Player Matchup

Gilgamesh
Gilgamesh
DelAngel_01
Gilgamesh
Level 86
God Stats
4W - 3L
1,302 SR
Queue Stats
311W - 282L
1,495 Elo+
Solo
Achilles
Achilles
EnformedeBEIGNE-
Achilles
Level 28
God Stats
21W - 2L
1,936 SR
Queue Stats
151W - 27L
1,868 Elo+
Party 1
He Bo
He Bo
falco9774
He Bo
Level 155
God Stats
1W - 1L
1,768 SR
Queue Stats
376W - 197L
1,749 Elo+
Party 1
Team Averages
Level 90
1,669 SR
1,704 Elo+

VS

Team Averages
Level 99
1,535 SR
1,632 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GebMsin5125
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,743 Elo+
Party 2
Atlas
Atlas
StinkIsMyKink
Atlas
Level 160
God Stats
2W - 0L
1,605 SR
Queue Stats
42W - 26L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DelAngel_01
Gilgamesh
13
1 / 6 / 3
9,343
667
5,600
13,617
11,245
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 1
9,395
671
6,172
17,118
12,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
falco9774
He Bo
14
1 / 6 / 2
9,549
682
5,320
10,226
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 2 / 9
10,539
753
10,803
9,078
4,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 1 / 8
10,385
742
14,201
10,270
4,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 1 / 12
11,019
787
9,186
13,776
17,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
15
15
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
9
4.75
L
Gilgamesh
DelAngel_01
Gilgamesh
1
6
3
0.42
L
2
3
1
0.83
W
7
1
8
11
W
3
1
12
9
L
He Bo
falco9774
He Bo
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,092
Damage
34,190
40,961
Taken
33,124
25,972
Mitigated
25,393
8,726
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,803
399
0
4,716
9,078
4,127
1,364
2,045
6,820
59,611
0
L
Gilgamesh
DelAngel_01
Gilgamesh
5,600
1,216
404
1,810
13,617
11,245
435
6,244
7,373
0
16,886
L
6,172
738
0
3,693
17,118
12,120
262
10,079
7,039
0
23,080
W
14,201
4,035
0
1,071
10,270
4,035
797
2,563
7,363
0
33,122
W
9,186
3,275
0
3,296
13,776
17,231
286
1,923
11,687
31,448
0
L
He Bo
falco9774
He Bo
5,320
286
0
2,819
10,226
2,607
449
3,758
6,468
33,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
31,943
116
Minions Killed
147
3
Camps Cleared
9
731,998
Distance Traveled
754,351
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,539
753
94
7
3
235,689
3
L
Gilgamesh
9,343
667
31
2
1
242,953
0
L
Achilles
9,395
671
30
2
2
223,664
5
W
Thor
10,385
742
27
2
3
263,327
2
W
Atlas
11,019
787
26
2
3
255,335
2
L
He Bo
9,549
682
55
4
0
265,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role