Player Matchup

Apollo
Apollo
 
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Knashiro
Olorun
Level 109
God Stats
14W - 12L
1,430 SR
Queue Stats
164W - 205L
1,398 Elo+
Solo
Tyr
Tyr
Luiz gugaXDD
Tyr
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
98W - 92L
1,423 Elo+
Solo
Hun Batz
Hun Batz
SOS4__RG4L
Hun Batz
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,603 Elo+
Solo
Sol
Sol
luisvips
Sol
Level 69
God Stats
31W - 29L
1,508 SR
Queue Stats
207W - 239L
1,442 Elo+
Solo
Team Averages
Level 78
1,488 SR
1,473 Elo+

VS

Team Averages
Level 60
1,509 SR
1,444 Elo+
Ah Puch
Ah Puch
Ezekingiel
Ah Puch
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 80L
1,368 Elo+
Party 2
Izanami
Izanami
FuriuShark
Izanami
Level 57
God Stats
22W - 19L
1,543 SR
Queue Stats
25W - 26L
1,448 Elo+
Solo
Amaterasu
Amaterasu
Shivers10
Amaterasu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
sebastian1911
Sobek
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 98L
1,403 Elo+
Party 2
Da Ji
Da Ji
xcotezx
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 0 / 1
4,975
622
2,323
4,125
789
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Knashiro
Olorun
9
2 / 1 / 0
4,959
620
3,304
5,155
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 0 / 0
5,643
705
1,895
4,166
2,697
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
SOS4__RG4L
Hun Batz
7
2 / 1 / 1
4,730
591
1,451
4,388
1,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
2 / 1 / 3
5,099
637
3,291
3,666
1,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ezekingiel
Ah Puch
6
0 / 3 / 0
3,849
481
2,884
4,232
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
FuriuShark
Izanami
9
1 / 1 / 0
5,057
632
3,245
4,539
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Shivers10
Amaterasu
7
1 / 0 / 0
4,349
544
1,598
4,652
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 2 / 1
4,191
524
1,705
6,570
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
xcotezx
Da Ji
1
0 / 1 / 0
3,217
402
237
568
97

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
3
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
0
1
0.5
L
Ah Puch
Ezekingiel
Ah Puch
0
3
0
0
L
Izanami
FuriuShark
Izanami
1
1
0
1
W
Olorun
Knashiro
Olorun
2
1
0
2
W
1
0
0
1
W
Hun Batz
SOS4__RG4L
Hun Batz
2
1
1
2.5
L
Amaterasu
Shivers10
Amaterasu
1
0
0
1
W
2
1
3
3.5
L
0
2
1
0.25
L
Da Ji
xcotezx
Da Ji
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,264
Damage
9,669
21,500
Taken
20,561
7,032
Mitigated
8,022
9,844
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,323
1,709
0
1,416
4,125
789
0
252
3,873
0
27,231
L
Ah Puch
Ezekingiel
Ah Puch
2,884
83
0
993
4,232
1,224
429
2,755
1,477
15,690
0
L
Izanami
FuriuShark
Izanami
3,245
1,894
0
1,634
4,539
1,171
0
808
3,731
0
32,611
W
Olorun
Knashiro
Olorun
3,304
988
368
2,788
5,155
1,260
549
1,935
3,220
23,827
0
W
1,895
432
0
2,175
4,166
2,697
285
0
4,166
0
26,197
W
Hun Batz
SOS4__RG4L
Hun Batz
1,451
467
0
1,969
4,388
1,091
0
1,170
3,218
0
17,371
L
Amaterasu
Shivers10
Amaterasu
1,598
859
0
1,709
4,652
2,447
93
0
4,652
0
16,465
W
3,291
613
0
1,128
3,666
1,195
0
1,232
2,434
20,934
3,367
L
1,705
309
0
1,335
6,570
3,083
0
2,809
3,761
7,157
0
L
Da Ji
xcotezx
Da Ji
237
140
0
0
568
97
0
0
568
0
634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,406
Gold Earned
20,663
258
Minions Killed
140
0
Camps Cleared
0
827,409
Distance Traveled
703,691
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,975
622
61
8
0
173,358
4
L
Ah Puch
3,849
481
22
3
0
158,721
1
L
Izanami
5,057
632
74
9
0
159,556
3
W
Olorun
4,959
620
45
6
0
138,100
2
W
Tyr
5,643
705
56
7
0
175,741
3
W
Hun Batz
4,730
591
43
5
0
166,119
1
L
Amaterasu
4,349
544
34
4
0
153,116
0
W
Sol
5,099
637
53
7
0
174,091
0
L
Sobek
4,191
524
10
1
0
183,954
2
L
Da Ji
3,217
402
0
0
0
48,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role