Player Matchup

Arachne
Arachne
PresidentDenver
Arachne
Level 137
God Stats
2W - 2L
1,220 SR
Queue Stats
206W - 192L
1,504 Elo+
Party 1
Apollo
Apollo
XxDeadpoolxX182
Apollo
Level 27
God Stats
18W - 11L
1,673 SR
Queue Stats
607W - 566L
1,519 Elo+
Party 2
Agni
Agni
carlog2003
Agni
Level 144
God Stats
3W - 5L
1,169 SR
Queue Stats
176W - 177L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
jakapakahowes
Gilgamesh
Level 143
God Stats
3W - 1L
1,733 SR
Queue Stats
154W - 97L
1,465 Elo+
Party 2
Chaac
Chaac
undead critters
Chaac
Level 119
God Stats
4W - 0L
1,717 SR
Queue Stats
124W - 87L
1,537 Elo+
Party 1
Team Averages
Level 114
1,502 SR
1,500 Elo+

VS

Team Averages
Level 82
1,537 SR
1,469 Elo+
Arachne
Arachne
Enton_sk
Arachne
Level 32
God Stats
9W - 12L
1,500 SR
Queue Stats
57W - 82L
1,119 Elo+
Solo
Hachiman
Hachiman
KU_RA___MA
Hachiman
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 113L
1,820 Elo+
Solo
Bellona
Bellona
LehaneClan
Bellona
Level 44
God Stats
6W - 2L
1,866 SR
Queue Stats
15W - 21L
1,432 Elo+
Solo
Scylla
Scylla
WWE CRAZY 619
Scylla
Level 85
God Stats
4W - 5L
1,434 SR
Queue Stats
208W - 207L
1,518 Elo+
Solo
Atlas
Atlas
dantepokla666
Atlas
Level 154
God Stats
14W - 15L
1,384 SR
Queue Stats
364W - 397L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,525
609
7,426
13,182
5,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 1 / 10
8,980
641
11,153
9,802
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
12 / 1 / 4
10,177
727
11,790
6,974
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
jakapakahowes
Gilgamesh
14
10 / 2 / 1
9,194
657
8,744
9,115
6,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 2 / 9
8,645
618
4,997
11,911
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Enton_sk
Arachne
12
8 / 9 / 1
8,425
602
7,452
13,733
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
KU_RA___MA
Hachiman
9
1 / 8 / 2
5,560
397
4,468
10,451
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
LehaneClan
Bellona
11
1 / 5 / 4
6,798
486
6,244
13,579
11,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 6 / 1
4,908
351
912
4,017
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 2
5,880
420
4,045
13,252
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
32
Kills
10
10
Deaths
32
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Enton_sk
Arachne
8
9
1
0.94
L
Hachiman
KU_RA___MA
Hachiman
1
8
2
0.25
L
Bellona
LehaneClan
Bellona
1
5
4
0.6
W
1
4
5
0.88
L
0
6
1
0.08
W
5
1
10
10
W
12
1
4
14
L
0
4
2
0.25
W
Gilgamesh
jakapakahowes
Gilgamesh
10
2
1
5.25
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,110
Damage
23,121
50,984
Taken
55,032
32,510
Mitigated
27,266
14,506
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Enton_sk
Arachne
7,452
5,361
0
2,112
13,733
4,518
0
1,458
12,197
0
33,026
L
Hachiman
KU_RA___MA
Hachiman
4,468
2,410
0
1,132
10,451
2,245
0
2,164
8,193
0
20,413
L
Bellona
LehaneClan
Bellona
6,244
1,474
0
3,880
13,579
11,562
644
3,607
9,814
0
32,174
W
7,426
4,015
0
6,359
13,182
5,572
693
0
12,745
0
57,393
L
912
86
0
220
4,017
957
0
2,588
1,195
9,596
0
W
11,153
7,562
0
3,510
9,802
4,696
4,397
1,773
7,959
0
61,263
W
11,790
959
0
1,319
6,974
2,897
1,693
1,234
5,610
56,177
0
L
4,045
1,362
0
1,296
13,252
7,984
0
1,367
11,843
19,643
0
W
Gilgamesh
jakapakahowes
Gilgamesh
8,744
2,893
0
618
9,115
6,313
73
286
8,746
0
50,126
W
4,997
1,009
0
2,700
11,911
13,032
643
1,548
10,363
0
29,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,521
Gold Earned
31,571
449
Minions Killed
210
0
Camps Cleared
0
1,393,664
Distance Traveled
1,069,917
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,425
602
64
5
0
244,239
1
L
Hachiman
5,560
397
28
2
0
232,281
3
L
Bellona
6,798
486
82
6
0
274,767
0
W
Arachne
8,525
609
99
7
0
271,394
7
L
Scylla
4,908
351
15
1
0
99,311
2
W
Apollo
8,980
641
116
8
0
253,408
0
W
Agni
10,177
727
114
8
0
277,776
3
L
Atlas
5,880
420
21
2
0
219,319
1
W
Gilgamesh
9,194
657
81
6
0
306,275
0
W
Chaac
8,645
618
39
3
0
284,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role