Player Matchup

Zhong Kui
Zhong Kui
DEWISP
Zhong Kui
Level 103
God Stats
10W - 25L
1,441 SR
Queue Stats
165W - 197L
1,493 Elo+
Party 2
Chaac
Chaac
HotMeatGravy
Chaac
Level 52
God Stats
7W - 7L
1,577 SR
Queue Stats
12W - 20L
1,381 Elo+
Party 2
Guan Yu
Guan Yu
NeilinAround
Guan Yu
Level 101
God Stats
0W - 1L
1,327 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
PlusBEAST141
Thanatos
Level 85
God Stats
24W - 21L
1,636 SR
Queue Stats
78W - 91L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
demexes_beast69
Baron Samedi
Level 99
God Stats
22W - 20L
1,548 SR
Queue Stats
71W - 57L
1,546 Elo+
Solo
Team Averages
Level 88
1,506 SR
1,472 Elo+

VS

Team Averages
Level 117
1,570 SR
1,475 Elo+
Danzaburou
Danzaburou
ATWrigs
Danzaburou
Level 100
God Stats
14W - 10L
1,600 SR
Queue Stats
142W - 129L
1,515 Elo+
Solo
Arachne
Arachne
BRYAN513
Arachne
Level 118
God Stats
18W - 16L
1,851 SR
Queue Stats
307W - 318L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LordOfRed97
Kumbhakarna
Level 98
God Stats
7W - 4L
1,664 SR
Queue Stats
332W - 386L
1,435 Elo+
Party 1
Loki
Loki
OBITO UCHIHA 5
Loki
Level 160
God Stats
6W - 5L
1,273 SR
Queue Stats
368W - 365L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
RagingKing7
Baron Samedi
Level 107
God Stats
9W - 12L
1,464 SR
Queue Stats
315W - 351L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DEWISP
Zhong Kui
20
5 / 5 / 4
12,864
515
16,455
20,115
15,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 1 / 5
10,890
436
7,206
14,571
18,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
NeilinAround
Guan Yu
19
9 / 6 / 6
13,073
523
18,993
33,931
32,108
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
PlusBEAST141
Thanatos
19
0 / 8 / 5
11,799
472
7,795
25,220
9,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
demexes_beast69
Baron Samedi
18
4 / 8 / 7
12,274
491
18,415
20,887
10,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ATWrigs
Danzaburou
20
6 / 3 / 5
13,166
527
12,150
17,127
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
BRYAN513
Arachne
20
9 / 5 / 5
13,350
534
18,909
24,342
9,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
LordOfRed97
Kumbhakarna
16
1 / 1 / 15
10,204
408
7,759
22,191
13,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 7 / 6
13,692
548
20,732
23,162
17,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
RagingKing7
Baron Samedi
19
2 / 5 / 12
11,702
468
20,612
19,056
7,529
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
71
20
Kills
28
28
Deaths
21
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ATWrigs
Danzaburou
6
3
5
2.83
W
Arachne
BRYAN513
Arachne
9
5
5
2.3
L
Zhong Kui
DEWISP
Zhong Kui
5
5
4
1.4
L
2
1
5
4.5
W
Kumbhakarna
LordOfRed97
Kumbhakarna
1
1
15
8.5
L
Guan Yu
NeilinAround
Guan Yu
9
6
6
2
W
10
7
6
1.86
L
Thanatos
PlusBEAST141
Thanatos
0
8
5
0.31
W
Baron Samedi
RagingKing7
Baron Samedi
2
5
12
1.6
L
Baron Samedi
demexes_beast69
Baron Samedi
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,864
Damage
80,162
114,724
Taken
105,878
86,508
Mitigated
53,539
50,596
Healing
38,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ATWrigs
Danzaburou
12,150
3,811
0
7,660
17,127
5,838
2,885
5,800
11,283
0
101,114
W
Arachne
BRYAN513
Arachne
18,909
13,676
0
10,552
24,342
9,212
101
8,299
15,455
0
95,282
L
Zhong Kui
DEWISP
Zhong Kui
16,455
3,962
0
9,720
20,115
15,652
1,528
4,208
15,907
93,640
18,475
L
7,206
606
637
3,343
14,571
18,857
85
6,070
8,501
0
39,196
W
Kumbhakarna
LordOfRed97
Kumbhakarna
7,759
1,375
469
5,264
22,191
13,848
252
8,495
13,450
34,667
0
L
Guan Yu
NeilinAround
Guan Yu
18,993
4,563
3,664
8,994
33,931
32,108
919
7,338
26,593
0
65,472
W
20,732
4,127
810
7,060
23,162
17,112
0
5,854
16,509
0
90,764
L
Thanatos
PlusBEAST141
Thanatos
7,795
2,463
0
14,818
25,220
9,875
450
5,199
20,021
254
87,130
W
Baron Samedi
RagingKing7
Baron Samedi
20,612
3,810
1,219
5,778
19,056
7,529
964
5,398
12,914
89,008
0
L
Baron Samedi
demexes_beast69
Baron Samedi
18,415
1,524
4,086
5,334
20,887
10,016
559
5,556
15,331
83,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,900
Gold Earned
62,114
635
Minions Killed
593
0
Camps Cleared
0
2,248,198
Distance Traveled
2,429,050
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,166
527
155
6
0
468,675
9
W
Arachne
13,350
534
127
5
0
554,496
4
L
Zhong Kui
12,864
515
203
8
0
441,837
6
L
Chaac
10,890
436
49
2
0
489,201
8
W
Kumbhakarna
10,204
408
45
2
0
515,204
2
L
Guan Yu
13,073
523
96
4
0
429,997
2
W
Loki
13,692
548
136
5
0
440,813
2
L
Thanatos
11,799
472
162
6
0
431,327
7
W
Baron Samedi
11,702
468
130
5
0
449,862
4
L
Baron Samedi
12,274
491
125
5
0
455,836
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role