Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DrLennie
Sol
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 33L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
Gott-Original
Baron Samedi
Level 8
God Stats
4W - 4L
1,481 SR
Queue Stats
10W - 12L
1,383 Elo+
Party 3
Xbalanque
Xbalanque
Yayo13121136
Xbalanque
Level 89
God Stats
1W - 2L
1,177 SR
Queue Stats
109W - 131L
1,447 Elo+
Party 3
Team Averages
Level 56
1,432 SR
1,467 Elo+

VS

Team Averages
Level 67
1,593 SR
1,500 Elo+
Chaac
Chaac
I Tukoo I
Chaac
Level 38
God Stats
2W - 3L
1,501 SR
Queue Stats
123W - 125L
1,434 Elo+
Solo
Cerberus
Cerberus
NLF_Adis06
Cerberus
Level 85
God Stats
0W - 3L
1,522 SR
Queue Stats
160W - 111L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
NLF_xkolijak
Nu Wa
Level 128
God Stats
7W - 5L
1,816 SR
Queue Stats
172W - 122L
1,548 Elo+
Party 1
Medusa
Medusa
TimathyKlink_9_
Medusa
Level 42
God Stats
1W - 2L
1,517 SR
Queue Stats
23W - 29L
1,431 Elo+
Solo
Thanatos
Thanatos
UMX_Honzoman
Thanatos
Level 40
God Stats
39W - 16L
1,608 SR
Queue Stats
202W - 170L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
8 / 0 / 1
7,735
703
9,524
8,056
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
 
Shiva
11
1 / 2 / 0
6,408
583
2,513
5,710
3,088
9
0 / 4 / 0
5,573
507
1,193
5,895
1,000
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Gott-Original
Baron Samedi
10
5 / 1 / 4
6,756
614
7,655
5,941
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Yayo13121136
Xbalanque
10
3 / 2 / 8
6,931
630
6,018
6,958
2,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
I Tukoo I
Chaac
8
0 / 2 / 2
4,998
454
2,302
4,250
1,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
NLF_Adis06
Cerberus
8
0 / 6 / 4
5,255
478
4,413
12,056
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 2 / 0
6,545
595
7,321
4,803
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 4 / 1
5,778
525
2,350
8,145
2,320
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
UMX_Honzoman
Thanatos
10
3 / 4 / 2
6,147
559
4,707
9,587
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
17
Kills
9
9
Deaths
18
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
0
1
8.5
W
Shiva
 
Shiva
1
2
0
0.5
W
0
4
0
0
W
Baron Samedi
Gott-Original
Baron Samedi
5
1
4
7
L
Chaac
I Tukoo I
Chaac
0
2
2
0.5
L
Cerberus
NLF_Adis06
Cerberus
0
6
4
0.33
L
4
2
0
2
L
2
4
1
0.63
L
Thanatos
UMX_Honzoman
Thanatos
3
4
2
1
W
Xbalanque
Yayo13121136
Xbalanque
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,903
Damage
21,093
32,560
Taken
38,841
11,326
Mitigated
14,554
10,060
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,524
6,913
0
3,483
8,056
3,371
0
1,429
6,596
0
48,320
W
Shiva
 
Shiva
2,513
963
0
746
5,710
3,088
115
1,602
3,876
0
31,052
W
1,193
206
0
864
5,895
1,000
352
2,954
2,941
24,977
0
W
Baron Samedi
Gott-Original
Baron Samedi
7,655
594
623
2,664
5,941
1,570
250
2,945
2,996
26,178
0
L
Chaac
I Tukoo I
Chaac
2,302
833
0
1,185
4,250
1,989
0
0
4,250
0
15,952
L
Cerberus
NLF_Adis06
Cerberus
4,413
309
152
2,508
12,056
5,449
0
2,566
9,232
19,274
0
L
7,321
1,570
0
768
4,803
1,515
642
1,815
2,936
44,225
0
L
2,350
613
0
2,465
8,145
2,320
0
2,873
4,826
0
28,706
L
Thanatos
UMX_Honzoman
Thanatos
4,707
1,757
0
3,891
9,587
3,281
0
816
8,749
0
33,751
W
Xbalanque
Yayo13121136
Xbalanque
6,018
4,088
0
1,680
6,958
2,297
574
2,804
4,154
0
23,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,403
Gold Earned
28,723
292
Minions Killed
297
0
Camps Cleared
0
1,087,844
Distance Traveled
975,332
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,735
703
85
8
0
274,028
2
W
Shiva
6,408
583
70
6
0
209,343
0
W
Sol
5,573
507
59
5
0
205,676
3
W
Baron Samedi
6,756
614
34
3
0
201,445
0
L
Chaac
4,998
454
43
4
0
122,830
3
L
Cerberus
5,255
478
45
4
0
205,117
1
L
Nu Wa
6,545
595
68
6
0
201,928
5
L
Medusa
5,778
525
66
6
0
211,170
2
L
Thanatos
6,147
559
75
7
0
234,287
0
W
Xbalanque
6,931
630
44
4
0
197,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role