Player Matchup

Xbalanque
Xbalanque
Friedchicken862
Xbalanque
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 82L
1,484 Elo+
Party 1
Sobek
Sobek
Medakaline
Sobek
Level 64
God Stats
2W - 5L
1,514 SR
Queue Stats
13W - 12L
1,398 Elo+
Solo
Hercules
Hercules
RichardMccrayTM
Hercules
Level 22
God Stats
1W - 1L
1,760 SR
Queue Stats
1W - 8L
1,505 Elo+
Solo
Nike
Nike
SeBreeze9000
Nike
Level 123
God Stats
1W - 1L
1,632 SR
Queue Stats
1W - 1L
1,736 Elo+
Party 1
Thoth
Thoth
z WaterRainfall
Thoth
Level 135
God Stats
3W - 7L
1,491 SR
Queue Stats
551W - 568L
1,439 Elo+
Solo
Team Averages
Level 100
1,580 SR
1,512 Elo+

VS

Team Averages
Level 83
1,585 SR
1,562 Elo+
Loki
Loki
B3H1NDULOLEKSD
Loki
Level 26
God Stats
119W - 31L
1,815 SR
Queue Stats
549W - 146L
1,896 Elo+
Solo
Ravana
Ravana
BudMan420187
Ravana
Level 84
God Stats
2W - 2L
1,535 SR
Queue Stats
123W - 154L
1,394 Elo+
Solo
Ullr
Ullr
LordofSadFace
Ullr
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
387W - 397L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ReallyBigBubba
Morgan Le Fay
Level 74
God Stats
13W - 21L
1,418 SR
Queue Stats
344W - 359L
1,513 Elo+
Solo
Guan Yu
Guan Yu
glowing_smoke97
Guan Yu
Level 105
God Stats
3W - 3L
1,656 SR
Queue Stats
71W - 50L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Friedchicken862
Xbalanque
16
2 / 7 / 3
9,278
714
14,449
13,321
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
14
0 / 5 / 4
8,129
625
3,388
16,482
14,131
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
15
1 / 5 / 5
8,503
654
7,893
22,925
9,966
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 2
8,360
643
5,461
13,635
13,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 5 / 2
9,201
708
10,419
11,435
2,725
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 3
13,329
1,025
24,135
8,466
4,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
17
3 / 1 / 6
10,056
774
4,144
12,893
6,068
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

17
3 / 0 / 7
10,193
784
8,884
11,284
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ReallyBigBubba
Morgan Le Fay
18
2 / 1 / 8
10,225
787
17,312
9,219
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 4 / 15
10,037
772
8,714
15,258
19,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
6
Kills
26
26
Deaths
6
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
18
0
3
19.5
W
Ravana
3
1
6
6
L
Xbalanque
Friedchicken862
Xbalanque
2
7
3
0.5
W
3
0
7
6.5
L
Sobek
0
5
4
0.4
W
Morgan Le Fay
ReallyBigBubba
Morgan Le Fay
2
1
8
6
L
Hercules
1
5
5
0.7
L
1
4
2
0.5
W
0
4
15
1.88
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,610
Damage
63,189
77,798
Taken
57,120
45,317
Mitigated
38,095
11,914
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,135
11,629
0
3,468
8,466
4,593
4,015
1,014
7,392
0
54,325
W
Ravana
4,144
1,062
246
1,481
12,893
6,068
2,345
2,119
10,675
0
26,120
L
Xbalanque
Friedchicken862
Xbalanque
14,449
6,010
79
795
13,321
4,940
819
759
12,562
0
46,665
W
8,884
5,106
0
3,808
11,284
3,770
2,326
3,803
7,379
0
37,052
L
Sobek
3,388
112
974
2,336
16,482
14,131
261
4,955
11,527
13,728
0
W
Morgan Le Fay
ReallyBigBubba
Morgan Le Fay
17,312
1,033
0
798
9,219
3,951
250
3,036
6,145
47,354
0
L
Hercules
7,893
2,523
39
5,909
22,925
9,966
371
5,552
17,347
0
19,879
L
5,461
346
0
488
13,635
13,555
0
3,052
10,518
0
20,092
W
8,714
738
3,844
5,394
15,258
19,713
197
3,835
11,116
143
15,510
L
10,419
46
52
1,242
11,435
2,725
458
3,137
8,298
43,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,471
Gold Earned
53,840
210
Minions Killed
269
0
Camps Cleared
0
1,204,397
Distance Traveled
1,516,368
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,329
1,025
70
5
0
377,819
0
W
Ravana
10,056
774
35
3
0
268,573
2
L
Xbalanque
9,278
714
78
6
0
221,457
0
W
Ullr
10,193
784
69
5
0
258,310
4
L
Sobek
8,129
625
15
1
0
248,477
1
W
Morgan Le Fay
10,225
787
74
6
0
302,444
3
L
Hercules
8,503
654
28
2
0
250,111
4
L
Nike
8,360
643
20
2
0
251,237
1
W
Guan Yu
10,037
772
21
2
0
309,222
4
L
Thoth
9,201
708
69
5
0
233,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role