Player Matchup

Janus
Janus
Dakinator3000
Janus
Level 40
God Stats
4W - 4L
1,368 SR
Queue Stats
51W - 53L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
TristanDLX
Cthulhu
Level 16
God Stats
16W - 25L
1,441 SR
Queue Stats
22W - 37L
1,382 Elo+
Party 2
Chaac
Chaac
theRightTwix2000
Chaac
Level 17
God Stats
1W - 0L
1,294 SR
Queue Stats
22W - 15L
1,423 Elo+
Party 2
Team Averages
Level 24
1,368 SR
1,402 Elo+

VS

Team Averages
Level 41
1,361 SR
1,238 Elo+
Cthulhu
Cthulhu
DaGeekster91995
Cthulhu
Level 107
God Stats
1W - 2L
1,288 SR
Queue Stats
37W - 60L
1,331 Elo+
Party 1
Zeus
Zeus
SorosOren
Zeus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 44L
1,263 Elo+
Party 1
Artemis
Artemis
Zoyathedestroya
Artemis
Level 6
God Stats
0W - 2L
1,296 SR
Queue Stats
13W - 40L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 12
11,282
806
24,309
11,706
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TristanDLX
Cthulhu
15
8 / 1 / 11
11,644
832
8,300
16,014
18,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 2 / 15
10,265
733
11,839
18,400
16,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
9,717
694
15,042
21,843
19,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
12
1 / 11 / 5
8,762
626
7,954
14,524
6,150
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 8 / 3
7,972
569
6,192
13,197
3,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
22
Kills
5
6
Deaths
22
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
10
3
12
5.33
L
Zeus
1
11
5
0.32
W
Cthulhu
TristanDLX
Cthulhu
8
1
11
13.5
L
0
8
3
0.19
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,448
Damage
29,188
46,120
Taken
49,564
39,940
Mitigated
29,780
9,700
Healing
2,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,042
1,103
422
1,447
21,843
19,712
200
14,893
6,950
44,462
0
W
24,309
2,142
339
2,148
11,706
4,541
1,130
7,453
3,964
59,171
0
L
Zeus
7,954
1,776
0
0
14,524
6,150
574
9,880
4,644
19,056
0
W
Cthulhu
TristanDLX
Cthulhu
8,300
670
1,622
2,822
16,014
18,438
186
6,983
8,628
21,300
0
L
6,192
3,205
58
441
13,197
3,918
260
8,193
5,004
0
10,932
W
11,839
2,330
0
2,769
18,400
16,961
763
8,181
8,129
0
32,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
26,451
150
Minions Killed
90
6
Camps Cleared
1
783,159
Distance Traveled
576,980
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,717
694
53
4
1
233,418
2
W
Janus
11,282
806
89
6
4
244,523
2
L
Zeus
8,762
626
25
2
0
158,320
1
W
Cthulhu
11,644
832
28
2
0
254,253
0
L
Artemis
7,972
569
12
1
0
185,242
0
W
Chaac
10,265
733
33
2
2
284,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role