Player Matchup

Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BarbaTrdi
Sun Wukong
Level 23
God Stats
9W - 5L
1,387 SR
Queue Stats
96W - 90L
1,581 Elo+
Party 1
Poseidon
Poseidon
DattebayoBizony
Poseidon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,533 Elo+
Party 1
Da Ji
Da Ji
Frims97
Da Ji
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 130L
1,526 Elo+
Party 1
Horus
Horus
Willeinhelm
Horus
Level 29
God Stats
9W - 2L
1,887 SR
Queue Stats
172W - 128L
1,593 Elo+
Party 1
Team Averages
Level 48
1,555 SR
1,547 Elo+

VS

Team Averages
Level 63
1,582 SR
1,538 Elo+
Aphrodite
Aphrodite
Kelvargaming
Aphrodite
Level 57
God Stats
0W - 3L
1,329 SR
Queue Stats
0W - 3L
1,372 Elo+
Party 2
Anubis
Anubis
RobertQRingo
Anubis
Level 153
God Stats
5W - 1L
1,954 SR
Queue Stats
749W - 440L
1,709 Elo+
Party 3
Ne Zha
Ne Zha
Sazeleo
Ne Zha
Level 24
God Stats
7W - 7L
1,576 SR
Queue Stats
297W - 154L
1,719 Elo+
Party 3
Mulan
Mulan
TheGreenBrother
Mulan
Level 42
God Stats
2W - 4L
1,551 SR
Queue Stats
172W - 175L
1,518 Elo+
Solo
Skadi
Skadi
likeabaws
Skadi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
16 / 0 / 5
13,816
768
15,826
11,961
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
BarbaTrdi
Sun Wukong
18
6 / 2 / 5
12,029
668
13,038
15,737
13,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
18
4 / 2 / 11
11,693
650
7,469
8,256
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Frims97
Da Ji
16
5 / 3 / 10
10,994
611
8,691
13,442
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 23
11,067
615
8,111
18,137
13,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kelvargaming
Aphrodite
12
1 / 8 / 1
7,492
416
3,957
11,884
5,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
15
1 / 6 / 2
9,217
512
6,761
12,491
4,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Sazeleo
Ne Zha
14
3 / 7 / 0
8,645
480
11,530
16,037
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 1
8,753
486
11,399
17,715
9,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
likeabaws
Skadi
11
0 / 8 / 1
6,587
366
4,568
10,643
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
33
Kills
8
8
Deaths
33
54
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
16
0
5
18.5
W
Sun Wukong
BarbaTrdi
Sun Wukong
6
2
5
4.25
W
Poseidon
4
2
11
4.75
W
Da Ji
Frims97
Da Ji
5
3
10
3.33
L
Aphrodite
Kelvargaming
Aphrodite
1
8
1
0.19
L
Anubis
1
6
2
0.33
L
Ne Zha
Sazeleo
Ne Zha
3
7
0
0.43
L
3
4
1
0.88
W
2
1
23
13.5
L
Skadi
likeabaws
Skadi
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,135
Damage
38,215
67,533
Taken
68,770
38,308
Mitigated
25,695
23,396
Healing
20,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,826
8,785
0
6,208
11,961
4,781
10,899
2,328
9,633
0
110,348
W
Sun Wukong
BarbaTrdi
Sun Wukong
13,038
2,643
0
3,463
15,737
13,628
76
1,798
13,344
0
72,491
W
Poseidon
7,469
582
0
1,300
8,256
2,284
1,182
1,794
6,424
84,437
0
W
Da Ji
Frims97
Da Ji
8,691
2,412
0
1,216
13,442
4,337
2,016
2,201
11,049
0
77,731
L
Aphrodite
Kelvargaming
Aphrodite
3,957
681
1,733
1,807
11,884
5,009
0
1,155
10,729
15,725
0
L
Anubis
6,761
344
0
3,586
12,491
4,865
0
1,396
11,095
70,703
0
L
Ne Zha
Sazeleo
Ne Zha
11,530
1,776
0
5,268
16,037
4,495
0
2,518
13,519
0
61,837
L
11,399
1,813
0
7,262
17,715
9,590
0
1,082
16,633
0
53,028
W
8,111
3,333
3,575
7,634
18,137
13,278
169
3,268
14,828
0
27,222
L
Skadi
likeabaws
Skadi
4,568
2,219
0
591
10,643
1,736
0
1,318
9,325
0
33,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,599
Gold Earned
40,694
579
Minions Killed
444
0
Camps Cleared
0
1,840,724
Distance Traveled
1,634,923
30
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,816
768
162
9
0
346,223
5
W
Sun Wukong
12,029
668
136
8
0
397,414
8
W
Poseidon
11,693
650
151
8
0
373,247
8
W
Da Ji
10,994
611
97
5
0
364,688
4
L
Aphrodite
7,492
416
25
1
0
333,362
1
L
Anubis
9,217
512
147
8
0
302,228
3
L
Ne Zha
8,645
480
99
6
0
329,127
0
L
Mulan
8,753
486
107
6
0
327,633
1
W
Horus
11,067
615
33
2
0
359,152
5
L
Skadi
6,587
366
66
4
0
342,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role