Player Matchup

Hera
Hera
 
Hera
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BrotherAshton
Atlas
Level 40
God Stats
21W - 22L
1,441 SR
Queue Stats
367W - 373L
1,399 Elo+
Party 2
Anhur
Anhur
LiTeGhosts
Anhur
Level 29
God Stats
6W - 9L
1,388 SR
Queue Stats
142W - 164L
1,389 Elo+
Party 2
Odin
Odin
iDexyy
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,713 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rvchet
Tsukuyomi
Level 6
God Stats
1W - 1L
1,809 SR
Queue Stats
7W - 16L
1,713 Elo+
Party 1
Team Averages
Level 30
1,528 SR
1,543 Elo+

VS

Team Averages
Level 44
1,479 SR
1,476 Elo+
Izanami
Izanami
 
Izanami
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
CBACOOL
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Loki
Loki
GekoGirl
Loki
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
PeenPuncha
Nu Wa
Level 42
God Stats
28W - 15L
1,397 SR
Queue Stats
131W - 117L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
Werrwolfe
Gilgamesh
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 63L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 3 / 1
6,956
535
5,806
6,708
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 6 / 3
5,874
452
3,997
13,767
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
10
2 / 3 / 2
6,200
477
4,365
7,006
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
iDexyy
Odin
8
1 / 6 / 1
5,352
412
2,353
9,418
2,462
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
rvchet
Tsukuyomi
9
2 / 6 / 3
6,299
485
7,041
9,894
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 2 / 6
8,463
651
7,811
8,229
3,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
CBACOOL
Cthulhu
10
1 / 2 / 3
6,574
506
2,203
8,360
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
14
8 / 1 / 5
8,431
649
7,739
8,524
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
14
7 / 1 / 6
8,396
646
8,529
6,703
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Werrwolfe
Gilgamesh
11
4 / 3 / 0
7,573
583
5,199
7,815
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
24
24
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
3
1
1.17
W
Izanami
 
Izanami
4
2
6
3.5
L
1
6
3
0.42
W
Cthulhu
CBACOOL
Cthulhu
1
2
3
1.25
W
Loki
8
1
5
10.5
L
Anhur
2
3
2
1
W
Nu Wa
7
1
6
10
W
Gilgamesh
Werrwolfe
Gilgamesh
4
3
0
1.33
L
Odin
iDexyy
Odin
1
6
1
0.25
L
Tsukuyomi
rvchet
Tsukuyomi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,562
Damage
31,481
46,793
Taken
39,631
15,503
Mitigated
14,383
9,964
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,806
943
172
1,745
6,708
1,658
0
1,275
5,433
38,906
0
W
Izanami
 
Izanami
7,811
4,071
0
2,832
8,229
3,010
3,341
2,243
5,986
0
62,775
L
3,997
1,590
67
2,064
13,767
7,192
0
2,800
10,967
20,982
0
W
Cthulhu
CBACOOL
Cthulhu
2,203
675
0
427
8,360
3,896
0
2,378
5,982
11,103
0
W
Loki
7,739
2,860
0
4,076
8,524
2,705
0
1,301
7,223
0
51,664
L
Anhur
4,365
1,308
0
1,599
7,006
1,218
0
1,419
5,587
0
20,453
W
Nu Wa
8,529
2,080
56
2,144
6,703
1,906
1,637
2,552
4,151
51,206
0
W
Gilgamesh
Werrwolfe
Gilgamesh
5,199
2,659
0
2,137
7,815
2,866
1,113
1,329
6,486
0
28,625
L
Odin
iDexyy
Odin
2,353
1,266
0
1,510
9,418
2,462
66
2,513
6,905
0
17,456
L
Tsukuyomi
rvchet
Tsukuyomi
7,041
1,871
0
2,807
9,894
2,973
0
2,725
7,169
0
26,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,681
Gold Earned
39,437
219
Minions Killed
374
0
Camps Cleared
0
1,194,414
Distance Traveled
1,256,959
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,956
535
86
7
0
253,978
1
W
Izanami
8,463
651
112
9
0
243,602
5
L
Atlas
5,874
452
21
2
0
243,074
3
W
Cthulhu
6,574
506
24
2
0
267,644
2
W
Loki
8,431
649
90
7
0
302,312
0
L
Anhur
6,200
477
29
2
0
249,492
2
W
Nu Wa
8,396
646
77
6
0
235,908
9
W
Gilgamesh
7,573
583
71
5
0
207,493
4
L
Odin
5,352
412
39
3
0
222,085
0
L
Tsukuyomi
6,299
485
44
3
0
225,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role