Player Matchup

Scylla
Scylla
 
Scylla
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Binomixtape
Fenrir
Level 26
God Stats
10W - 21L
1,588 SR
Queue Stats
23W - 36L
1,446 Elo+
Party 1
Thanatos
Thanatos
DioblosSpawn
Thanatos
Level 72
God Stats
5W - 7L
1,483 SR
Queue Stats
93W - 112L
1,452 Elo+
Party 1
Ra
Ra
XGunSmoke63X
Ra
Level 69
God Stats
4W - 4L
1,397 SR
Queue Stats
71W - 80L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
lIBruticusIl
Kuzenbo
Level 27
God Stats
6W - 8L
1,505 SR
Queue Stats
127W - 123L
1,475 Elo+
Solo
Team Averages
Level 46
1,495 SR
1,466 Elo+

VS

Team Averages
Level 68
1,555 SR
1,518 Elo+
Cerberus
Cerberus
Lucasboituva
Cerberus
Level 49
God Stats
13W - 6L
1,942 SR
Queue Stats
200W - 203L
1,526 Elo+
Solo
Hou Yi
Hou Yi
Olfezzleweg
Hou Yi
Level 155
God Stats
6W - 10L
1,541 SR
Queue Stats
45W - 47L
1,472 Elo+
Party 2
Da Ji
Da Ji
SaiDJoeeL
Da Ji
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 48L
1,590 Elo+
Solo
Cupid
Cupid
SquirrelyFooFoo
Cupid
Level 80
God Stats
2W - 3L
1,292 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Raijin
Raijin
Tictakk
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 2 / 1
7,267
727
6,780
6,092
1,459
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
2 / 3 / 3
7,373
737
5,842
10,837
8,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
DioblosSpawn
Thanatos
14
2 / 5 / 3
7,531
753
5,303
10,572
3,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 3
6,807
681
5,258
11,223
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
lIBruticusIl
Kuzenbo
8
0 / 0 / 0
4,417
442
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lucasboituva
Cerberus
14
1 / 1 / 5
7,763
776
7,579
8,476
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
14
3 / 1 / 7
8,245
825
6,185
7,844
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
SaiDJoeeL
Da Ji
17
11 / 1 / 1
9,330
933
10,901
6,716
2,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 5
7,368
737
6,101
7,289
2,487
Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Tictakk
Raijin
13
0 / 2 / 7
7,417
742
2,144
5,542
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
17
17
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
1
1.75
L
Fenrir
2
3
3
1.17
L
Thanatos
DioblosSpawn
Thanatos
2
5
3
0.7
W
Cerberus
Lucasboituva
Cerberus
1
1
5
3.5
W
Hou Yi
3
1
7
6.5
W
Da Ji
SaiDJoeeL
Da Ji
11
1
1
11.5
W
2
2
5
2.25
W
Raijin
Tictakk
Raijin
0
2
7
1.75
L
0
7
3
0.21
L
Kuzenbo
lIBruticusIl
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,183
Damage
32,910
38,724
Taken
35,867
16,811
Mitigated
17,596
5,953
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,780
324
0
0
6,092
1,459
0
1,783
4,309
14,373
0
L
Fenrir
5,842
1,657
0
30
10,837
8,949
0
2,771
8,066
0
10,742
L
Thanatos
DioblosSpawn
Thanatos
5,303
480
0
4,407
10,572
3,078
0
2,489
8,083
0
22,579
W
Cerberus
Lucasboituva
Cerberus
7,579
164
0
786
8,476
7,208
142
2,614
5,862
22,152
0
W
Hou Yi
6,185
2,388
0
1,957
7,844
2,788
1,416
2,174
5,670
0
26,471
W
Da Ji
SaiDJoeeL
Da Ji
10,901
3,663
0
0
6,716
2,733
748
452
6,264
0
37,086
W
6,101
3,256
203
702
7,289
2,487
604
2,919
4,370
0
17,387
W
Raijin
Tictakk
Raijin
2,144
304
0
744
5,542
2,380
461
3,879
1,663
7,948
0
L
5,258
262
462
1,054
11,223
3,325
0
2,680
8,543
23,499
0
L
Kuzenbo
lIBruticusIl
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,395
Gold Earned
40,123
115
Minions Killed
184
0
Camps Cleared
0
811,994
Distance Traveled
985,426
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,267
727
22
2
0
196,685
0
L
Fenrir
7,373
737
22
2
0
232,992
0
L
Thanatos
7,531
753
32
3
0
193,138
0
W
Cerberus
7,763
776
34
3
0
204,051
4
W
Hou Yi
8,245
825
43
4
0
194,489
2
W
Da Ji
9,330
933
68
7
0
214,412
3
W
Cupid
7,368
737
29
3
0
202,111
0
W
Raijin
7,417
742
10
1
0
170,363
0
L
Ra
6,807
681
39
4
0
189,179
0
L
Kuzenbo
4,417
442
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role