Player Matchup

Camazotz
Camazotz
Diamond II
 
Camazotz
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Masters
Anazar
Serqet
Masters
Level 159
God Stats
16W - 17L
1,636 SR
Queue Stats
815W - 799L
2,255 MMR
Party 1
Atlas
Atlas
Masters
BigStackPrime
Atlas
Masters
Level 160
God Stats
12W - 5L
1,814 SR
Queue Stats
50W - 34L
2,644 MMR
Solo
Cernunnos
Cernunnos
Diamond II
Purdze
Cernunnos
Diamond II
Level 160
God Stats
6W - 1L
1,822 SR
Queue Stats
588W - 580L
2,354 MMR
Party 1
Agni
Agni
Diamond III
ZackFair014
Agni
Diamond III
Level 88
God Stats
8W - 7L
1,848 SR
Queue Stats
479W - 486L
2,312 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,724 SR
2,213 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,638 SR
1,943 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Diamond III
Wingmaus
Chaac
Diamond III
Level 160
God Stats
1W - 3L
1,721 SR
Queue Stats
123W - 102L
2,241 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Xahseriliana
Ah Muzen Cab
Diamond V
Level 62
God Stats
24W - 12L
1,777 SR
Queue Stats
226W - 179L
2,285 MMR
Solo
Ra
Ra
Diamond IV
Zaadcelletje
Ra
Diamond IV
Level 126
God Stats
1W - 1L
1,695 SR
Queue Stats
165W - 154L
2,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
2 / 2 / 2
9,930
497
14,003
20,614
19,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Anazar
Serqet
17
7 / 7 / 2
10,459
523
11,138
18,712
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 1
8,272
414
6,330
18,662
17,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Purdze
Cernunnos
14
1 / 9 / 3
8,803
440
8,313
18,139
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 11 / 2
9,169
458
7,378
15,319
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshMedusaShivaHe Bo

VS

Bans
SolCliodhnaBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
20 / 0 / 6
14,754
738
26,758
14,536
6,717
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
16
3 / 1 / 16
11,536
577
9,845
16,466
23,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Wingmaus
Chaac
20
4 / 3 / 7
12,760
638
9,460
24,115
18,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
Xahseriliana
Ah Muzen Cab
19
7 / 4 / 6
12,565
628
18,852
17,464
5,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
0 / 2 / 10
11,321
566
7,183
10,607
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
10
Kills
34
34
Deaths
10
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
2
2
1.5
W
Thor
 
Thor
20
0
6
23
W
Bacchus
 
Bacchus
3
1
16
11
L
Serqet
Anazar
Serqet
7
7
2
1.14
L
0
5
1
0.1
L
Cernunnos
Purdze
Cernunnos
1
9
3
0.28
W
Chaac
Wingmaus
Chaac
4
3
7
2.5
W
Ah Muzen Cab
Xahseriliana
Ah Muzen Cab
7
4
6
2.5
W
0
2
10
2.5
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,162
Damage
72,098
91,446
Taken
83,188
51,316
Mitigated
58,754
16,086
Healing
35,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
14,003
6,663
0
10,679
20,614
19,651
87
3,816
16,798
0
73,100
W
Thor
 
Thor
26,758
8,986
0
2,573
14,536
6,717
1,100
3,216
9,975
0
101,187
W
Bacchus
 
Bacchus
9,845
1,405
0
3,776
16,466
23,237
307
3,904
11,237
27,418
5,794
L
Serqet
Anazar
Serqet
11,138
2,061
0
310
18,712
5,354
0
4,692
14,020
0
68,708
L
6,330
1,885
0
2,151
18,662
17,634
0
3,537
15,125
33,256
0
L
Cernunnos
Purdze
Cernunnos
8,313
3,639
0
2,246
18,139
4,885
1,006
2,956
15,183
0
55,872
W
Chaac
Wingmaus
Chaac
9,460
2,798
0
15,427
24,115
18,928
1,349
3,425
20,281
0
83,604
W
Ah Muzen Cab
Xahseriliana
Ah Muzen Cab
18,852
2,575
0
5,752
17,464
5,791
10,226
2,851
14,377
0
103,117
W
7,183
172
2,889
4,749
10,607
4,081
1,063
2,049
8,409
89,211
0
L
7,378
400
0
700
15,319
3,792
0
1,865
13,454
73,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,633
Gold Earned
62,936
583
Minions Killed
663
0
Camps Cleared
0
1,795,830
Distance Traveled
2,144,241
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,930
497
143
7
0
342,716
4
W
Thor
14,754
738
147
7
0
461,334
5
W
Bacchus
11,536
577
37
2
0
441,958
8
L
Serqet
10,459
523
109
5
0
390,379
7
L
Atlas
8,272
414
48
2
0
402,890
7
L
Cernunnos
8,803
440
127
6
0
338,057
3
W
Chaac
12,760
638
171
9
0
437,682
6
W
Ah Muzen Cab
12,565
628
149
7
0
361,577
2
W
Ra
11,321
566
159
8
0
441,690
7
L
Agni
9,169
458
156
8
0
321,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role