Player Matchup

Odin
Odin
 
Odin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
IIJOEYSIGGSII
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Junior404
Fenrir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,852 Elo+
Party 4
Kukulkan
Kukulkan
SnapGotti916
Kukulkan
Level 6
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
j2901
Cthulhu
Level 142
God Stats
0W - 5L
1,102 SR
Queue Stats
35W - 43L
1,481 Elo+
Party 4
Team Averages
Level 83
1,379 SR
1,563 Elo+

VS

Team Averages
Level 50
1,592 SR
1,492 Elo+
Artemis
Artemis
Azeck
Artemis
Level 27
God Stats
24W - 15L
1,620 SR
Queue Stats
29W - 23L
1,553 Elo+
Party 3
Xing Tian
Xing Tian
Basis024
Xing Tian
Level 46
God Stats
50W - 58L
1,575 SR
Queue Stats
425W - 527L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
HairyApollo
Nu Wa
Level 39
God Stats
92W - 70L
1,514 SR
Queue Stats
350W - 419L
1,417 Elo+
Party 1
Bellona
Bellona
Spergburger
Bellona
Level 48
God Stats
13W - 10L
1,753 SR
Queue Stats
140W - 125L
1,680 Elo+
Party 3
Camazotz
Camazotz
sniper6784_mafia
Camazotz
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 7 / 1
8,705
725
3,625
14,206
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
13
1 / 5 / 3
7,600
633
3,052
7,667
2,123
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Junior404
Fenrir
16
5 / 4 / 3
9,553
796
7,159
13,551
6,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
SnapGotti916
Kukulkan
15
2 / 6 / 5
8,534
711
9,869
10,401
8,314
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
j2901
Cthulhu
16
2 / 7 / 5
8,864
739
11,188
19,746
13,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azeck
Artemis
16
7 / 2 / 5
9,621
802
14,221
10,566
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Basis024
Xing Tian
15
3 / 3 / 6
9,449
787
4,469
10,944
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 3 / 6
10,649
887
16,511
9,709
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Spergburger
Bellona
17
7 / 1 / 12
10,198
850
11,404
12,890
13,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 8
9,431
786
7,404
11,277
4,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
11
Kills
29
29
Deaths
12
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
7
1
0.21
W
Artemis
Azeck
Artemis
7
2
5
4.75
W
Xing Tian
Basis024
Xing Tian
3
3
6
2
W
7
3
6
3.33
L
Artemis
1
5
3
0.5
L
Fenrir
Junior404
Fenrir
5
4
3
1.63
L
Kukulkan
SnapGotti916
Kukulkan
2
6
5
0.75
W
Bellona
Spergburger
Bellona
7
1
12
13
L
Cthulhu
j2901
Cthulhu
2
7
5
0.64
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,893
Damage
54,009
65,571
Taken
55,386
41,876
Mitigated
36,602
5,591
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,625
254
0
784
14,206
11,176
0
5,156
8,936
0
21,212
W
Artemis
Azeck
Artemis
14,221
7,869
0
4,234
10,566
4,382
4,335
3,635
6,727
0
43,228
W
Xing Tian
Basis024
Xing Tian
4,469
448
347
1,238
10,944
10,065
381
3,608
7,149
9,139
0
W
16,511
3,512
556
1,634
9,709
4,168
1,804
3,077
6,589
42,428
0
L
Artemis
3,052
906
0
197
7,667
2,123
0
5,816
1,577
0
11,788
L
Fenrir
Junior404
Fenrir
7,159
1,102
0
1,591
13,551
6,918
0
2,642
10,755
0
17,819
L
Kukulkan
SnapGotti916
Kukulkan
9,869
327
203
399
10,401
8,314
0
3,958
6,247
33,950
0
W
Bellona
Spergburger
Bellona
11,404
4,100
0
3,984
12,890
13,341
323
5,910
6,711
0
25,833
L
Cthulhu
j2901
Cthulhu
11,188
1,294
463
1,954
19,746
13,345
0
2,465
17,076
34,644
0
W
7,404
1,731
378
3,962
11,277
4,646
900
3,982
7,153
0
22,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,256
Gold Earned
49,348
161
Minions Killed
201
0
Camps Cleared
0
935,130
Distance Traveled
1,167,895
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,705
725
37
3
0
215,714
0
W
Artemis
9,621
802
44
4
0
217,667
0
W
Xing Tian
9,449
787
11
1
0
235,011
0
W
Nu Wa
10,649
887
77
6
0
216,390
0
L
Artemis
7,600
633
9
1
0
110,940
0
L
Fenrir
9,553
796
23
2
0
205,381
0
L
Kukulkan
8,534
711
50
4
0
193,271
0
W
Bellona
10,198
850
40
3
0
267,543
1
L
Cthulhu
8,864
739
42
4
0
209,824
0
W
Camazotz
9,431
786
29
2
0
231,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role