Player Matchup

Achilles
Achilles
Beanid
Achilles
Level 72
God Stats
2W - 0L
1,701 SR
Queue Stats
18W - 17L
1,442 Elo+
Party 1
Thoth
Thoth
Grizzlymagnum93
Thoth
Level 57
God Stats
14W - 11L
1,511 SR
Queue Stats
203W - 196L
1,441 Elo+
Party 1
Aphrodite
Aphrodite
SerasVictoriah
Aphrodite
Level 24
God Stats
8W - 11L
1,361 SR
Queue Stats
134W - 130L
1,362 Elo+
Party 1
Medusa
Medusa
niftylotusftw
Medusa
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
332W - 322L
1,477 Elo+
Party 1
Mercury
Mercury
steeelsy
Mercury
Level 84
God Stats
65W - 53L
1,547 SR
Queue Stats
416W - 397L
1,455 Elo+
Party 1
Team Averages
Level 53
1,524 SR
1,435 Elo+

VS

Team Averages
Level 71
1,634 SR
1,504 Elo+
Chaac
Chaac
LoofBoi
Chaac
Level 29
God Stats
2W - 5L
1,471 SR
Queue Stats
123W - 120L
1,488 Elo+
Party 2
Mulan
Mulan
Mah stew
Mulan
Level 64
God Stats
10W - 10L
1,590 SR
Queue Stats
268W - 254L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
Melbeezo
Cabrakan
Level 109
God Stats
4W - 2L
1,785 SR
Queue Stats
326W - 278L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
XxGoatClipperxX
Kukulkan
Level 108
God Stats
2W - 1L
1,823 SR
Queue Stats
183W - 165L
1,539 Elo+
Party 2
Sol
Sol
theChemosabe
Sol
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
202W - 212L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beanid
Achilles
13
1 / 2 / 1
7,433
437
4,810
11,470
9,872
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 1 / 6
10,389
611
12,817
6,244
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
SerasVictoriah
Aphrodite
13
1 / 1 / 9
7,363
433
4,992
7,278
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 0 / 3
7,783
458
7,017
7,963
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
steeelsy
Mercury
16
7 / 1 / 9
9,704
571
7,228
12,382
4,492
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LoofBoi
Chaac
10
0 / 3 / 0
6,809
401
3,837
14,024
11,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Mah stew
Mulan
12
2 / 4 / 0
7,941
467
5,324
10,823
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Melbeezo
Cabrakan
15
1 / 3 / 1
8,913
524
7,242
13,489
10,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
14
1 / 7 / 1
8,480
499
3,983
9,396
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 0
8,199
482
4,767
7,428
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
20
Kills
4
5
Deaths
20
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
Beanid
Achilles
1
2
1
0.75
W
8
1
6
11
L
Chaac
LoofBoi
Chaac
0
3
0
0
L
Mulan
Mah stew
Mulan
2
4
0
0.5
L
Cabrakan
Melbeezo
Cabrakan
1
3
1
0.5
W
Aphrodite
SerasVictoriah
Aphrodite
1
1
9
5.5
L
Kukulkan
1
7
1
0.21
W
3
0
3
4.5
W
Mercury
steeelsy
Mercury
7
1
9
11.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,864
Damage
25,153
45,337
Taken
55,160
22,556
Mitigated
31,529
15,545
Healing
17,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Beanid
Achilles
4,810
930
0
1,784
11,470
9,872
892
5,451
6,019
0
39,418
W
12,817
118
0
750
6,244
2,045
2,237
2,128
4,116
65,964
0
L
Chaac
LoofBoi
Chaac
3,837
578
77
3,479
14,024
11,946
33
4,911
9,113
0
22,797
L
Mulan
Mah stew
Mulan
5,324
0
0
4,288
10,823
4,167
0
3,446
7,377
0
47,777
L
Cabrakan
Melbeezo
Cabrakan
7,242
801
0
5,444
13,489
10,631
0
3,258
10,231
62,343
0
W
Aphrodite
SerasVictoriah
Aphrodite
4,992
744
3,822
4,982
7,278
4,351
371
2,051
5,227
33,313
0
L
Kukulkan
3,983
436
0
1,093
9,396
2,596
176
5,743
3,653
56,145
0
W
7,017
2,848
0
2,997
7,963
1,796
475
3,532
4,431
0
45,729
W
Mercury
steeelsy
Mercury
7,228
2,446
0
1,210
12,382
4,492
0
3,494
8,888
0
57,325
L
4,767
1,013
0
2,664
7,428
2,189
0
885
6,543
58,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,672
Gold Earned
40,342
435
Minions Killed
488
0
Camps Cleared
0
1,699,678
Distance Traveled
1,506,017
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,433
437
78
5
0
318,785
3
W
Thoth
10,389
611
129
8
0
331,026
5
L
Chaac
6,809
401
25
1
0
299,166
0
L
Mulan
7,941
467
93
5
0
333,770
0
L
Cabrakan
8,913
524
137
8
0
291,705
3
W
Aphrodite
7,363
433
71
4
0
309,265
6
L
Kukulkan
8,480
499
114
7
0
273,615
5
W
Medusa
7,783
458
67
4
0
334,823
3
W
Mercury
9,704
571
90
5
0
405,779
3
L
Sol
8,199
482
119
7
0
307,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role