Player Matchup

Kukulkan
Kukulkan
JD4ever
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
Love-Machine4
Bakasura
Level 122
God Stats
1W - 2L
1,275 SR
Queue Stats
91W - 92L
1,457 Elo+
Solo
Guan Yu
Guan Yu
Rżwajron
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 1
Rama
Rama
TEMPLUSGAMER
Rama
Level 151
God Stats
10W - 7L
1,417 SR
Queue Stats
241W - 258L
1,525 Elo+
Solo
Nu Wa
Nu Wa
luthio
Nu Wa
Level 6
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 3L
1,395 Elo+
Party 1
Team Averages
Level 57
1,396 SR
1,423 Elo+

VS

Team Averages
Level 55
1,577 SR
1,424 Elo+
Shiva
Shiva
 
Shiva
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bradeo
Mercury
Level 128
God Stats
26W - 12L
1,654 SR
Queue Stats
262W - 235L
1,566 Elo+
Party 2
Izanami
Izanami
RelentlessBB
Izanami
Level 35
God Stats
14W - 8L
1,708 SR
Queue Stats
116W - 142L
1,427 Elo+
Party 2
Baron Samedi
Baron Samedi
ToyaFreak
Baron Samedi
Level 68
God Stats
72W - 56L
1,523 SR
Queue Stats
284W - 282L
1,482 Elo+
Solo
Nox
Nox
yassinyerrou
Nox
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JD4ever
Kukulkan
15
3 / 8 / 5
8,592
781
10,321
12,440
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Love-Machine4
Bakasura
14
0 / 8 / 3
7,679
698
3,878
10,908
5,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Rżwajron
Guan Yu
16
4 / 6 / 4
9,197
836
6,735
14,559
17,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 5 / 1
9,441
858
4,811
12,999
5,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
luthio
Nu Wa
16
4 / 8 / 6
9,175
834
12,466
14,074
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
8 / 2 / 12
10,266
933
10,454
11,849
8,881
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Bradeo
Mercury
19
10 / 5 / 8
11,114
1,010
19,311
14,627
5,863
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
RelentlessBB
Izanami
18
6 / 3 / 10
10,344
940
11,988
12,150
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
ToyaFreak
Baron Samedi
18
8 / 0 / 6
10,222
929
10,831
9,213
5,309
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 9
9,233
839
6,063
7,621
2,614
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
14
Kills
35
35
Deaths
14
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
8
2
12
7
W
Mercury
Bradeo
Mercury
10
5
8
2.8
L
Kukulkan
JD4ever
Kukulkan
3
8
5
0.69
L
Bakasura
Love-Machine4
Bakasura
0
8
3
0.19
W
Izanami
RelentlessBB
Izanami
6
3
10
3.67
L
Guan Yu
Rżwajron
Guan Yu
4
6
4
1
L
3
5
1
0.7
W
Baron Samedi
ToyaFreak
Baron Samedi
8
0
6
11
L
Nu Wa
luthio
Nu Wa
4
8
6
0.88
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,211
Damage
58,647
64,980
Taken
55,460
37,649
Mitigated
26,778
9,370
Healing
16,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,454
1,616
22
1,316
11,849
8,881
539
6,672
4,579
0
29,983
W
Mercury
Bradeo
Mercury
19,311
9,710
0
4,478
14,627
5,863
1,460
4,278
9,927
0
52,179
L
Kukulkan
JD4ever
Kukulkan
10,321
2,696
0
864
12,440
4,474
288
4,878
7,562
28,522
0
L
Bakasura
Love-Machine4
Bakasura
3,878
1,772
0
941
10,908
5,462
0
1,823
9,085
0
16,601
W
Izanami
RelentlessBB
Izanami
11,988
8,422
0
5,484
12,150
4,111
1,905
3,757
8,109
0
48,608
L
Guan Yu
Rżwajron
Guan Yu
6,735
1,063
950
4,053
14,559
17,691
210
4,081
10,478
83
11,239
L
4,811
3,361
0
848
12,999
5,131
800
3,108
9,891
0
39,723
W
Baron Samedi
ToyaFreak
Baron Samedi
10,831
1,286
927
4,116
9,213
5,309
935
2,759
6,080
39,962
0
L
Nu Wa
luthio
Nu Wa
12,466
2,293
456
1,258
14,074
4,891
0
3,004
11,070
21,704
0
W
6,063
988
0
88
7,621
2,614
1,415
4,136
3,207
23,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,084
Gold Earned
51,179
194
Minions Killed
288
0
Camps Cleared
0
1,059,327
Distance Traveled
1,217,336
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,266
933
44
4
0
275,804
0
W
Mercury
11,114
1,010
81
7
0
267,174
1
L
Kukulkan
8,592
781
50
5
0
180,245
1
L
Bakasura
7,679
698
32
3
0
229,970
2
W
Izanami
10,344
940
76
7
0
224,546
3
L
Guan Yu
9,197
836
9
1
0
229,299
0
L
Rama
9,441
858
78
7
0
206,509
1
W
Baron Samedi
10,222
929
59
5
0
237,292
1
L
Nu Wa
9,175
834
25
2
0
213,304
2
W
Nox
9,233
839
28
3
0
212,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role