Player Matchup

Achilles
Achilles
AnAverageSharp
Achilles
Level 102
God Stats
4W - 10L
1,348 SR
Queue Stats
346W - 332L
1,581 Elo+
Solo
Thoth
Thoth
ENormaStítts
Thoth
Level 102
God Stats
1W - 2L
1,322 SR
Queue Stats
216W - 179L
1,587 Elo+
Solo
Chernobog
Chernobog
Eytaru
Chernobog
Level 141
God Stats
0W - 1L
1,731 SR
Queue Stats
318W - 314L
1,571 Elo+
Solo
Set
Set
NotThaDude
Set
Level 124
God Stats
1W - 2L
1,290 SR
Queue Stats
281W - 274L
1,578 Elo+
Party 2
Jormungandr
Jormungandr
WholeFoolMaui
Jormungandr
Level 69
God Stats
1W - 3L
1,285 SR
Queue Stats
273W - 272L
1,603 Elo+
Party 2
Team Averages
Level 108
1,395 SR
1,584 Elo+

VS

Team Averages
Level 100
1,545 SR
1,553 Elo+
Cliodhna
Cliodhna
C809Xx
Cliodhna
Level 68
God Stats
4W - 2L
1,623 SR
Queue Stats
412W - 387L
1,610 Elo+
Solo
Shiva
Shiva
Flamestorm117
Shiva
Level 104
God Stats
4W - 6L
1,244 SR
Queue Stats
140W - 159L
1,501 Elo+
Party 3
He Bo
He Bo
Kyle47
He Bo
Level 109
God Stats
4W - 3L
1,632 SR
Queue Stats
141W - 128L
1,561 Elo+
Party 1
Apollo
Apollo
Lokimia
Apollo
Level 159
God Stats
3W - 4L
1,475 SR
Queue Stats
301W - 326L
1,555 Elo+
Party 3
Baron Samedi
Baron Samedi
sugandesetoes
Baron Samedi
Level 62
God Stats
2W - 0L
1,751 SR
Queue Stats
12W - 12L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
6 / 4 / 3
7,935
567
8,303
10,452
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 6 / 4
6,973
498
7,922
7,132
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Eytaru
Chernobog
13
3 / 3 / 5
8,212
587
6,090
8,426
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 4 / 2
7,801
557
2,697
10,981
11,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
WholeFoolMaui
Jormungandr
10
3 / 3 / 5
7,186
513
5,770
10,831
8,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
C809Xx
Cliodhna
15
7 / 1 / 8
9,072
648
7,461
11,137
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 6 / 4
6,222
444
6,355
12,799
4,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

He Bo
Kyle47
He Bo
15
5 / 3 / 1
8,894
635
11,220
10,276
5,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Lokimia
Apollo
13
3 / 4 / 1
7,857
561
3,007
8,488
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
sugandesetoes
Baron Samedi
14
5 / 1 / 6
8,609
615
6,110
8,650
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
15
Kills
20
20
Deaths
15
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
6
4
3
1.88
W
Cliodhna
C809Xx
Cliodhna
7
1
8
11
L
2
6
4
0.67
L
Chernobog
Eytaru
Chernobog
3
3
5
1.83
W
0
6
4
0.33
W
He Bo
Kyle47
He Bo
5
3
1
1.83
W
Apollo
Lokimia
Apollo
3
4
1
0.88
L
1
4
2
0.5
L
Jormungandr
WholeFoolMaui
Jormungandr
3
3
5
1.83
W
Baron Samedi
sugandesetoes
Baron Samedi
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,782
Damage
34,153
47,822
Taken
51,350
28,058
Mitigated
20,176
7,584
Healing
17,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
8,303
2,181
0
2,466
10,452
3,840
0
3,182
7,270
0
43,823
W
Cliodhna
C809Xx
Cliodhna
7,461
1,462
0
1,667
11,137
3,909
0
2,424
8,639
0
61,379
L
7,922
416
0
286
7,132
1,827
0
2,104
5,028
41,109
0
L
Chernobog
Eytaru
Chernobog
6,090
3,320
0
1,890
8,426
2,610
177
1,898
6,528
0
51,014
W
6,355
1,359
302
3,433
12,799
4,540
803
4,362
8,267
0
28,273
W
He Bo
Kyle47
He Bo
11,220
198
0
5,616
10,276
5,316
0
534
9,706
59,141
0
W
Apollo
Lokimia
Apollo
3,007
1,661
0
2,364
8,488
2,855
726
2,318
6,096
0
49,163
L
2,697
1,102
0
1,856
10,981
11,455
0
7,523
3,458
0
42,878
L
Jormungandr
WholeFoolMaui
Jormungandr
5,770
907
0
1,086
10,831
8,326
0
2,623
8,208
19,004
0
W
Baron Samedi
sugandesetoes
Baron Samedi
6,110
705
729
2,937
8,650
3,556
0
3,410
4,950
52,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,107
Gold Earned
40,654
396
Minions Killed
459
0
Camps Cleared
0
1,430,941
Distance Traveled
1,388,091
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,935
567
73
5
0
308,895
3
W
Cliodhna
9,072
648
92
7
0
328,302
2
L
Thoth
6,973
498
78
6
0
257,890
0
L
Chernobog
8,212
587
119
9
0
291,419
3
W
Shiva
6,222
444
34
2
0
283,504
0
W
He Bo
8,894
635
115
8
0
256,701
2
W
Apollo
7,857
561
114
8
0
233,420
2
L
Set
7,801
557
105
8
0
266,316
3
L
Jormungandr
7,186
513
21
2
0
306,421
5
W
Baron Samedi
8,609
615
104
7
0
286,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role