Player Matchup

Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CihanBEEY
Pele
Level 20
God Stats
31W - 45L
1,430 SR
Queue Stats
166W - 205L
1,370 Elo+
Party 1
Athena
Athena
FathOzka
Athena
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 45L
1,284 Elo+
Party 1
Arachne
Arachne
SwordslEMRE
Arachne
Level 45
God Stats
13W - 21L
1,377 SR
Queue Stats
190W - 231L
1,401 Elo+
Party 1
Hera
Hera
SwordslMETİN
Hera
Level 49
God Stats
72W - 67L
1,510 SR
Queue Stats
228W - 262L
1,443 Elo+
Party 1
Team Averages
Level 56
1,463 SR
1,400 Elo+

VS

Team Averages
Level 82
1,496 SR
1,455 Elo+
Odin
Odin
DBCopper
Odin
Level 108
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
DeonTaos
Serqet
Level 79
God Stats
5W - 9L
1,437 SR
Queue Stats
77W - 71L
1,420 Elo+
Party 2
Zeus
Zeus
Inli
Zeus
Level 68
God Stats
9W - 6L
1,587 SR
Queue Stats
55W - 44L
1,438 Elo+
Party 2
Bacchus
Bacchus
KC-hokalaka
Bacchus
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 99L
1,415 Elo+
Solo
Izanami
Izanami
omiros2004
Izanami
Level 85
God Stats
4W - 4L
1,738 SR
Queue Stats
240W - 232L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 5 / 6
7,790
487
7,333
13,264
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
13
1 / 1 / 3
8,232
515
4,815
8,514
5,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
FathOzka
Athena
11
2 / 3 / 11
8,302
519
4,983
16,748
12,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
SwordslEMRE
Arachne
16
14 / 0 / 4
10,396
650
13,775
13,318
7,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 4 / 13
8,733
546
8,400
6,846
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 2 / 0
6,958
435
2,828
7,355
6,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
DeonTaos
Serqet
11
1 / 4 / 1
6,867
429
3,075
9,812
4,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zeus
Inli
Zeus
13
6 / 8 / 1
8,067
504
11,401
13,148
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
KC-hokalaka
Bacchus
11
2 / 4 / 7
7,300
456
10,227
15,306
13,644
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
omiros2004
Izanami
9
4 / 5 / 2
6,869
429
7,921
8,705
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
23
Kills
13
13
Deaths
23
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
5
6
1
W
Pele
1
1
3
2.5
L
Odin
0
2
0
0
L
Serqet
DeonTaos
Serqet
1
4
1
0.38
W
Athena
FathOzka
Athena
2
3
11
2.5
L
Zeus
Inli
Zeus
6
8
1
0.81
L
Bacchus
KC-hokalaka
Bacchus
2
4
7
1.38
W
Arachne
SwordslEMRE
Arachne
14
0
4
16
W
4
4
13
2.63
L
Izanami
omiros2004
Izanami
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,306
Damage
35,452
58,690
Taken
54,326
31,926
Mitigated
32,187
20,060
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,333
4,476
0
5,348
13,264
3,874
263
2,630
10,102
0
42,946
W
Pele
4,815
1,218
0
2,759
8,514
5,850
1,204
2,523
5,760
0
49,570
L
Odin
2,828
713
0
805
7,355
6,986
516
478
6,829
0
34,409
L
Serqet
DeonTaos
Serqet
3,075
909
0
1,344
9,812
4,012
0
2,327
7,375
0
37,036
W
Athena
FathOzka
Athena
4,983
1,927
2,224
3,394
16,748
12,880
147
9,594
6,892
12,259
0
L
Zeus
Inli
Zeus
11,401
2,650
528
2,714
13,148
5,195
200
2,952
10,014
45,436
0
L
Bacchus
KC-hokalaka
Bacchus
10,227
2,685
355
4,145
15,306
13,644
68
5,987
9,192
31,032
0
W
Arachne
SwordslEMRE
Arachne
13,775
10,243
0
5,043
13,318
7,169
486
4,563
8,691
0
74,342
W
8,400
1,202
73
1,219
6,846
2,153
972
2,318
4,372
54,428
0
L
Izanami
omiros2004
Izanami
7,921
5,822
0
2,428
8,705
2,350
328
1,112
7,533
0
35,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,453
Gold Earned
36,061
366
Minions Killed
324
0
Camps Cleared
0
1,647,147
Distance Traveled
1,309,121
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,790
487
70
4
0
301,138
5
W
Pele
8,232
515
84
5
0
335,053
0
L
Odin
6,958
435
76
5
0
266,686
6
L
Serqet
6,867
429
70
4
0
357,360
1
W
Athena
8,302
519
11
1
0
305,688
2
L
Zeus
8,067
504
86
5
0
246,339
5
L
Bacchus
7,300
456
35
2
0
280,993
2
W
Arachne
10,396
650
109
7
0
405,072
1
W
Hera
8,733
546
92
6
0
300,196
0
L
Izanami
6,869
429
57
4
0
157,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role