Player Matchup

Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Grejtmozus
Atlas
Level 151
God Stats
14W - 3L
1,713 SR
Queue Stats
144W - 88L
1,708 Elo+
Party 1
Ah Puch
Ah Puch
MiniTerror
Ah Puch
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 52L
1,664 Elo+
Party 1
Team Averages
Level 152
1,571 SR
1,624 Elo+

VS

Team Averages
Level 84
1,745 SR
1,567 Elo+
Cernunnos
Cernunnos
Apiish7
Cernunnos
Level 98
God Stats
1W - 2L
2,123 SR
Queue Stats
117W - 90L
1,615 Elo+
Party 2
Chaac
Chaac
FreDy7
Chaac
Level 129
God Stats
4W - 5L
1,612 SR
Queue Stats
596W - 466L
1,586 Elo+
Party 2
Anubis
Anubis
Ne_Iss
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
8 / 2 / 7
12,005
750
11,158
9,393
3,557
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
17
3 / 1 / 14
12,266
767
11,667
16,749
19,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
MiniTerror
Ah Puch
17
7 / 3 / 8
11,706
732
22,320
11,755
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Apiish7
Cernunnos
14
2 / 7 / 3
9,709
607
10,630
15,971
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
FreDy7
Chaac
15
4 / 4 / 2
10,863
679
14,078
21,011
23,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Ne_Iss
Anubis
14
0 / 7 / 5
9,475
592
4,025
13,090
4,172
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
18
Kills
6
6
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
7
5.75
L
Cernunnos
Apiish7
Cernunnos
2
7
3
0.5
L
Chaac
FreDy7
Chaac
4
4
2
1.25
W
Atlas
3
1
14
10
W
Ah Puch
MiniTerror
Ah Puch
7
3
8
3.67
L
Anubis
Ne_Iss
Anubis
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,145
Damage
28,733
37,897
Taken
50,072
27,592
Mitigated
33,011
13,918
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,158
3,863
0
2,327
9,393
3,557
1,233
1,242
8,151
0
48,046
L
Cernunnos
Apiish7
Cernunnos
10,630
4,727
0
1,558
15,971
4,864
0
9,561
6,410
0
43,117
L
Chaac
FreDy7
Chaac
14,078
2,767
90
5,033
21,011
23,975
0
15,556
5,455
0
34,653
W
Atlas
11,667
4,098
0
5,861
16,749
19,452
480
3,122
13,627
26,655
0
W
Ah Puch
MiniTerror
Ah Puch
22,320
872
0
5,730
11,755
4,583
507
474
11,281
56,997
0
L
Anubis
Ne_Iss
Anubis
4,025
76
0
1,888
13,090
4,172
0
9,163
3,927
21,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
30,047
168
Minions Killed
182
6
Camps Cleared
6
915,824
Distance Traveled
758,759
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,005
750
60
4
3
300,537
1
L
Cernunnos
9,709
607
92
6
5
238,377
1
L
Chaac
10,863
679
37
2
1
299,286
3
W
Atlas
12,266
767
31
2
1
316,906
3
W
Ah Puch
11,706
732
77
5
2
298,381
4
L
Anubis
9,475
592
53
3
0
221,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role