Player Matchup

Amaterasu
Amaterasu
BeerChuggerJW
Amaterasu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 105L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
III SnoWyt III
Danzaburou
Level 127
God Stats
1W - 2L
1,340 SR
Queue Stats
70W - 89L
1,432 Elo+
Party 1
Ymir
Ymir
Infinityman95
Ymir
Level 128
God Stats
1W - 1L
1,581 SR
Queue Stats
29W - 39L
1,443 Elo+
Solo
Ah Puch
Ah Puch
SkRaPiE18
Ah Puch
Level 154
God Stats
9W - 8L
1,710 SR
Queue Stats
461W - 496L
1,511 Elo+
Solo
Guan Yu
Guan Yu
Tsukuyomijin
Guan Yu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,596 Elo+
Solo
Team Averages
Level 132
1,526 SR
1,483 Elo+

VS

Team Averages
Level 98
1,388 SR
1,536 Elo+
Amaterasu
Amaterasu
GeT Schwifftiy
Amaterasu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,514 Elo+
Solo
Discordia
Discordia
Son of mars5164
Discordia
Level 41
God Stats
0W - 1L
1,333 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Vamana
Vamana
bloodlustbuck
Vamana
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 103L
1,586 Elo+
Solo
Ra
Ra
hiperwarrior10
Ra
Level 141
God Stats
0W - 1L
1,109 SR
Queue Stats
41W - 41L
1,535 Elo+
Solo
Artio
Artio
pickaxe120
Artio
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 44L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BeerChuggerJW
Amaterasu
16
1 / 3 / 17
10,148
923
7,736
17,448
19,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
III SnoWyt III
Danzaburou
16
3 / 2 / 11
9,703
882
11,338
6,293
2,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 4 / 15
10,814
983
8,970
19,735
28,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
SkRaPiE18
Ah Puch
17
11 / 3 / 9
10,406
946
26,708
11,279
5,178
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
Tsukuyomijin
Guan Yu
15
2 / 6 / 14
9,295
845
11,468
15,750
7,753
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GeT Schwifftiy
Amaterasu
14
1 / 5 / 14
8,798
800
9,781
17,113
17,759
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Son of mars5164
Discordia
15
3 / 3 / 13
8,705
791
12,368
9,091
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 5 / 8
10,782
980
10,950
17,279
19,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 5 / 9
9,688
881
13,383
11,996
8,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artio
15
1 / 5 / 13
8,953
814
7,264
19,840
20,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
74
23
Kills
17
18
Deaths
23
66
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BeerChuggerJW
Amaterasu
1
3
17
3.17
L
Amaterasu
GeT Schwifftiy
Amaterasu
1
5
14
1.6
W
Danzaburou
III SnoWyt III
Danzaburou
3
2
11
4.25
W
6
4
15
3.38
W
Ah Puch
SkRaPiE18
Ah Puch
11
3
9
5.17
L
Discordia
Son of mars5164
Discordia
3
3
13
3.17
W
Guan Yu
Tsukuyomijin
Guan Yu
2
6
14
1.5
L
7
5
8
2.2
L
5
5
9
1.9
L
Artio
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,220
Damage
53,746
70,505
Taken
75,319
63,603
Mitigated
69,854
29,102
Healing
28,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BeerChuggerJW
Amaterasu
7,736
3,069
869
5,529
17,448
19,234
1,051
7,707
9,741
0
19,559
L
Amaterasu
GeT Schwifftiy
Amaterasu
9,781
3,298
1,044
2,831
17,113
17,759
705
6,100
11,013
0
12,530
W
Danzaburou
III SnoWyt III
Danzaburou
11,338
3,569
622
1,474
6,293
2,988
2,285
3,157
3,136
0
26,243
W
8,970
1,746
652
1,858
19,735
28,450
182
8,470
11,265
19,042
0
W
Ah Puch
SkRaPiE18
Ah Puch
26,708
1,632
4,525
4,300
11,279
5,178
912
4,963
6,316
39,322
0
L
Discordia
Son of mars5164
Discordia
12,368
1,452
350
336
9,091
3,702
1,157
5,227
3,864
22,185
0
W
Guan Yu
Tsukuyomijin
Guan Yu
11,468
1,730
4,792
4,481
15,750
7,753
658
8,718
6,241
0
21,246
L
10,950
3,967
2,969
4,264
17,279
19,379
1,171
8,968
8,311
0
23,645
L
13,383
384
6,845
3,093
11,996
8,361
654
6,658
5,338
29,805
0
L
Artio
7,264
755
3,794
2,712
19,840
20,653
228
8,725
11,115
12,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,366
Gold Earned
46,926
110
Minions Killed
114
0
Camps Cleared
0
1,014,812
Distance Traveled
1,080,915
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,148
923
11
1
0
215,263
0
L
Amaterasu
8,798
800
10
1
0
215,174
0
W
Danzaburou
9,703
882
32
3
0
193,764
0
W
Ymir
10,814
983
20
2
0
191,096
0
W
Ah Puch
10,406
946
23
2
0
202,165
0
L
Discordia
8,705
791
32
3
0
208,029
0
W
Guan Yu
9,295
845
24
2
0
212,524
0
L
Vamana
10,782
980
23
2
0
232,218
0
L
Ra
9,688
881
34
3
0
207,642
4
L
Artio
8,953
814
15
1
0
217,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role