Player Matchup

Mercury
Mercury
BaronPrac6
Mercury
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 22L
1,523 Elo+
Party 2
Anubis
Anubis
ImNeozia
Anubis
Level 113
God Stats
20W - 21L
1,473 SR
Queue Stats
388W - 290L
1,613 Elo+
Party 2
Cerberus
Cerberus
Yuki-_-Yoshikage
Cerberus
Level 7
God Stats
5W - 4L
1,603 SR
Queue Stats
5W - 4L
1,552 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YunaFreyja
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 115L
1,552 Elo+
Party 2
Thoth
Thoth
yoghost124
Thoth
Level 26
God Stats
4W - 4L
1,655 SR
Queue Stats
25W - 33L
1,385 Elo+
Party 2
Team Averages
Level 78
1,546 SR
1,525 Elo+

VS

Team Averages
Level 88
1,561 SR
1,568 Elo+
Thanatos
Thanatos
Afterseason
Thanatos
Level 119
God Stats
4W - 2L
1,274 SR
Queue Stats
38W - 11L
1,641 Elo+
Party 1
Medusa
Medusa
ExAdder
Medusa
Level 29
God Stats
2W - 0L
1,705 SR
Queue Stats
4W - 1L
1,459 Elo+
Party 1
Athena
Athena
LTW Marwin
Athena
Level 102
God Stats
3W - 0L
1,513 SR
Queue Stats
11W - 4L
1,641 Elo+
Party 1
Discordia
Discordia
LittleBear29217
Discordia
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,459 Elo+
Party 1
Amaterasu
Amaterasu
Pray4Recruit 27
Amaterasu
Level 67
God Stats
1W - 0L
1,811 SR
Queue Stats
9W - 0L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BaronPrac6
Mercury
20
10 / 4 / 5
12,799
556
16,110
18,408
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ImNeozia
Anubis
20
3 / 8 / 3
13,389
582
10,385
22,159
10,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 2 / 7
10,329
449
5,912
16,361
14,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
YunaFreyja
Ah Muzen Cab
18
1 / 4 / 3
11,965
520
12,607
15,230
5,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
17
2 / 11 / 8
11,089
482
6,286
13,834
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Afterseason
Thanatos
20
20 / 4 / 4
14,749
641
23,937
18,894
9,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
ExAdder
Medusa
17
0 / 2 / 4
10,649
463
5,219
11,107
3,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
LTW Marwin
Athena
17
3 / 2 / 7
11,304
491
6,400
20,296
22,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
LittleBear29217
Discordia
18
2 / 6 / 13
11,564
503
17,070
14,230
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Pray4Recruit 27
Amaterasu
20
4 / 3 / 9
12,766
555
13,091
19,229
15,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
66
17
Kills
29
29
Deaths
17
26
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Afterseason
Thanatos
20
4
4
5.5
L
Mercury
BaronPrac6
Mercury
10
4
5
3.13
W
Medusa
ExAdder
Medusa
0
2
4
1
L
Anubis
ImNeozia
Anubis
3
8
3
0.56
W
Athena
LTW Marwin
Athena
3
2
7
3.25
W
Discordia
LittleBear29217
Discordia
2
6
13
1.42
W
Amaterasu
Pray4Recruit 27
Amaterasu
4
3
9
2.83
L
1
2
7
2.25
L
Ah Muzen Cab
YunaFreyja
Ah Muzen Cab
1
4
3
0.63
L
Thoth
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,300
Damage
65,717
85,992
Taken
83,756
39,524
Mitigated
57,446
17,108
Healing
38,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Afterseason
Thanatos
23,937
8,819
0
17,516
18,894
9,661
1,334
5,271
13,623
0
101,540
L
Mercury
BaronPrac6
Mercury
16,110
9,246
0
1,642
18,408
5,651
0
3,439
14,969
0
97,472
W
Medusa
ExAdder
Medusa
5,219
2,158
0
3,215
11,107
3,770
2,013
2,771
8,336
0
82,099
L
Anubis
ImNeozia
Anubis
10,385
730
0
8,584
22,159
10,322
0
4,434
17,725
102,982
0
W
Athena
LTW Marwin
Athena
6,400
1,454
214
4,810
20,296
22,881
27
8,102
12,194
24,020
0
W
Discordia
LittleBear29217
Discordia
17,070
1,387
72
3,914
14,230
5,551
472
3,774
10,456
106,747
0
W
Amaterasu
Pray4Recruit 27
Amaterasu
13,091
3,470
168
8,392
19,229
15,583
850
6,545
12,684
0
72,266
L
5,912
276
0
2,651
16,361
14,679
0
7,763
8,598
25,236
0
L
Ah Muzen Cab
YunaFreyja
Ah Muzen Cab
12,607
5,287
0
3,864
15,230
5,796
800
2,381
12,849
0
104,422
L
Thoth
6,286
513
0
367
13,834
3,076
0
5,453
8,381
63,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,571
Gold Earned
61,032
672
Minions Killed
625
0
Camps Cleared
0
2,161,272
Distance Traveled
2,224,694
6
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,749
641
112
5
0
484,874
0
L
Mercury
12,799
556
134
6
0
547,238
0
W
Medusa
10,649
463
173
8
0
439,009
7
L
Anubis
13,389
582
194
8
0
327,908
2
W
Athena
11,304
491
41
2
0
481,369
4
W
Discordia
11,564
503
164
7
0
393,593
20
W
Amaterasu
12,766
555
135
6
0
425,849
0
L
Cerberus
10,329
449
51
2
0
465,248
0
L
Ah Muzen Cab
11,965
520
176
8
0
450,296
3
L
Thoth
11,089
482
117
5
0
370,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role