Player Matchup

Rama
Rama
 
Rama
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Barathrum666
Vulcan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,373 Elo+
Solo
Nox
Nox
OrangeSoulReaver
Nox
Level 54
God Stats
1W - 2L
1,669 SR
Queue Stats
42W - 46L
1,471 Elo+
Solo
Ullr
Ullr
mojzesz88
Ullr
Level 154
God Stats
3W - 6L
1,283 SR
Queue Stats
218W - 244L
1,454 Elo+
Solo
Team Averages
Level 115
1,490 SR
1,459 Elo+

VS

Team Averages
Level 74
1,439 SR
1,378 Elo+
Jing Wei
Jing Wei
Demonicl1991
Jing Wei
Level 129
God Stats
4W - 4L
1,280 SR
Queue Stats
450W - 459L
1,470 Elo+
Solo
Janus
Janus
JBCornut
Janus
Level 109
God Stats
3W - 2L
1,489 SR
Queue Stats
203W - 195L
1,437 Elo+
Solo
Artemis
Artemis
Khaine87
Artemis
Level 57
God Stats
1W - 0L
1,425 SR
Queue Stats
39W - 31L
1,414 Elo+
Solo
Erlang Shen
Erlang Shen
Kohlrabi11
Erlang Shen
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,396 Elo+
Solo
Artio
Artio
Simiboy19
Artio
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
9 / 5 / 8
12,137
809
11,333
13,274
5,502
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
 
Ymir
8
0 / 4 / 5
7,632
509
704
6,331
4,944
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
19
6 / 3 / 10
11,101
740
15,443
8,992
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 4 / 6
9,413
628
7,618
10,308
4,110
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
17
2 / 4 / 9
9,672
645
10,634
14,929
5,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Demonicl1991
Jing Wei
18
6 / 4 / 9
11,941
796
11,648
13,253
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
JBCornut
Janus
18
3 / 4 / 9
11,388
759
11,744
10,363
4,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Khaine87
Artemis
20
8 / 3 / 10
12,518
835
17,828
11,035
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Kohlrabi11
Erlang Shen
14
2 / 2 / 6
9,789
653
4,009
10,104
10,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Artio
Simiboy19
Artio
16
1 / 5 / 12
10,601
707
3,599
16,262
21,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
66
18
Kills
20
20
Deaths
18
38
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
9
5
8
2.6
L
Ymir
 
Ymir
0
4
5
0.63
L
Vulcan
6
3
10
3.67
W
Jing Wei
Demonicl1991
Jing Wei
6
4
9
2.63
W
Janus
JBCornut
Janus
3
4
9
1.88
W
Artemis
Khaine87
Artemis
8
3
10
4.33
W
Erlang Shen
Kohlrabi11
Erlang Shen
2
2
6
2.5
L
1
4
6
1
W
Artio
Simiboy19
Artio
1
5
12
1.4
L
Ullr
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,732
Damage
48,828
53,834
Taken
61,017
24,846
Mitigated
46,498
15,086
Healing
22,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,333
6,930
942
2,469
13,274
5,502
468
4,381
8,893
0
25,860
L
Ymir
 
Ymir
704
0
612
340
6,331
4,944
0
2,138
4,193
1,210
0
L
Vulcan
15,443
4,859
829
1,524
8,992
4,495
252
1,789
7,203
33,934
0
W
Jing Wei
Demonicl1991
Jing Wei
11,648
5,623
2,111
3,053
13,253
5,493
2,052
4,898
8,355
0
33,965
W
Janus
JBCornut
Janus
11,744
133
1,698
1,773
10,363
4,010
658
4,256
6,107
41,932
0
W
Artemis
Khaine87
Artemis
17,828
3,864
4,102
3,306
11,035
4,770
2,229
5,242
5,793
0
35,440
W
Erlang Shen
Kohlrabi11
Erlang Shen
4,009
984
891
2,413
10,104
10,282
304
3,738
6,366
0
7,652
L
7,618
494
1,443
1,779
10,308
4,110
129
2,623
7,685
21,670
0
W
Artio
Simiboy19
Artio
3,599
210
138
2,731
16,262
21,943
124
5,631
10,631
7,782
0
L
Ullr
10,634
3,544
1,003
4,145
14,929
5,795
728
4,412
10,517
0
29,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,955
Gold Earned
56,237
137
Minions Killed
154
0
Camps Cleared
0
1,165,315
Distance Traveled
1,377,909
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,137
809
38
3
0
208,507
2
L
Ymir
7,632
509
1
0
0
186,653
0
L
Vulcan
11,101
740
47
3
0
273,447
0
W
Jing Wei
11,941
796
44
3
0
278,446
4
W
Janus
11,388
759
79
5
0
295,176
4
W
Artemis
12,518
835
21
1
0
288,278
0
W
Erlang Shen
9,789
653
6
0
0
226,249
0
L
Nox
9,413
628
17
1
0
256,582
2
W
Artio
10,601
707
4
0
0
289,760
0
L
Ullr
9,672
645
34
2
0
240,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role