Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BecuzImBatman777
Medusa
Level 62
God Stats
12W - 7L
1,485 SR
Queue Stats
428W - 491L
1,388 Elo+
Party 2
Sol
Sol
BeefNBean
Sol
Level 125
God Stats
3W - 4L
1,494 SR
Queue Stats
869W - 1,043L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RampageKiller199
Tsukuyomi
Level 125
God Stats
1W - 4L
1,483 SR
Queue Stats
286W - 381L
1,358 Elo+
Party 2
Loki
Loki
chiz-it
Loki
Level 48
God Stats
8W - 13L
1,551 SR
Queue Stats
951W - 1,134L
1,364 Elo+
Party 2
Team Averages
Level 104
1,503 SR
1,409 Elo+

VS

Team Averages
Level 101
1,582 SR
1,453 Elo+
Apollo
Apollo
GeT Schwifftiy
Apollo
Level 105
God Stats
2W - 0L
1,369 SR
Queue Stats
36W - 31L
1,480 Elo+
Solo
Baba Yaga
Baba Yaga
GeminiCoven
Baba Yaga
Level 123
God Stats
5W - 4L
1,480 SR
Queue Stats
245W - 252L
1,445 Elo+
Solo
Merlin
Merlin
Gypsyman7
Merlin
Level 83
God Stats
5W - 6L
1,724 SR
Queue Stats
318W - 302L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
Spitinmybhol
Heimdallr
Level 78
God Stats
9W - 2L
1,839 SR
Queue Stats
333W - 325L
1,477 Elo+
Party 1
Ymir
Ymir
yo_soy-el-pock
Ymir
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
5 / 5 / 10
11,534
769
11,393
20,402
22,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
6 / 8 / 10
11,549
770
13,129
17,997
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 4 / 8
10,521
701
11,491
13,477
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
19
7 / 6 / 7
11,858
791
13,320
14,864
6,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
chiz-it
Loki
15
1 / 9 / 8
9,296
620
7,344
13,228
4,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 12
13,131
875
19,220
10,805
4,935
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
GeminiCoven
Baba Yaga
18
2 / 2 / 21
11,051
737
15,920
11,998
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Gypsyman7
Merlin
20
9 / 5 / 12
12,606
840
19,602
11,160
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Spitinmybhol
Heimdallr
18
6 / 7 / 15
11,062
737
12,613
13,341
6,540
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 4 / 18
10,115
674
1,999
16,721
17,934
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
110
22
Kills
32
32
Deaths
22
43
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
5
10
2
L
6
8
10
1.38
L
3
4
8
1.75
W
15
4
12
5.25
W
Baba Yaga
GeminiCoven
Baba Yaga
2
2
21
6.25
W
Merlin
Gypsyman7
Merlin
9
5
12
3
L
Tsukuyomi
7
6
7
1.75
W
Heimdallr
Spitinmybhol
Heimdallr
6
7
15
1.93
L
Loki
chiz-it
Loki
1
9
8
0.56
W
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,677
Damage
69,354
79,968
Taken
64,025
44,539
Mitigated
41,002
16,455
Healing
18,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,393
2,080
284
1,135
20,402
22,877
35
7,307
13,095
28,222
0
L
13,129
5,208
1,024
3,639
17,997
6,099
21
10,881
7,116
0
21,623
L
11,491
331
1,135
2,832
13,477
4,577
906
8,221
5,256
29,596
0
W
19,220
11,070
412
948
10,805
4,935
2,995
4,881
5,924
0
31,396
W
Baba Yaga
GeminiCoven
Baba Yaga
15,920
924
2,414
5,947
11,998
6,370
871
4,876
7,122
31,761
0
W
Merlin
Gypsyman7
Merlin
19,602
568
666
1,846
11,160
5,223
580
3,036
8,124
47,793
0
L
Tsukuyomi
13,320
2,999
922
4,866
14,864
6,445
772
5,101
9,763
0
25,027
W
Heimdallr
Spitinmybhol
Heimdallr
12,613
5,701
2,377
1,111
13,341
6,540
429
3,406
9,935
0
23,831
L
Loki
chiz-it
Loki
7,344
1,942
0
618
13,228
4,541
0
6,011
7,217
0
15,236
W
1,999
37
650
2,535
16,721
17,934
252
6,685
10,036
8,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,758
Gold Earned
57,965
132
Minions Killed
152
0
Camps Cleared
0
1,342,774
Distance Traveled
1,350,309
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,534
769
29
2
0
244,220
0
L
Medusa
11,549
770
17
1
0
274,864
1
L
Sol
10,521
701
41
3
0
304,309
0
W
Apollo
13,131
875
36
2
0
270,453
0
W
Baba Yaga
11,051
737
29
2
0
266,406
0
W
Merlin
12,606
840
49
3
0
269,237
0
L
Tsukuyomi
11,858
791
21
1
0
253,231
0
W
Heimdallr
11,062
737
24
2
0
267,198
3
L
Loki
9,296
620
24
2
0
266,150
1
W
Ymir
10,115
674
14
1
0
277,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role