Player Matchup

Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BarabasKarabas
Merlin
Level 5
God Stats
1W - 3L
1,158 SR
Queue Stats
15W - 16L
1,215 Elo+
Party 1
Vamana
Vamana
LordOfSayans
Vamana
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,345 Elo+
Solo
Nemesis
Nemesis
zePonny
Nemesis
Level 42
God Stats
7W - 10L
1,412 SR
Queue Stats
134W - 153L
1,431 Elo+
Solo
Team Averages
Level 55
1,414 SR
1,398 Elo+

VS

Team Averages
Level 82
1,513 SR
1,479 Elo+
Sobek
Sobek
Barroo
Sobek
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 41L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
GWOBOUDEUS
Kukulkan
Level 34
God Stats
32W - 25L
1,556 SR
Queue Stats
90W - 106L
1,397 Elo+
Party 2
Chiron
Chiron
SheepyScotty87
Chiron
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Bakasura
Bakasura
Snolliez
Bakasura
Level 105
God Stats
11W - 5L
1,640 SR
Queue Stats
74W - 64L
1,576 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zeillons
Morgan Le Fay
Level 106
God Stats
17W - 22L
1,369 SR
Queue Stats
113W - 123L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 6 / 0
6,942
496
7,646
8,893
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
 
Tiamat
7
0 / 7 / 0
5,153
368
2,631
7,948
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 4 / 3
6,258
447
2,889
6,252
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
12
4 / 7 / 0
7,887
563
5,875
17,675
8,077
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
zePonny
Nemesis
11
2 / 5 / 4
7,020
501
6,055
11,485
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Barroo
Sobek
12
4 / 1 / 6
7,611
544
3,521
12,316
11,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
GWOBOUDEUS
Kukulkan
13
1 / 2 / 6
7,656
547
3,259
4,697
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 1 / 7
8,486
606
6,641
6,047
1,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Snolliez
Bakasura
13
8 / 1 / 1
8,076
577
8,300
11,148
3,735
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Zeillons
Morgan Le Fay
14
11 / 3 / 2
8,868
633
13,777
9,022
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
29
29
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
0
0.33
L
Tiamat
 
Tiamat
0
7
0
0
L
0
4
3
0.38
W
Sobek
Barroo
Sobek
4
1
6
7
W
Kukulkan
GWOBOUDEUS
Kukulkan
1
2
6
2
L
Vamana
4
7
0
0.57
W
5
1
7
8.5
W
Bakasura
Snolliez
Bakasura
8
1
1
8.5
W
Morgan Le Fay
Zeillons
Morgan Le Fay
11
3
2
4
L
Nemesis
zePonny
Nemesis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,096
Damage
35,498
52,253
Taken
43,230
18,485
Mitigated
21,890
10,175
Healing
13,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,646
6,322
0
1,330
8,893
2,278
58
3,030
5,450
0
30,710
L
Tiamat
 
Tiamat
2,631
308
0
1,526
7,948
2,985
0
2,058
5,558
17,316
0
L
2,889
206
0
250
6,252
1,801
0
3,051
2,962
32,609
0
W
Sobek
Barroo
Sobek
3,521
276
50
4,178
12,316
11,573
0
2,508
9,808
22,645
0
W
Kukulkan
GWOBOUDEUS
Kukulkan
3,259
129
0
0
4,697
1,479
0
62
4,635
39,290
0
L
Vamana
5,875
2,590
0
3,872
17,675
8,077
40
8,745
8,036
0
28,397
W
6,641
2,803
796
3,554
6,047
1,696
196
1,249
4,798
0
57,826
W
Bakasura
Snolliez
Bakasura
8,300
5,874
0
4,227
11,148
3,735
288
1,075
10,073
0
35,898
W
Morgan Le Fay
Zeillons
Morgan Le Fay
13,777
1,020
0
860
9,022
3,407
783
626
8,396
48,543
0
L
Nemesis
zePonny
Nemesis
6,055
2,039
0
3,197
11,485
3,344
0
2,914
7,648
0
37,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,260
Gold Earned
40,697
255
Minions Killed
403
0
Camps Cleared
0
1,218,271
Distance Traveled
1,422,911
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,942
496
59
4
0
244,713
0
L
Tiamat
5,153
368
25
2
0
245,775
6
L
Merlin
6,258
447
52
4
0
233,986
0
W
Sobek
7,611
544
27
2
0
274,849
6
W
Kukulkan
7,656
547
83
6
0
290,803
5
L
Vamana
7,887
563
59
4
0
239,691
2
W
Chiron
8,486
606
108
8
0
261,171
3
W
Bakasura
8,076
577
85
6
0
328,353
1
W
Morgan Le Fay
8,868
633
100
7
0
267,735
4
L
Nemesis
7,020
501
60
4
0
254,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role