Player Matchup

Vamana
Vamana
LittySchmitty
Vamana
Level 49
God Stats
14W - 16L
1,544 SR
Queue Stats
98W - 108L
1,475 Elo+
Solo
Discordia
Discordia
Mackie48
Discordia
Level 68
God Stats
2W - 3L
1,661 SR
Queue Stats
16W - 21L
1,412 Elo+
Party 1
Hun Batz
Hun Batz
MaxFraguieo
Hun Batz
Level 33
God Stats
12W - 5L
1,292 SR
Queue Stats
40W - 51L
1,294 Elo+
Solo
Izanami
Izanami
afulltrashcan
Izanami
Level 123
God Stats
0W - 1L
1,687 SR
Queue Stats
17W - 24L
1,391 Elo+
Party 1
Terra
Terra
lowthewolve
Terra
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 75L
1,391 Elo+
Party 1
Team Averages
Level 80
1,537 SR
1,393 Elo+

VS

Team Averages
Level 85
1,434 SR
1,524 Elo+
Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Freddyfruitopia
Hercules
Level 108
God Stats
2W - 0L
1,469 SR
Queue Stats
92W - 79L
1,466 Elo+
Party 2
Horus
Horus
GrandSage
Horus
Level 100
God Stats
3W - 3L
1,483 SR
Queue Stats
73W - 65L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
Guilli1999
Kukulkan
Level 46
God Stats
5W - 1L
1,216 SR
Queue Stats
23W - 10L
1,681 Elo+
Party 2
Izanami
Izanami
precisonslayer
Izanami
Level 67
God Stats
5W - 6L
1,500 SR
Queue Stats
46W - 40L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,114
507
8,232
13,130
11,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Mackie48
Discordia
13
4 / 7 / 1
8,232
515
9,054
8,149
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
MaxFraguieo
Hun Batz
11
0 / 6 / 3
6,769
423
2,848
12,757
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
13
2 / 5 / 3
7,944
497
3,235
9,266
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 3
6,589
412
4,323
9,804
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 1 / 4
9,277
580
8,797
11,102
7,284
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
16
10 / 0 / 7
9,651
603
11,504
12,148
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Horus
GrandSage
Horus
11
1 / 1 / 12
7,652
478
2,787
11,123
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Guilli1999
Kukulkan
13
5 / 2 / 5
8,602
538
7,536
7,475
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 4 / 5
9,659
604
8,175
13,208
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
8
Kills
23
23
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
4
4
W
Hercules
10
0
7
13.5
W
Horus
GrandSage
Horus
1
1
12
7
W
Kukulkan
Guilli1999
Kukulkan
5
2
5
3.75
L
1
3
0
0.33
L
Discordia
Mackie48
Discordia
4
7
1
0.64
L
Hun Batz
MaxFraguieo
Hun Batz
0
6
3
0.25
L
Izanami
2
5
3
0.7
L
1
2
3
1.25
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,692
Damage
38,799
53,106
Taken
55,056
25,057
Mitigated
28,069
16,293
Healing
19,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,797
2,880
123
2,352
11,102
7,284
497
1,069
10,033
0
52,250
W
Hercules
11,504
3,569
0
5,740
12,148
5,267
749
2,033
9,954
0
54,850
W
Horus
GrandSage
Horus
2,787
1,279
1,300
4,172
11,123
8,816
73
3,010
8,113
0
19,704
W
Kukulkan
Guilli1999
Kukulkan
7,536
823
0
735
7,475
1,999
540
4,781
2,694
44,121
0
L
8,232
3,910
0
6,000
13,130
11,309
114
0
13,130
0
61,361
L
Discordia
Mackie48
Discordia
9,054
585
0
0
8,149
2,422
235
3,549
4,600
38,677
0
L
Hun Batz
MaxFraguieo
Hun Batz
2,848
412
0
4,196
12,757
3,669
0
1,202
11,555
0
41,210
L
Izanami
3,235
2,368
0
1,380
9,266
1,685
0
732
8,534
0
42,911
L
4,323
297
1,119
3,598
9,804
5,972
130
2,053
7,751
14,732
0
W
8,175
4,775
0
5,297
13,208
4,703
1,307
2,484
10,724
0
88,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,648
Gold Earned
44,841
349
Minions Killed
453
0
Camps Cleared
0
1,455,371
Distance Traveled
1,572,144
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,277
580
125
8
0
349,265
3
W
Hercules
9,651
603
82
5
0
344,421
3
W
Horus
7,652
478
24
2
0
315,663
7
W
Kukulkan
8,602
538
79
5
0
307,293
5
L
Vamana
8,114
507
124
8
0
269,975
7
L
Discordia
8,232
515
59
4
0
267,614
5
L
Hun Batz
6,769
423
64
4
0
318,776
2
L
Izanami
7,944
497
85
5
0
280,190
4
L
Terra
6,589
412
17
1
0
318,816
7
W
Izanami
9,659
604
143
9
0
255,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role