Player Matchup

Cliodhna
Cliodhna
Gen5IsGood
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 102L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LiveStatistic
Jormungandr
Level 160
God Stats
8W - 15L
1,189 SR
Queue Stats
1,175W - 1,341L
1,418 Elo+
Party 1
Izanami
Izanami
PandemicCashew
Izanami
Level 154
God Stats
35W - 45L
1,450 SR
Queue Stats
1,177W - 1,341L
1,431 Elo+
Party 1
Pele
Pele
alivioletta
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,335 Elo+
Solo
Thor
Thor
utedo2
Thor
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 258L
1,488 Elo+
Solo
Team Averages
Level 96
1,428 SR
1,434 Elo+

VS

Team Averages
Level 77
1,527 SR
1,418 Elo+
Scylla
Scylla
AsvardFarrell
Scylla
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 159L
1,424 Elo+
Solo
Arachne
Arachne
MaMkInHyI
Arachne
Level 28
God Stats
2W - 2L
1,715 SR
Queue Stats
68W - 74L
1,455 Elo+
Solo
Skadi
Skadi
OldPlains356373
Skadi
Level 89
God Stats
5W - 4L
1,461 SR
Queue Stats
372W - 372L
1,490 Elo+
Solo
Nox
Nox
nayamii
Nox
Level 16
God Stats
1W - 0L
1,531 SR
Queue Stats
13W - 20L
1,328 Elo+
Solo
Zhong Kui
Zhong Kui
xXM4L1K-05Xx
Zhong Kui
Level 148
God Stats
13W - 16L
1,429 SR
Queue Stats
498W - 585L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gen5IsGood
Cliodhna
11
1 / 6 / 4
7,847
604
5,640
9,586
3,274
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
LiveStatistic
Jormungandr
19
6 / 5 / 7
11,537
887
16,137
17,961
20,749
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 3 / 6
9,880
760
10,532
7,105
3,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 7 / 7
8,327
641
4,640
13,370
5,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
utedo2
Thor
17
3 / 3 / 6
10,160
782
7,356
14,336
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 15
9,215
709
12,350
7,805
3,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MaMkInHyI
Arachne
18
8 / 4 / 15
10,751
827
8,086
15,539
17,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 3 / 11
10,430
802
13,900
10,681
4,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
17
3 / 1 / 12
10,332
795
9,289
5,773
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
xXM4L1K-05Xx
Zhong Kui
18
5 / 3 / 10
10,699
823
11,806
11,988
7,918
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
87
13
Kills
24
24
Deaths
13
30
Assists
63
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
L
Cliodhna
Gen5IsGood
Cliodhna
1
6
4
0.5
L
Jormungandr
LiveStatistic
Jormungandr
6
5
7
1.9
W
Arachne
MaMkInHyI
Arachne
8
4
15
3.88
W
7
3
11
4.17
L
3
3
6
2
L
0
7
7
0.5
W
Nox
3
1
12
9
L
Thor
utedo2
Thor
3
3
6
2
W
Zhong Kui
xXM4L1K-05Xx
Zhong Kui
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,305
Damage
55,431
62,358
Taken
51,786
39,528
Mitigated
35,540
15,955
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,350
1,132
1,150
2,129
7,805
3,109
1,510
3,513
4,292
19,626
0
L
Cliodhna
Gen5IsGood
Cliodhna
5,640
582
180
1,101
9,586
3,274
358
4,687
4,899
0
13,442
L
Jormungandr
LiveStatistic
Jormungandr
16,137
1,984
672
2,626
17,961
20,749
65
9,792
8,169
43,305
0
W
Arachne
MaMkInHyI
Arachne
8,086
6,318
721
2,430
15,539
17,400
624
3,216
12,323
0
14,461
W
13,900
6,009
1,346
1,691
10,681
4,563
760
4,224
6,457
0
30,916
L
10,532
7,661
1,603
1,324
7,105
3,087
2,291
3,914
3,191
0
27,339
L
4,640
634
360
2,570
13,370
5,325
930
7,306
6,064
0
15,268
W
Nox
9,289
524
256
313
5,773
2,550
618
2,383
3,390
29,206
0
L
Thor
utedo2
Thor
7,356
498
2,168
3,351
14,336
7,093
126
7,746
6,590
0
18,131
W
Zhong Kui
xXM4L1K-05Xx
Zhong Kui
11,806
1,071
1,273
3,706
11,988
7,918
1,346
2,801
9,187
28,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,751
Gold Earned
51,427
165
Minions Killed
142
0
Camps Cleared
0
1,065,677
Distance Traveled
1,171,890
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,215
709
13
1
0
245,956
1
L
Cliodhna
7,847
604
19
1
0
171,809
2
L
Jormungandr
11,537
887
58
4
0
204,755
2
W
Arachne
10,751
827
12
1
0
245,079
0
W
Skadi
10,430
802
32
2
0
233,129
0
L
Izanami
9,880
760
44
3
0
216,889
5
L
Pele
8,327
641
24
2
0
243,499
0
W
Nox
10,332
795
51
4
0
240,609
0
L
Thor
10,160
782
20
2
0
228,725
0
W
Zhong Kui
10,699
823
34
3
0
207,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role