Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
PoppaOppa
Athena
Level 88
God Stats
7W - 4L
1,462 SR
Queue Stats
78W - 61L
1,534 Elo+
Party 1
Zeus
Zeus
SillyOctopus
Zeus
Level 45
God Stats
2W - 2L
1,211 SR
Queue Stats
15W - 20L
1,328 Elo+
Party 1
Team Averages
Level 85
1,391 SR
1,454 Elo+

VS

Team Averages
Level 90
1,413 SR
1,341 Elo+
Ullr
Ullr
Hypno-Zick
Ullr
Level 98
God Stats
4W - 12L
1,306 SR
Queue Stats
21W - 29L
1,354 Elo+
Solo
Chaac
Chaac
Lord of Ligma
Chaac
Level 109
God Stats
3W - 11L
1,467 SR
Queue Stats
35W - 68L
1,333 Elo+
Solo
Scylla
Scylla
TurfGod1234
Scylla
Level 63
God Stats
67W - 81L
1,465 SR
Queue Stats
320W - 419L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
3 / 1 / 5
8,493
708
9,561
12,459
6,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
PoppaOppa
Athena
13
3 / 0 / 5
9,463
789
8,783
18,416
13,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 1 / 6
8,569
714
8,232
5,786
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,484
624
6,262
10,270
3,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 1
7,913
659
9,110
14,680
12,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
12
0 / 2 / 1
7,504
625
11,110
6,211
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
1
5
5.5
L
1
3
1
0.5
L
1
3
1
0.5
W
Athena
PoppaOppa
Athena
3
0
5
5.5
W
2
1
6
5
L
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,576
Damage
26,482
36,661
Taken
31,161
22,017
Mitigated
18,481
12,786
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
9,561
2,430
0
4,194
12,459
6,930
1,504
4,722
7,737
0
17,334
L
6,262
2,096
0
2,163
10,270
3,631
280
4,998
4,990
0
21,470
L
9,110
1,812
823
4,460
14,680
12,897
0
10,076
4,342
0
19,319
W
Athena
PoppaOppa
Athena
8,783
2,375
0
6,122
18,416
13,262
224
4,980
13,436
18,839
0
W
8,232
1,636
144
2,326
5,786
1,825
1,044
1,672
4,114
38,335
0
L
Scylla
11,110
746
0
1,070
6,211
1,953
0
2,581
3,417
32,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,525
Gold Earned
22,901
105
Minions Killed
114
6
Camps Cleared
5
716,532
Distance Traveled
687,435
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,493
708
18
2
2
251,975
0
L
Ullr
7,484
624
42
4
3
216,669
1
L
Chaac
7,913
659
25
2
0
249,690
3
W
Athena
9,463
789
24
2
0
237,287
0
W
Zeus
8,569
714
63
5
4
227,270
3
L
Scylla
7,504
625
47
4
2
221,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role