Player Matchup

Thanatos
Thanatos
Asayxx
Thanatos
Level 48
God Stats
4W - 4L
1,489 SR
Queue Stats
97W - 112L
1,390 Elo+
Party 4
Yemoja
Yemoja
Japie7
Yemoja
Level 83
God Stats
17W - 8L
1,739 SR
Queue Stats
546W - 549L
1,431 Elo+
Party 2
Neith
Neith
M7nnkk
Neith
Level 67
God Stats
31W - 22L
1,462 SR
Queue Stats
152W - 155L
1,364 Elo+
Solo
Chaac
Chaac
Tiaanking
Chaac
Level 68
God Stats
40W - 59L
1,380 SR
Queue Stats
282W - 348L
1,350 Elo+
Party 2
Chang'e
Chang'e
gohankid123
Chang'e
Level 107
God Stats
7W - 2L
1,750 SR
Queue Stats
218W - 241L
1,441 Elo+
Party 4
Team Averages
Level 75
1,564 SR
1,395 Elo+

VS

Team Averages
Level 58
1,507 SR
1,328 Elo+
Arachne
Arachne
Centeur
Arachne
Level 39
God Stats
25W - 23L
1,536 SR
Queue Stats
373W - 355L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
Predatic
Kukulkan
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
237W - 199L
1,384 Elo+
Party 1
Cupid
Cupid
StrikeShotZz
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,308 Elo+
Party 3
Mulan
Mulan
Stzphaniie
Mulan
Level 67
God Stats
16W - 19L
1,498 SR
Queue Stats
132W - 121L
1,204 Elo+
Party 3
Hel
Hel
oLagrove
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 377L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asayxx
Thanatos
10
4 / 3 / 5
6,143
614
5,217
8,401
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Japie7
Yemoja
9
2 / 0 / 10
6,423
642
3,437
6,477
2,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
M7nnkk
Neith
9
3 / 2 / 6
6,162
616
4,165
6,114
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Tiaanking
Chaac
10
1 / 1 / 2
5,892
589
3,307
3,880
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
gohankid123
Chang'e
11
6 / 2 / 2
6,783
678
6,028
7,692
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Centeur
Arachne
10
4 / 1 / 3
6,044
604
5,811
6,528
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Predatic
Kukulkan
10
2 / 2 / 3
6,130
613
6,880
5,015
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
1 / 7 / 3
4,794
479
3,302
6,806
1,675
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
8
0 / 3 / 1
4,809
481
1,388
8,731
2,873
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 4
4,912
491
2,334
5,819
1,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
16
Kills
7
8
Deaths
16
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Asayxx
Thanatos
4
3
5
2.17
L
Arachne
Centeur
Arachne
4
1
3
5.5
W
Yemoja
Japie7
Yemoja
2
0
10
7
W
Neith
M7nnkk
Neith
3
2
6
3
L
Kukulkan
Predatic
Kukulkan
2
2
3
1.75
L
1
7
3
0.36
L
Mulan
0
3
1
0.17
W
Chaac
Tiaanking
Chaac
1
1
2
2
W
Chang'e
gohankid123
Chang'e
6
2
2
3.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,154
Damage
19,715
32,564
Taken
32,899
13,382
Mitigated
9,904
17,881
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Asayxx
Thanatos
5,217
1,656
0
6,512
8,401
2,844
0
1,641
6,664
0
24,004
L
Arachne
Centeur
Arachne
5,811
3,497
0
3,077
6,528
2,221
0
1,858
4,638
0
26,423
W
Yemoja
Japie7
Yemoja
3,437
848
2,262
2,677
6,477
2,734
274
2,979
3,412
16,216
0
W
Neith
M7nnkk
Neith
4,165
1,325
0
1,692
6,114
1,889
2,658
786
5,328
0
28,510
L
Kukulkan
Predatic
Kukulkan
6,880
1,182
0
894
5,015
1,376
790
1,908
3,107
30,469
0
L
3,302
1,358
0
598
6,806
1,675
0
3,290
3,516
0
11,876
L
Mulan
1,388
255
0
2,534
8,731
2,873
54
1,114
7,364
0
21,605
W
Chaac
Tiaanking
Chaac
3,307
548
0
1,099
3,880
3,475
518
499
3,343
0
25,151
W
Chang'e
gohankid123
Chang'e
6,028
134
331
3,308
7,692
2,440
0
2,915
4,603
37,834
0
L
2,334
268
764
2,371
5,819
1,759
280
1,295
4,524
14,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,403
Gold Earned
26,689
260
Minions Killed
203
0
Camps Cleared
0
987,279
Distance Traveled
935,167
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,143
614
53
5
0
224,758
1
L
Arachne
6,044
604
46
5
0
221,137
0
W
Yemoja
6,423
642
27
3
0
168,270
5
W
Neith
6,162
616
63
6
0
165,773
0
L
Kukulkan
6,130
613
70
7
0
178,190
2
L
Cupid
4,794
479
20
2
0
175,188
2
L
Mulan
4,809
481
46
5
0
177,574
1
W
Chaac
5,892
589
60
6
0
217,901
2
W
Chang'e
6,783
678
57
6
0
210,577
2
L
Hel
4,912
491
21
2
0
183,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role