Player Matchup

Scylla
Scylla
C1UTCH SAVAG3
Scylla
Level 143
God Stats
2W - 2L
1,526 SR
Queue Stats
97W - 96L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
OG BadTrip
Danzaburou
Level 93
God Stats
2W - 2L
1,461 SR
Queue Stats
53W - 61L
1,534 Elo+
Party 2
Chang'e
Chang'e
SMITE_Banned_13
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 167L
1,527 Elo+
Solo
Achilles
Achilles
Seans Breath
Achilles
Level 143
God Stats
2W - 4L
1,335 SR
Queue Stats
122W - 116L
1,575 Elo+
Party 2
Cabrakan
Cabrakan
TruMooSHR00M
Cabrakan
Level 17
God Stats
3W - 1L
1,715 SR
Queue Stats
15W - 16L
1,715 Elo+
Party 2
Team Averages
Level 85
1,508 SR
1,580 Elo+

VS

Team Averages
Level 41
1,500 SR
1,442 Elo+
Ganesha
Ganesha
BlewBurrayBear
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,412 Elo+
Solo
Arachne
Arachne
CraZyy_Adi
Arachne
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,483 Elo+
Party 1
Apollo
Apollo
HowDidThisHappen
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,513 Elo+
Solo
Susano
Susano
kamil_pro1991
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 230L
1,503 Elo+
Party 1
Terra
Terra
zmarchy
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 10
10,680
890
15,198
7,863
3,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
OG BadTrip
Danzaburou
17
5 / 2 / 16
10,550
879
19,397
10,102
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 1 / 18
9,584
799
6,846
5,434
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Seans Breath
Achilles
18
5 / 2 / 14
10,212
851
12,452
17,814
31,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
TruMooSHR00M
Cabrakan
16
3 / 4 / 19
9,623
802
10,287
16,869
13,552
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 10
9,815
818
9,850
19,216
17,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Arachne
CraZyy_Adi
Arachne
15
3 / 4 / 3
8,737
728
6,970
11,746
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 1 / 2
10,072
839
13,283
7,387
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 9 / 5
8,117
676
5,024
12,821
5,501
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
zmarchy
Terra
14
1 / 6 / 6
8,563
714
5,071
18,577
19,219
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
24
Kills
10
11
Deaths
24
77
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
10
1.25
W
10
2
10
7.5
L
Arachne
CraZyy_Adi
Arachne
3
4
3
1.13
L
6
1
2
7
W
Danzaburou
OG BadTrip
Danzaburou
5
2
16
6.5
W
1
1
18
10
W
Achilles
Seans Breath
Achilles
5
2
14
6
W
Cabrakan
TruMooSHR00M
Cabrakan
3
4
19
3.13
L
0
9
5
0.28
L
Terra
zmarchy
Terra
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,180
Damage
40,198
58,082
Taken
69,747
54,988
Mitigated
51,310
27,536
Healing
25,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,850
626
3,257
4,104
19,216
17,779
221
9,038
10,068
23,477
0
W
15,198
856
703
888
7,863
3,102
672
2,280
5,583
27,781
0
L
Arachne
CraZyy_Adi
Arachne
6,970
5,651
2,103
2,257
11,746
5,603
0
6,051
5,474
0
10,053
L
13,283
7,045
511
852
7,387
3,208
1,523
2,741
4,618
0
42,986
W
Danzaburou
OG BadTrip
Danzaburou
19,397
8,384
307
3,250
10,102
4,133
3,948
4,148
5,954
0
49,729
W
6,846
635
11,345
2,793
5,434
2,531
1,160
539
4,895
29,244
0
W
Achilles
Seans Breath
Achilles
12,452
2,099
736
2,841
17,814
31,670
502
4,053
13,761
0
27,047
W
Cabrakan
TruMooSHR00M
Cabrakan
10,287
1,149
2,160
2,513
16,869
13,552
372
3,901
12,968
18,309
0
L
5,024
113
625
252
12,821
5,501
136
5,327
7,390
0
16,075
L
Terra
zmarchy
Terra
5,071
1,237
6,308
5,365
18,577
19,219
64
8,618
9,866
9,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,649
Gold Earned
45,304
197
Minions Killed
152
0
Camps Cleared
0
1,176,894
Distance Traveled
1,105,682
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,815
818
8
1
0
238,472
3
W
Scylla
10,680
890
42
4
0
208,009
0
L
Arachne
8,737
728
18
2
0
227,328
3
L
Apollo
10,072
839
80
7
0
226,511
5
W
Danzaburou
10,550
879
66
6
0
216,603
1
W
Chang'e
9,584
799
55
5
0
269,207
1
W
Achilles
10,212
851
22
2
0
219,985
2
W
Cabrakan
9,623
802
12
1
0
263,090
0
L
Susano
8,117
676
32
3
0
189,202
0
L
Terra
8,563
714
14
1
0
224,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role