Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DefaSen
Chaac
Level 21
God Stats
1W - 4L
1,431 SR
Queue Stats
3W - 19L
1,002 Elo+
Party 1
Bastet
Bastet
IDamiI
Bastet
Level 69
God Stats
5W - 18L
1,534 SR
Queue Stats
189W - 263L
1,403 Elo+
Solo
Cupid
Cupid
Windhood
Cupid
Level 54
God Stats
1W - 5L
1,344 SR
Queue Stats
10W - 27L
1,151 Elo+
Party 1
Thoth
Thoth
stighezz
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,121 Elo+
Party 1
Team Averages
Level 46
1,462 SR
1,235 Elo+

VS

Team Averages
Level 57
1,372 SR
1,397 Elo+
Ymir
Ymir
Bastrdknt
Ymir
Level 20
God Stats
15W - 24L
1,373 SR
Queue Stats
33W - 56L
1,325 Elo+
Party 2
Shiva
Shiva
Nainos
Shiva
Level 76
God Stats
5W - 2L
1,663 SR
Queue Stats
207W - 201L
1,530 Elo+
Solo
Thanatos
Thanatos
Skidddlle
Thanatos
Level 73
God Stats
22W - 27L
1,453 SR
Queue Stats
99W - 116L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
SwaggerLagger07
Danzaburou
Level 16
God Stats
1W - 1L
1,226 SR
Queue Stats
21W - 30L
1,348 Elo+
Party 2
Chronos
Chronos
thewickedwizrd
Chronos
Level 101
God Stats
3W - 8L
1,146 SR
Queue Stats
142W - 177L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 4 / 9
8,811
441
9,140
21,342
20,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
DefaSen
Chaac
13
1 / 4 / 2
8,372
419
7,944
16,831
19,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
IDamiI
Bastet
15
5 / 3 / 1
9,410
471
8,875
11,810
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Windhood
Cupid
15
4 / 3 / 3
9,289
464
10,412
10,083
2,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thoth
stighezz
Thoth
12
0 / 9 / 1
7,678
384
5,602
13,199
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 3 / 4
9,176
459
4,290
15,152
9,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
Nainos
Shiva
17
4 / 1 / 4
10,596
530
10,836
14,331
16,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
Skidddlle
Thanatos
16
4 / 2 / 7
10,134
507
8,028
14,533
4,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
SwaggerLagger07
Danzaburou
15
2 / 3 / 3
9,368
468
5,245
10,167
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 1 / 7
13,008
650
23,327
14,771
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
10
Kills
23
23
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
9
1.13
W
Ymir
2
3
4
1.33
L
Chaac
DefaSen
Chaac
1
4
2
0.5
L
Bastet
IDamiI
Bastet
5
3
1
1.83
W
Shiva
Nainos
Shiva
4
1
4
6
W
Thanatos
Skidddlle
Thanatos
4
2
7
3.75
W
Danzaburou
SwaggerLagger07
Danzaburou
2
3
3
1.17
L
Cupid
Windhood
Cupid
4
3
3
1.83
L
Thoth
stighezz
Thoth
0
9
1
0.06
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,973
Damage
51,726
73,265
Taken
68,954
49,440
Mitigated
38,244
22,769
Healing
27,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
9,140
1,600
2,238
4,281
21,342
20,964
360
7,173
14,169
27,578
0
W
Ymir
4,290
1,199
2,642
3,142
15,152
9,068
0
2,354
10,390
27,936
0
L
Chaac
DefaSen
Chaac
7,944
1,918
0
6,576
16,831
19,281
784
3,024
13,807
0
41,843
L
Bastet
IDamiI
Bastet
8,875
2,857
0
4,872
11,810
3,109
25
4,588
7,222
0
59,290
W
Shiva
Nainos
Shiva
10,836
2,128
323
3,660
14,331
16,387
258
1,410
12,315
0
60,348
W
Thanatos
Skidddlle
Thanatos
8,028
2,743
0
8,970
14,533
4,839
0
2,439
12,061
0
69,431
W
Danzaburou
SwaggerLagger07
Danzaburou
5,245
2,339
0
2,973
10,167
2,509
406
2,877
7,290
0
44,903
L
Cupid
Windhood
Cupid
10,412
6,739
887
3,295
10,083
2,990
1,034
4,316
5,767
0
50,911
L
Thoth
stighezz
Thoth
5,602
175
0
620
13,199
3,096
0
8,516
4,683
42,962
0
W
23,327
6,843
0
5,679
14,771
5,441
26
5,662
8,987
121,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
52,282
358
Minions Killed
523
0
Camps Cleared
0
1,849,731
Distance Traveled
1,931,864
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,811
441
3
0
0
405,378
1
W
Ymir
9,176
459
38
2
0
358,473
3
L
Chaac
8,372
419
80
4
0
380,654
1
L
Bastet
9,410
471
95
5
0
378,972
5
W
Shiva
10,596
530
111
6
0
363,630
2
W
Thanatos
10,134
507
106
5
0
404,189
4
W
Danzaburou
9,368
468
85
4
0
378,478
3
L
Cupid
9,289
464
104
5
0
364,529
1
L
Thoth
7,678
384
76
4
0
320,198
3
W
Chronos
13,008
650
183
9
0
427,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role