Player Matchup

Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
BRAND0N23
Ratatoskr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
Deverty
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,775 Elo+
Party 3
Serqet
Serqet
MasterSaint
Serqet
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,394 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,534 Elo+

VS

Team Averages
Level 71
1,445 SR
1,503 Elo+
Chiron
Chiron
Clx_66
Chiron
Level 26
God Stats
10W - 8L
1,194 SR
Queue Stats
468W - 548L
1,532 Elo+
Solo
Sobek
Sobek
DiffSuport
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,521 Elo+
Solo
Neith
Neith
SantaBoum
Neith
Level 146
God Stats
9W - 7L
1,531 SR
Queue Stats
346W - 344L
1,499 Elo+
Party 2
Cu Chulainn
Cu Chulainn
aiiross
Cu Chulainn
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
297W - 304L
1,434 Elo+
Party 2
Yemoja
Yemoja
wolfraven91
Yemoja
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
349W - 342L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
4 / 3 / 2
8,283
753
12,928
11,965
5,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
 
Medusa
15
1 / 6 / 3
7,928
721
7,521
14,853
6,377
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
BRAND0N23
Ratatoskr
13
1 / 6 / 5
7,400
673
4,309
10,958
6,829
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Deverty
Chaac
12
0 / 7 / 4
7,065
642
10,625
18,280
15,212
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
12
1 / 9 / 2
7,577
689
4,739
12,125
6,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Clx_66
Chiron
17
7 / 0 / 17
10,176
925
11,958
6,025
3,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
14
2 / 4 / 23
9,559
869
8,630
19,575
23,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
SantaBoum
Neith
18
12 / 0 / 18
11,063
1,006
23,960
10,443
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
aiiross
Cu Chulainn
14
4 / 2 / 19
9,159
833
7,103
10,114
5,333
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
16
6 / 1 / 19
10,028
912
9,938
13,256
10,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
127
7
Kills
31
31
Deaths
7
16
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
3
2
1.67
L
Medusa
 
Medusa
1
6
3
0.42
L
Ratatoskr
BRAND0N23
Ratatoskr
1
6
5
0.58
W
Chiron
Clx_66
Chiron
7
0
17
15.5
L
Chaac
Deverty
Chaac
0
7
4
0.29
W
Sobek
2
4
23
3.38
L
Serqet
1
9
2
0.22
W
Neith
SantaBoum
Neith
12
0
18
21
W
Cu Chulainn
aiiross
Cu Chulainn
4
2
19
6.75
W
Yemoja
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,122
Damage
61,589
68,181
Taken
59,413
40,173
Mitigated
48,372
22,756
Healing
28,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,928
1,047
8,994
6,286
11,965
5,392
0
3,537
8,428
26,380
0
L
Medusa
 
Medusa
7,521
2,224
1,429
1,335
14,853
6,377
0
5,222
9,631
0
24,264
L
Ratatoskr
BRAND0N23
Ratatoskr
4,309
701
0
1,719
10,958
6,829
0
3,837
7,121
0
7,454
W
Chiron
Clx_66
Chiron
11,958
2,731
3,208
839
6,025
3,250
1,556
433
5,561
0
30,248
L
Chaac
Deverty
Chaac
10,625
1,248
185
2,087
18,280
15,212
0
3,525
14,755
0
21,117
W
Sobek
8,630
263
959
4,457
19,575
23,364
69
5,280
13,144
15,500
0
L
Serqet
4,739
390
136
585
12,125
6,363
0
2,447
9,678
0
5,480
W
Neith
SantaBoum
Neith
23,960
12,914
1,132
4,964
10,443
5,838
2,580
1,337
8,838
0
42,544
W
Cu Chulainn
aiiross
Cu Chulainn
7,103
2,271
857
473
10,114
5,333
676
2,798
6,946
0
13,950
W
Yemoja
9,938
1,607
8,510
2,838
13,256
10,587
1,148
3,080
10,104
21,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,253
Gold Earned
49,985
87
Minions Killed
123
0
Camps Cleared
0
1,040,758
Distance Traveled
1,105,158
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,283
753
39
4
0
228,611
0
L
Medusa
7,928
721
26
2
0
201,066
0
L
Ratatoskr
7,400
673
5
0
0
224,987
1
W
Chiron
10,176
925
33
3
0
222,429
1
L
Chaac
7,065
642
12
1
0
213,854
0
W
Sobek
9,559
869
11
1
0
247,529
3
L
Serqet
7,577
689
5
0
0
172,240
0
W
Neith
11,063
1,006
51
5
0
211,378
4
W
Cu Chulainn
9,159
833
12
1
0
223,829
3
W
Yemoja
10,028
912
16
1
0
199,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role