Player Matchup

Da Ji
Da Ji
AcePhoenixOmega
Da Ji
Level 157
God Stats
2W - 0L
1,723 SR
Queue Stats
67W - 75L
1,491 Elo+
Solo
Khepri
Khepri
Deagles
Khepri
Level 159
God Stats
4W - 1L
1,912 SR
Queue Stats
23W - 24L
1,790 Elo+
Party 1
Sol
Sol
Smîter
Sol
Level 160
God Stats
1W - 0L
1,853 SR
Queue Stats
35W - 39L
1,551 Elo+
Party 1
Freya
Freya
jugsy
Freya
Level 140
God Stats
18W - 16L
1,380 SR
Queue Stats
59W - 61L
1,428 Elo+
Party 1
Horus
Horus
redriver
Horus
Level 150
God Stats
14W - 5L
1,857 SR
Queue Stats
134W - 113L
1,510 Elo+
Party 1
Team Averages
Level 153
1,745 SR
1,554 Elo+

VS

Team Averages
Level 133
1,621 SR
1,587 Elo+
Amaterasu
Amaterasu
AtCapacity
Amaterasu
Level 104
God Stats
3W - 4L
1,390 SR
Queue Stats
26W - 25L
1,557 Elo+
Party 2
Nox
Nox
GovernorOfAruba
Nox
Level 128
God Stats
5W - 2L
1,830 SR
Queue Stats
19W - 10L
1,710 Elo+
Party 2
Xbalanque
Xbalanque
NightingGale95
Xbalanque
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
189W - 206L
1,536 Elo+
Solo
Jormungandr
Jormungandr
comradecosmo
Jormungandr
Level 156
God Stats
17W - 11L
1,392 SR
Queue Stats
740W - 755L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
harol91
Baron Samedi
Level 128
God Stats
10W - 5L
1,994 SR
Queue Stats
101W - 115L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 15
12,599
1,050
13,582
14,474
14,151
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Deagles
Khepri
18
2 / 0 / 16
11,846
987
4,169
13,079
15,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
20
15 / 0 / 13
14,785
1,232
39,062
10,975
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Freya
jugsy
Freya
19
8 / 0 / 16
13,330
1,111
19,088
9,819
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
redriver
Horus
19
0 / 1 / 24
11,827
986
8,353
14,723
18,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

251

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AtCapacity
Amaterasu
16
0 / 5 / 4
10,582
882
4,579
15,953
15,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 3 / 1
11,748
979
9,263
11,572
3,008
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
NightingGale95
Xbalanque
16
1 / 9 / 3
11,304
942
22,722
18,004
5,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
comradecosmo
Jormungandr
16
0 / 7 / 4
10,637
886
11,140
26,746
27,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
harol91
Baron Samedi
16
0 / 7 / 4
10,832
903
10,807
14,719
3,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
20
31
Kills
4
4
Deaths
31
84
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
3
15
4.5
L
Amaterasu
AtCapacity
Amaterasu
0
5
4
0.4
W
Khepri
Deagles
Khepri
2
0
16
10
L
3
3
1
1.17
L
Xbalanque
NightingGale95
Xbalanque
1
9
3
0.28
W
Sol
15
0
13
21.5
L
Jormungandr
comradecosmo
Jormungandr
0
7
4
0.29
L
Baron Samedi
harol91
Baron Samedi
0
7
4
0.29
W
Freya
jugsy
Freya
8
0
16
16
W
Horus
redriver
Horus
0
1
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,254
Damage
58,511
63,070
Taken
86,994
58,696
Mitigated
55,231
19,646
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,582
3,348
0
584
14,474
14,151
0
8,128
6,199
0
31,498
L
Amaterasu
AtCapacity
Amaterasu
4,579
697
0
2,129
15,953
15,489
0
12,012
3,788
100
13,121
W
Khepri
Deagles
Khepri
4,169
166
634
2,304
13,079
15,540
0
5,722
7,239
13,983
0
L
9,263
868
73
269
11,572
3,008
0
7,048
4,353
35,002
0
L
Xbalanque
NightingGale95
Xbalanque
22,722
9,297
0
1,488
18,004
5,304
0
12,236
5,630
0
51,826
W
Sol
39,062
15,044
0
4,537
10,975
5,456
0
5,491
5,453
73,263
0
L
Jormungandr
comradecosmo
Jormungandr
11,140
1,333
0
602
26,746
27,527
0
19,956
6,487
19,937
0
L
Baron Samedi
harol91
Baron Samedi
10,807
525
1,270
1,233
14,719
3,903
0
12,161
2,558
36,354
0
W
Freya
jugsy
Freya
19,088
6,167
0
4,012
9,819
4,753
0
4,358
5,417
36,639
0
W
Horus
redriver
Horus
8,353
3,612
1,889
5,686
14,723
18,796
0
7,611
6,928
4,398
13,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,387
Gold Earned
55,103
216
Minions Killed
220
10
Camps Cleared
8
1,289,506
Distance Traveled
1,174,566
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,599
1,050
41
3
3
234,624
0
L
Amaterasu
10,582
882
18
2
0
264,922
2
W
Khepri
11,846
987
20
2
0
268,440
3
L
Nox
11,748
979
55
5
1
257,310
1
L
Xbalanque
11,304
942
68
6
5
211,460
3
W
Sol
14,785
1,232
78
7
4
253,144
1
L
Jormungandr
10,637
886
10
1
1
215,057
0
L
Baron Samedi
10,832
903
69
6
1
225,817
0
W
Freya
13,330
1,111
55
5
3
247,635
0
W
Horus
11,827
986
22
2
0
285,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role