Player Matchup

Fenrir
Fenrir
Deigogomes
Fenrir
Level 68
God Stats
8W - 5L
1,507 SR
Queue Stats
37W - 44L
1,333 Elo+
Solo
Hera
Hera
JRic2808
Hera
Level 103
God Stats
8W - 10L
1,164 SR
Queue Stats
120W - 127L
1,452 Elo+
Party 1
Chaac
Chaac
LAV19955660
Chaac
Level 36
God Stats
6W - 7L
1,764 SR
Queue Stats
132W - 178L
1,416 Elo+
Party 1
Artemis
Artemis
Lekiinhok
Artemis
Level 108
God Stats
15W - 8L
1,597 SR
Queue Stats
66W - 87L
1,325 Elo+
Party 1
Sol
Sol
SeuVulski
Sol
Level 67
God Stats
11W - 15L
1,436 SR
Queue Stats
88W - 113L
1,430 Elo+
Solo
Team Averages
Level 76
1,494 SR
1,391 Elo+

VS

Team Averages
Level 98
1,494 SR
1,455 Elo+
Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Knight_shadowFH
Chiron
Level 62
God Stats
7W - 4L
1,557 SR
Queue Stats
445W - 487L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LuccaGrimm
Morgan Le Fay
Level 92
God Stats
1W - 5L
1,286 SR
Queue Stats
65W - 104L
1,459 Elo+
Solo
Thanatos
Thanatos
caio deco
Thanatos
Level 148
God Stats
5W - 3L
1,628 SR
Queue Stats
216W - 199L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deigogomes
Fenrir
14
5 / 1 / 3
8,210
586
6,000
8,943
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
14
3 / 0 / 4
8,504
607
9,165
5,457
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 0
8,379
599
5,899
7,800
5,226
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Lekiinhok
Artemis
13
2 / 3 / 3
7,640
546
7,362
10,622
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 1 / 6
7,353
525
9,722
8,954
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 3 / 1
6,665
476
4,056
9,012
7,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
 
Odin
10
0 / 4 / 4
6,344
453
4,018
12,008
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 0
7,218
516
6,548
9,781
2,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
LuccaGrimm
Morgan Le Fay
10
1 / 5 / 0
6,323
452
4,140
10,608
3,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
caio deco
Thanatos
10
1 / 3 / 2
6,306
450
4,901
11,935
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
6
6
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
1
0.17
L
Odin
 
Odin
0
4
4
0.5
W
Fenrir
Deigogomes
Fenrir
5
1
3
6.5
W
Hera
3
0
4
5
L
4
1
0
4
W
3
1
0
3
W
Artemis
Lekiinhok
Artemis
2
3
3
1.17
L
Morgan Le Fay
LuccaGrimm
Morgan Le Fay
1
5
0
0.2
W
3
1
6
6
L
Thanatos
caio deco
Thanatos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,148
Damage
23,663
41,776
Taken
53,344
15,667
Mitigated
23,848
18,125
Healing
19,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,056
1,528
0
1,838
9,012
7,349
0
1,314
7,682
0
32,904
L
Odin
 
Odin
4,018
272
0
2,639
12,008
5,961
0
4,159
7,581
0
18,918
W
Fenrir
Deigogomes
Fenrir
6,000
1,186
0
3,784
8,943
3,093
0
1,552
7,322
0
38,749
W
Hera
9,165
1,941
0
2,031
5,457
1,756
990
1,555
3,869
55,562
4,839
L
6,548
1,259
419
3,331
9,781
2,990
518
3,293
6,132
0
44,541
W
5,899
1,538
0
2,446
7,800
5,226
745
0
7,436
0
48,992
W
Artemis
Lekiinhok
Artemis
7,362
3,384
0
6,039
10,622
3,393
313
174
10,448
0
50,866
L
Morgan Le Fay
LuccaGrimm
Morgan Le Fay
4,140
275
56
3,247
10,608
3,707
0
5,473
4,807
36,195
0
W
9,722
3,237
0
3,825
8,954
2,199
1,024
859
8,057
32,823
0
L
Thanatos
caio deco
Thanatos
4,901
1,860
0
8,154
11,935
3,841
0
3,180
8,576
0
28,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,086
Gold Earned
32,856
417
Minions Killed
327
0
Camps Cleared
0
1,379,115
Distance Traveled
1,321,519
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,665
476
80
6
0
282,700
6
L
Odin
6,344
453
25
2
0
288,756
0
W
Fenrir
8,210
586
74
5
0
327,822
4
W
Hera
8,504
607
120
9
0
299,314
6
L
Chiron
7,218
516
100
7
0
257,883
2
W
Chaac
8,379
599
100
7
0
272,016
4
W
Artemis
7,640
546
75
5
0
235,815
1
L
Morgan Le Fay
6,323
452
67
5
0
255,141
7
W
Sol
7,353
525
48
3
0
244,148
5
L
Thanatos
6,306
450
55
4
0
237,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role