Player Matchup

Danzaburou
Danzaburou
Burnded_Toast
Danzaburou
Level 43
God Stats
5W - 8L
1,410 SR
Queue Stats
6W - 16L
1,279 Elo+
Party 3
Achilles
Achilles
EternalSum
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Camazotz
Camazotz
Reaper9973
Camazotz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
UwUKOREANCOOTER
Jormungandr
Level 83
God Stats
6W - 6L
1,466 SR
Queue Stats
21W - 33L
1,349 Elo+
Party 3
Tiamat
Tiamat
UwUTHEMOISTONE
Tiamat
Level 101
God Stats
0W - 3L
1,176 SR
Queue Stats
19W - 29L
1,349 Elo+
Party 3
Team Averages
Level 70
1,410 SR
1,395 Elo+

VS

Team Averages
Level 82
1,448 SR
1,459 Elo+
Chronos
Chronos
Au Sholito
Chronos
Level 44
God Stats
2W - 1L
1,574 SR
Queue Stats
82W - 75L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
Beanzandrice
Sun Wukong
Level 127
God Stats
4W - 2L
1,133 SR
Queue Stats
83W - 85L
1,555 Elo+
Party 1
Hel
Hel
BerCreis
Hel
Level 55
God Stats
2W - 2L
1,563 SR
Queue Stats
94W - 119L
1,425 Elo+
Party 2
Sylvanus
Sylvanus
Sundér
Sylvanus
Level 158
God Stats
59W - 39L
1,610 SR
Queue Stats
128W - 111L
1,511 Elo+
Party 1
Hun Batz
Hun Batz
ninjalpinsta74
Hun Batz
Level 28
God Stats
3W - 3L
1,358 SR
Queue Stats
41W - 71L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Burnded_Toast
Danzaburou
13
1 / 14 / 6
9,393
391
12,280
22,588
5,938
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
EternalSum
Achilles
16
5 / 4 / 4
10,615
442
12,878
28,249
28,821
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
Reaper9973
Camazotz
13
2 / 16 / 7
8,825
368
8,506
31,581
15,099
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
UwUKOREANCOOTER
Jormungandr
17
3 / 12 / 7
11,431
476
13,752
28,065
31,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
4 / 6 / 3
12,110
505
18,726
18,298
12,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Au Sholito
Chronos
20
11 / 4 / 5
15,080
628
30,371
32,355
17,586
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Beanzandrice
Sun Wukong
20
10 / 2 / 25
14,055
586
22,976
29,281
43,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 4 / 6
12,937
539
10,702
11,256
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Sundér
Sylvanus
20
24 / 3 / 8
16,180
674
36,002
25,754
18,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
19
3 / 4 / 8
12,744
531
9,479
17,453
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
103
15
Kills
51
52
Deaths
17
27
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chronos
Au Sholito
Chronos
11
4
5
3.38
W
Sun Wukong
Beanzandrice
Sun Wukong
10
2
25
11.25
W
3
4
6
1.5
L
Danzaburou
Burnded_Toast
Danzaburou
1
14
6
0.29
L
Achilles
EternalSum
Achilles
5
4
4
1.75
L
Camazotz
Reaper9973
Camazotz
2
16
7
0.34
W
Sylvanus
Sundér
Sylvanus
24
3
8
9.33
L
Jormungandr
UwUKOREANCOOTER
Jormungandr
3
12
7
0.54
L
4
6
3
0.92
W
Hun Batz
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,142
Damage
109,530
128,781
Taken
116,099
94,624
Mitigated
92,005
15,609
Healing
52,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Au Sholito
Chronos
30,371
16,388
0
16,639
32,355
17,586
9,567
5,061
27,180
133,915
0
W
Sun Wukong
Beanzandrice
Sun Wukong
22,976
4,838
399
3,964
29,281
43,467
544
8,972
18,664
0
70,669
W
10,702
645
3,696
4,003
11,256
4,546
832
3,749
7,267
74,288
0
L
Danzaburou
Burnded_Toast
Danzaburou
12,280
4,745
0
1,787
22,588
5,938
0
14,647
7,941
0
37,354
L
Achilles
EternalSum
Achilles
12,878
2,878
63
3,927
28,249
28,821
179
14,419
13,830
0
36,787
L
Camazotz
Reaper9973
Camazotz
8,506
3,658
0
4,045
31,581
15,099
0
18,139
13,442
0
26,742
W
Sylvanus
Sundér
Sylvanus
36,002
12,408
4,155
13,515
25,754
18,780
3,741
8,648
15,991
120,627
18,172
L
Jormungandr
UwUKOREANCOOTER
Jormungandr
13,752
3,618
397
1,994
28,065
31,900
0
16,359
11,706
49,606
0
L
18,726
1,154
518
2,878
18,298
12,866
249
10,474
7,824
80,642
0
W
Hun Batz
9,479
1,861
0
5,672
17,453
7,626
428
4,912
12,293
0
98,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,374
Gold Earned
70,996
328
Minions Killed
735
0
Camps Cleared
0
2,070,619
Distance Traveled
2,240,333
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,080
628
183
8
0
394,840
7
W
Sun Wukong
14,055
586
69
3
0
510,291
3
W
Hel
12,937
539
130
5
0
414,467
0
L
Danzaburou
9,393
391
60
3
0
364,491
1
L
Achilles
10,615
442
43
2
0
461,715
5
L
Camazotz
8,825
368
20
1
0
424,481
0
W
Sylvanus
16,180
674
208
9
0
405,926
0
L
Jormungandr
11,431
476
58
2
0
404,876
0
L
Tiamat
12,110
505
147
6
0
415,056
3
W
Hun Batz
12,744
531
145
6
0
514,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role