Player Matchup

Izanami
Izanami
FeelsDoggo
Izanami
Level 65
God Stats
6W - 2L
1,708 SR
Queue Stats
22W - 15L
1,475 Elo+
Party 2
Bakasura
Bakasura
LaVinici
Bakasura
Level 81
God Stats
9W - 2L
1,500 SR
Queue Stats
45W - 36L
1,421 Elo+
Solo
Set
Set
SandpaperVEVO
Set
Level 29
God Stats
3W - 4L
1,308 SR
Queue Stats
29W - 31L
1,475 Elo+
Party 2
He Bo
He Bo
WickedHarpie
He Bo
Level 148
God Stats
15W - 17L
1,399 SR
Queue Stats
397W - 417L
1,351 Elo+
Solo
Sylvanus
Sylvanus
facundizio
Sylvanus
Level 39
God Stats
20W - 24L
1,571 SR
Queue Stats
84W - 90L
1,445 Elo+
Solo
Team Averages
Level 72
1,497 SR
1,433 Elo+

VS

Team Averages
Level 70
1,441 SR
1,427 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
KumailIQ
Nox
Level 65
God Stats
36W - 40L
1,432 SR
Queue Stats
238W - 249L
1,401 Elo+
Solo
Thanatos
Thanatos
MrsS3f
Thanatos
Level 21
God Stats
14W - 15L
1,476 SR
Queue Stats
14W - 16L
1,508 Elo+
Party 1
Atlas
Atlas
TiddyManDan
Atlas
Level 40
God Stats
0W - 1L
1,295 SR
Queue Stats
8W - 11L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FeelsDoggo
Izanami
10
4 / 2 / 4
6,560
596
8,886
7,970
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
LaVinici
Bakasura
11
4 / 1 / 1
6,690
608
3,113
5,840
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 1
6,724
611
3,240
4,386
2,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 0
6,048
550
1,266
4,018
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
facundizio
Sylvanus
9
0 / 1 / 3
6,073
552
1,199
4,858
2,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 0 / 0
7,049
641
2,139
3,077
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
8
0 / 4 / 2
5,085
462
1,897
6,176
992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 0
6,544
595
1,514
4,864
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MrsS3f
Thanatos
7
1 / 0 / 0
5,011
456
578
4,024
955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

9
2 / 4 / 0
5,869
534
4,127
9,308
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
5
5
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
0
0
2
L
Neith
 
Neith
0
4
2
0.25
W
Izanami
FeelsDoggo
Izanami
4
2
4
3
L
0
1
0
0
W
Bakasura
LaVinici
Bakasura
4
1
1
4.5
L
Thanatos
MrsS3f
Thanatos
1
0
0
1
W
0
0
1
0.5
L
2
4
0
0.5
W
1
1
0
1
W
Sylvanus
facundizio
Sylvanus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,704
Damage
10,255
27,072
Taken
27,449
10,741
Mitigated
9,844
8,781
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,139
0
0
1,045
3,077
808
0
1,035
2,042
40,556
0
L
Neith
 
Neith
1,897
661
288
1,447
6,176
992
0
251
5,746
0
18,882
W
Izanami
FeelsDoggo
Izanami
8,886
5,696
0
2,406
7,970
2,383
407
2,595
5,375
0
38,260
L
1,514
34
0
1,816
4,864
1,508
0
0
4,474
40,007
0
W
Bakasura
LaVinici
Bakasura
3,113
2,142
0
1,414
5,840
1,899
840
479
5,361
0
31,052
L
Thanatos
MrsS3f
Thanatos
578
95
0
2,837
4,024
955
0
0
4,024
0
18,218
W
3,240
413
0
1,404
4,386
2,968
0
1,514
2,872
0
34,435
L
4,127
1,247
104
1,137
9,308
5,581
0
1,179
7,964
17,465
0
W
1,266
0
0
605
4,018
1,143
197
1,688
2,144
29,638
0
W
Sylvanus
facundizio
Sylvanus
1,199
212
825
2,127
4,858
2,348
448
1,278
3,540
14,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,095
Gold Earned
29,558
314
Minions Killed
310
0
Camps Cleared
0
1,145,814
Distance Traveled
982,413
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,049
641
105
10
0
231,171
5
L
Neith
5,085
462
43
4
0
170,457
0
W
Izanami
6,560
596
67
6
0
217,213
0
L
Nox
6,544
595
104
9
0
219,109
5
W
Bakasura
6,690
608
76
7
0
261,056
3
L
Thanatos
5,011
456
41
4
0
161,588
0
W
Set
6,724
611
90
8
0
222,075
1
L
Atlas
5,869
534
17
2
0
200,088
3
W
He Bo
6,048
550
52
5
0
227,695
6
W
Sylvanus
6,073
552
29
3
0
217,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role