Player Matchup

Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DshMoke3
Sylvanus
Level 119
God Stats
2W - 6L
1,099 SR
Queue Stats
461W - 541L
1,469 Elo+
Solo
Tyr
Tyr
FifteenRaptor07
Tyr
Level 85
God Stats
5W - 5L
1,312 SR
Queue Stats
12W - 7L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
Junioroiluj
Baron Samedi
Level 88
God Stats
2W - 0L
1,529 SR
Queue Stats
61W - 58L
1,618 Elo+
Party 2
Jing Wei
Jing Wei
ostolito
Jing Wei
Level 125
God Stats
6W - 2L
1,346 SR
Queue Stats
100W - 91L
1,628 Elo+
Solo
Team Averages
Level 96
1,357 SR
1,538 Elo+

VS

Team Averages
Level 122
1,625 SR
1,505 Elo+
Tiamat
Tiamat
CitrusCobalt
Tiamat
Level 104
God Stats
26W - 35L
1,554 SR
Queue Stats
236W - 208L
1,568 Elo+
Solo
Camazotz
Camazotz
Dank xx Nugs
Camazotz
Level 155
God Stats
5W - 5L
1,603 SR
Queue Stats
84W - 69L
1,560 Elo+
Solo
Sol
Sol
Ph4ntOmXx9
Sol
Level 124
God Stats
4W - 6L
1,747 SR
Queue Stats
227W - 211L
1,545 Elo+
Solo
King Arthur
King Arthur
Punkrockstar77
King Arthur
Level 106
God Stats
3W - 5L
1,527 SR
Queue Stats
119W - 139L
1,425 Elo+
Party 1
Shiva
Shiva
darkwolf2489
Shiva
Level 122
God Stats
2W - 2L
1,696 SR
Queue Stats
100W - 115L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
8 / 3 / 12
10,286
857
13,833
11,549
3,508
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
DshMoke3
Sylvanus
16
1 / 1 / 24
9,378
782
11,385
12,169
12,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 1 / 14
9,719
810
10,115
13,493
15,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Junioroiluj
Baron Samedi
18
14 / 4 / 12
11,219
935
15,753
15,073
8,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
ostolito
Jing Wei
18
5 / 0 / 12
10,641
887
8,255
10,611
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 4 / 2
9,676
806
9,900
10,978
6,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
Dank xx Nugs
Camazotz
16
0 / 7 / 6
9,022
752
6,305
16,225
10,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 7 / 4
9,337
778
17,242
12,064
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Punkrockstar77
King Arthur
14
0 / 7 / 7
8,236
686
7,341
16,391
14,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 8 / 6
8,589
716
7,094
16,208
16,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
33
Kills
9
9
Deaths
33
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
3
12
4.67
L
Tiamat
5
4
2
1.5
L
Camazotz
Dank xx Nugs
Camazotz
0
7
6
0.43
W
Sylvanus
DshMoke3
Sylvanus
1
1
24
13
W
5
1
14
12
W
Baron Samedi
Junioroiluj
Baron Samedi
14
4
12
5
L
3
7
4
0.71
L
King Arthur
Punkrockstar77
King Arthur
0
7
7
0.5
L
1
8
6
0.5
W
Jing Wei
ostolito
Jing Wei
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,341
Damage
47,882
62,895
Taken
71,866
44,536
Mitigated
53,121
31,746
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,833
5,049
0
3,506
11,549
3,508
923
4,430
6,660
35,095
0
L
Tiamat
9,900
1,256
0
2,058
10,978
6,514
236
6,750
3,989
25,587
0
L
Camazotz
Dank xx Nugs
Camazotz
6,305
1,967
0
2,914
16,225
10,964
2,062
7,402
8,592
0
36,648
W
Sylvanus
DshMoke3
Sylvanus
11,385
2,247
2,832
4,209
12,169
12,301
766
4,567
6,960
18,612
0
W
10,115
1,322
283
4,997
13,493
15,135
1,816
5,954
6,899
0
20,967
W
Baron Samedi
Junioroiluj
Baron Samedi
15,753
1,303
5,633
6,073
15,073
8,652
1,685
7,396
7,023
34,556
0
L
17,242
4,845
0
2,774
12,064
4,656
338
6,774
4,999
35,721
0
L
King Arthur
Punkrockstar77
King Arthur
7,341
195
0
0
16,391
14,378
0
8,987
6,806
0
16,151
L
7,094
1,014
1,182
2,618
16,208
16,609
10
10,076
5,698
0
21,194
W
Jing Wei
ostolito
Jing Wei
8,255
6,537
348
3,865
10,611
4,940
2,920
2,783
7,466
0
43,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,243
Gold Earned
44,860
216
Minions Killed
200
0
Camps Cleared
0
1,218,177
Distance Traveled
1,217,929
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,286
857
45
4
0
249,854
0
L
Tiamat
9,676
806
38
3
0
241,916
4
L
Camazotz
9,022
752
58
5
0
253,169
1
W
Sylvanus
9,378
782
17
1
0
220,621
2
W
Tyr
9,719
810
25
2
0
267,111
4
W
Baron Samedi
11,219
935
41
3
0
219,570
3
L
Sol
9,337
778
46
4
0
215,709
0
L
King Arthur
8,236
686
23
2
0
251,511
1
L
Shiva
8,589
716
35
3
0
255,624
3
W
Jing Wei
10,641
887
88
7
0
261,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role