Player Matchup

Erlang Shen
Erlang Shen
ChapperFTW
Erlang Shen
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
284W - 259L
1,616 Elo+
Party 1
Baron Samedi
Baron Samedi
EmilLB
Baron Samedi
Level 133
God Stats
4W - 0L
1,807 SR
Queue Stats
41W - 32L
1,677 Elo+
Party 1
Kali
Kali
Garriez
Kali
Level 159
God Stats
3W - 4L
1,337 SR
Queue Stats
224W - 210L
1,532 Elo+
Solo
Cernunnos
Cernunnos
LeCannibal
Cernunnos
Level 157
God Stats
11W - 3L
1,570 SR
Queue Stats
141W - 141L
1,537 Elo+
Party 1
Ganesha
Ganesha
MantisJJ
Ganesha
Level 155
God Stats
12W - 11L
1,506 SR
Queue Stats
166W - 160L
1,556 Elo+
Party 1
Team Averages
Level 151
1,544 SR
1,583 Elo+

VS

Team Averages
Level 125
1,543 SR
1,560 Elo+
Vamana
Vamana
 
Vamana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Darknias
Atlas
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 79L
1,519 Elo+
Party 2
Bastet
Bastet
IImmortalI
Bastet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 255L
1,600 Elo+
Party 3
Baron Samedi
Baron Samedi
lllBZlll
Baron Samedi
Level 129
God Stats
10W - 11L
1,661 SR
Queue Stats
425W - 390L
1,613 Elo+
Party 3
Hou Yi
Hou Yi
ruliodelatess
Hou Yi
Level 159
God Stats
1W - 3L
1,551 SR
Queue Stats
249W - 261L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChapperFTW
Erlang Shen
9
1 / 1 / 2
5,062
723
2,688
6,757
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
EmilLB
Baron Samedi
8
1 / 2 / 0
4,553
650
1,261
2,923
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
Garriez
Kali
10
1 / 0 / 0
5,455
779
1,819
2,734
1,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cernunnos
LeCannibal
Cernunnos
8
3 / 3 / 0
5,296
757
5,512
4,675
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
MantisJJ
Ganesha
7
0 / 3 / 2
4,306
615
2,014
6,685
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
5
0 / 1 / 0
3,334
476
515
1,992
477
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Darknias
Atlas
8
1 / 1 / 3
4,743
678
2,744
7,147
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
IImmortalI
Bastet
8
1 / 1 / 0
4,638
663
2,126
4,878
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
lllBZlll
Baron Samedi
9
1 / 1 / 1
4,838
691
2,713
4,130
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
6 / 2 / 1
5,724
818
6,544
5,508
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
9
9
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
W
Erlang Shen
ChapperFTW
Erlang Shen
1
1
2
2
L
Atlas
Darknias
Atlas
1
1
3
2.5
W
Baron Samedi
EmilLB
Baron Samedi
1
2
0
0.5
W
Kali
Garriez
Kali
1
0
0
1
L
Bastet
IImmortalI
Bastet
1
1
0
1
W
Cernunnos
LeCannibal
Cernunnos
3
3
0
1
W
Ganesha
MantisJJ
Ganesha
0
3
2
0.33
L
Baron Samedi
lllBZlll
Baron Samedi
1
1
1
1.5
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,294
Damage
14,642
23,774
Taken
23,655
7,772
Mitigated
8,374
8,901
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
515
295
0
500
1,992
477
0
0
1,992
0
2,124
W
Erlang Shen
ChapperFTW
Erlang Shen
2,688
1,350
0
3,497
6,757
2,243
0
1,252
5,505
0
24,188
L
Atlas
Darknias
Atlas
2,744
1,080
173
1,751
7,147
3,698
0
970
6,177
12,521
0
W
Baron Samedi
EmilLB
Baron Samedi
1,261
81
304
806
2,923
808
0
1,461
1,462
16,920
0
W
Kali
Garriez
Kali
1,819
783
0
1,839
2,734
1,123
188
0
2,734
0
34,294
L
Bastet
IImmortalI
Bastet
2,126
639
0
2,621
4,878
1,126
0
262
4,254
0
19,676
W
Cernunnos
LeCannibal
Cernunnos
5,512
3,810
0
1,155
4,675
1,219
0
1,220
3,455
0
24,765
W
Ganesha
MantisJJ
Ganesha
2,014
440
0
1,300
6,685
2,379
0
1,524
5,161
7,967
0
L
Baron Samedi
lllBZlll
Baron Samedi
2,713
228
0
1,801
4,130
1,556
108
987
3,008
24,716
0
L
6,544
3,690
0
1,237
5,508
1,517
623
891
4,617
0
27,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,672
Gold Earned
23,277
228
Minions Killed
176
0
Camps Cleared
0
775,941
Distance Traveled
668,934
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,334
476
5
1
0
58,329
0
W
Erlang Shen
5,062
723
60
9
0
167,231
3
L
Atlas
4,743
678
17
2
0
156,332
2
W
Baron Samedi
4,553
650
40
6
0
160,467
1
W
Kali
5,455
779
70
10
0
156,637
4
L
Bastet
4,638
663
55
8
0
186,433
2
W
Cernunnos
5,296
757
55
8
0
130,334
1
W
Ganesha
4,306
615
3
0
0
161,272
1
L
Baron Samedi
4,838
691
47
7
0
147,325
3
L
Hou Yi
5,724
818
52
7
0
120,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role