healing
18,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CMAFTW
Arachne
5,712
3,738
0
3,895
15,070
4,747
18
4,966
10,104
0
51,297
W
12,998
6,740
0
946
11,120
4,178
26
1,521
9,493
0
94,302
L
5,040
1,376
0
1,722
12,279
6,290
0
2,906
9,373
0
50,184
W
King Arthur
Elgonzy
King Arthur
6,431
730
0
1,596
11,671
10,707
111
484
11,149
0
45,514
W
Aphrodite
Eveefail
Aphrodite
14,917
1,869
1,697
7,580
9,632
3,290
312
3,366
6,046
69,623
0
L
Izanami
JvstLeon
Izanami
5,510
2,775
0
2,350
8,946
1,379
890
1,776
7,170
0
47,914
W
Anhur
KamiShu
Anhur
4,471
2,772
0
3,929
8,897
2,486
967
1,982
6,849
0
57,097
L
Cthulhu
Normiemaster
Cthulhu
3,536
219
342
2,224
7,973
5,469
208
2,562
5,411
19,373
0
L
6,633
1,922
0
1,386
11,307
2,139
616
6,206
5,101
44,096
0
W
Geb
3,499
346
151
2,289
7,414
3,465
0
2,302
5,028
15,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,562
Gold Earned
44,739
414
Minions Killed
486
0
Camps Cleared
0
1,446,684
Distance Traveled
1,566,117
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,292
553
89
6
0
331,766
0
W
Nemesis
10,150
677
127
8
0
357,093
3
L
Loki
7,940
529
122
8
0
292,237
4
W
King Arthur
8,577
572
98
7
0
310,701
6
W
Aphrodite
10,530
702
134
9
0
295,657
4
L
Izanami
7,156
477
109
7
0
258,902
5
W
Anhur
7,715
514
106
7
0
279,032
3
L
Cthulhu
7,076
472
24
2
0
295,872
3
L
Nu Wa
7,098
473
70
5
0
267,907
6
W
Geb
7,767
518
21
1
0
323,634
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role