Player Matchup

Thor
Thor
Fouszeda
Thor
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 24L
1,308 Elo+
Solo
Charybdis
Charybdis
NagaSadow117
Charybdis
Level 84
God Stats
0W - 1L
1,859 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
PerilousLine
Ymir
Level 88
God Stats
1W - 2L
1,637 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Olorun
Olorun
TheOlder7
Olorun
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 188L
1,438 Elo+
Solo
Izanami
Izanami
vosteal
Izanami
Level 102
God Stats
74W - 80L
1,517 SR
Queue Stats
154W - 188L
1,494 Elo+
Solo
Team Averages
Level 97
1,603 SR
1,448 Elo+

VS

Team Averages
Level 93
1,441 SR
1,461 Elo+
Osiris
Osiris
 
Osiris
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DEWISP
Zhong Kui
Level 103
God Stats
10W - 25L
1,359 SR
Queue Stats
165W - 197L
1,485 Elo+
Party 3
Chaac
Chaac
HotMeatGravy
Chaac
Level 51
God Stats
7W - 7L
1,526 SR
Queue Stats
12W - 20L
1,360 Elo+
Party 3
Bastet
Bastet
VexingorcTTV
Bastet
Level 111
God Stats
5W - 4L
1,321 SR
Queue Stats
517W - 539L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 2 / 1
4,421
442
777
5,438
1,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
NagaSadow117
Charybdis
8
0 / 4 / 0
4,644
464
2,942
5,555
1,111
7
2 / 3 / 1
5,011
501
1,422
8,425
4,054
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
TheOlder7
Olorun
11
3 / 4 / 0
6,171
617
3,424
5,880
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
vosteal
Izanami
9
1 / 5 / 2
5,571
557
4,283
7,231
1,969
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
4 / 0 / 1
6,887
689
4,071
5,503
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
 
Anubis
11
2 / 1 / 4
6,060
606
3,998
3,939
1,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
DEWISP
Zhong Kui
11
7 / 0 / 1
7,051
705
5,634
4,481
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 2 / 3
5,321
532
2,862
5,583
2,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
9
4 / 3 / 0
5,601
560
3,151
7,009
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
18
18
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
1
4.5
W
Anubis
 
Anubis
2
1
4
4
W
Zhong Kui
DEWISP
Zhong Kui
7
0
1
7.5
L
Thor
0
2
1
0.25
W
1
2
3
1.25
L
Charybdis
NagaSadow117
Charybdis
0
4
0
0
L
2
3
1
0.83
L
Olorun
TheOlder7
Olorun
3
4
0
0.75
W
Bastet
4
3
0
1.33
L
Izanami
vosteal
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,848
Damage
19,716
32,529
Taken
26,515
9,592
Mitigated
14,279
5,478
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,071
1,790
0
2,243
5,503
4,586
49
0
5,503
0
40,334
W
Anubis
 
Anubis
3,998
204
0
1,921
3,939
1,687
0
1,353
2,522
32,240
0
W
Zhong Kui
DEWISP
Zhong Kui
5,634
1,550
0
1,995
4,481
2,987
843
1,087
3,354
32,526
10,064
L
Thor
777
285
0
1,626
5,438
1,219
0
1,008
4,430
0
12,686
W
2,862
606
107
1,036
5,583
2,960
72
1,437
4,112
0
12,545
L
Charybdis
NagaSadow117
Charybdis
2,942
1,811
0
757
5,555
1,111
0
2,415
3,140
0
26,495
L
1,422
358
0
576
8,425
4,054
0
2,237
6,188
5,413
0
L
Olorun
TheOlder7
Olorun
3,424
1,172
113
1,120
5,880
1,239
0
3,083
2,797
33,448
0
W
Bastet
3,151
515
0
3,414
7,009
2,059
11
787
6,178
0
21,919
L
Izanami
vosteal
Izanami
4,283
3,324
0
1,286
7,231
1,969
176
0
7,231
0
29,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,818
Gold Earned
30,920
228
Minions Killed
286
0
Camps Cleared
0
858,134
Distance Traveled
974,818
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,887
689
83
8
0
204,849
2
W
Anubis
6,060
606
55
6
0
172,433
2
W
Zhong Kui
7,051
705
85
9
0
183,368
3
L
Thor
4,421
442
28
3
0
160,276
2
W
Chaac
5,321
532
13
1
0
200,024
5
L
Charybdis
4,644
464
59
6
0
188,647
4
L
Ymir
5,011
501
4
0
0
188,168
4
L
Olorun
6,171
617
69
7
0
167,280
3
W
Bastet
5,601
560
50
5
0
214,144
2
L
Izanami
5,571
557
68
7
0
153,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role