Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
IPR0GANGSTA 98
Sylvanus
Level 125
God Stats
0W - 1L
1,896 SR
Queue Stats
21W - 30L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
Kaspier
Kuzenbo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,327 Elo+
Party 1
Bakasura
Bakasura
QuayQuay7
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,659 Elo+
Party 1
Sun Wukong
Sun Wukong
Rezanoid
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,810 Elo+
Party 1
Team Averages
Level 121
1,579 SR
1,558 Elo+

VS

Team Averages
Level 128
1,461 SR
1,430 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JLA4257
Zhong Kui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,379 Elo+
Solo
Terra
Terra
LargeDanglybit
Terra
Level 160
God Stats
3W - 2L
1,307 SR
Queue Stats
382W - 402L
1,412 Elo+
Solo
Discordia
Discordia
PARNELL_81
Discordia
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
168W - 175L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
7 / 4 / 10
10,706
824
13,581
18,151
8,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
18
7 / 5 / 14
11,105
854
19,038
20,730
10,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Kaspier
Kuzenbo
16
1 / 4 / 17
9,117
701
8,811
23,626
34,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
QuayQuay7
Bakasura
15
2 / 7 / 10
9,042
696
5,024
14,706
7,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Rezanoid
Sun Wukong
16
3 / 3 / 17
9,777
752
8,297
21,302
20,113
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
9 / 4 / 6
11,763
905
24,012
15,502
6,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
 
Fenrir
13
2 / 5 / 8
8,587
661
8,666
11,109
5,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
JLA4257
Zhong Kui
16
5 / 8 / 12
10,102
777
13,718
14,849
9,873
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 2 / 20
10,810
832
9,491
20,213
15,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
PARNELL_81
Discordia
17
6 / 3 / 12
10,612
816
23,470
10,191
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
81
20
Kills
23
23
Deaths
22
68
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
7
4
10
3
W
Danzaburou
 
Danzaburou
9
4
6
3
W
Fenrir
 
Fenrir
2
5
8
1.2
L
Sylvanus
7
5
14
2.8
W
Zhong Kui
JLA4257
Zhong Kui
5
8
12
1.38
L
Kuzenbo
Kaspier
Kuzenbo
1
4
17
2.38
W
1
2
20
5.5
W
Discordia
PARNELL_81
Discordia
6
3
12
4
L
Bakasura
QuayQuay7
Bakasura
2
7
10
1
L
Sun Wukong
Rezanoid
Sun Wukong
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,751
Damage
79,357
98,515
Taken
71,864
81,950
Mitigated
41,096
46,524
Healing
31,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
13,581
5,544
1,095
5,098
18,151
8,671
1,714
9,673
8,182
0
29,821
W
Danzaburou
 
Danzaburou
24,012
13,525
866
4,919
15,502
6,107
2,475
6,580
8,785
0
47,049
W
Fenrir
 
Fenrir
8,666
1,836
1,140
2,635
11,109
5,957
171
4,971
6,138
0
12,343
L
Sylvanus
19,038
990
16,539
10,006
20,730
10,658
56
10,311
9,978
29,649
0
W
Zhong Kui
JLA4257
Zhong Kui
13,718
1,506
594
2,115
14,849
9,873
2,106
4,832
9,992
22,187
0
L
Kuzenbo
Kaspier
Kuzenbo
8,811
2,886
1,075
3,194
23,626
34,753
13
7,247
15,925
13,687
0
W
9,491
792
5,614
9,212
20,213
15,738
493
7,667
12,458
23,642
0
W
Discordia
PARNELL_81
Discordia
23,470
709
1,627
2,482
10,191
3,421
816
3,799
6,392
40,511
0
L
Bakasura
QuayQuay7
Bakasura
5,024
2,930
1,753
1,687
14,706
7,755
1,900
5,068
9,261
0
9,390
L
Sun Wukong
Rezanoid
Sun Wukong
8,297
1,138
1,194
4,883
21,302
20,113
182
12,331
8,490
0
15,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,747
Gold Earned
51,874
99
Minions Killed
153
0
Camps Cleared
0
1,180,430
Distance Traveled
1,111,379
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,706
824
31
2
0
239,340
0
W
Danzaburou
11,763
905
50
4
0
202,635
0
W
Fenrir
8,587
661
10
1
0
221,522
5
L
Sylvanus
11,105
854
27
2
0
225,817
0
W
Zhong Kui
10,102
777
18
1
0
199,174
0
L
Kuzenbo
9,117
701
11
1
0
233,539
0
W
Terra
10,810
832
29
2
0
262,089
0
W
Discordia
10,612
816
46
4
0
225,959
3
L
Bakasura
9,042
696
19
1
0
232,580
0
L
Sun Wukong
9,777
752
11
1
0
249,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role