Player Matchup

Cabrakan
Cabrakan
Diamond IV
 
Cabrakan
Diamond IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
DivineJoker07
Cthulhu
Diamond IV
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 216L
2,006 MMR
Solo
Awilix
Awilix
Diamond V
Jet-lou56
Awilix
Diamond V
Level 160
God Stats
11W - 24L
1,376 SR
Queue Stats
368W - 362L
2,136 MMR
Solo
Thoth
Thoth
Diamond II
martijnvqb3
Thoth
Diamond II
Level 99
God Stats
6W - 10L
1,437 SR
Queue Stats
140W - 122L
2,334 MMR
Solo
Anhur
Anhur
Diamond IV
montyosu
Anhur
Diamond IV
Level 101
God Stats
7W - 6L
1,515 SR
Queue Stats
115W - 105L
2,020 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,466 SR
1,999 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,727 SR
2,005 MMR
Tyr
Tyr
Diamond V
 
Tyr
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond V
CptChaaapo
Hou Yi
Diamond V
Level 159
God Stats
11W - 9L
1,577 SR
Queue Stats
177W - 165L
2,211 MMR
Solo
Merlin
Merlin
Platinum III
RadgeyGadgey
Merlin
Platinum III
Level 118
God Stats
4W - 2L
1,975 SR
Queue Stats
130W - 115L
2,044 MMR
Solo
Khepri
Khepri
Platinum I
iTrueViolEnce
Khepri
Platinum I
Level 156
God Stats
3W - 3L
1,653 SR
Queue Stats
145W - 128L
1,991 MMR
Solo
Nemesis
Nemesis
Diamond IV
x iMrMerrkz x
Nemesis
Diamond IV
Level 152
God Stats
7W - 4L
1,932 SR
Queue Stats
333W - 322L
2,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
4 / 2 / 9
8,910
557
6,533
9,587
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
15
3 / 3 / 7
9,403
588
6,047
11,094
11,193
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Jet-lou56
Awilix
16
6 / 1 / 5
9,625
602
9,459
10,260
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 2 / 6
9,104
569
8,898
4,368
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
montyosu
Anhur
16
5 / 2 / 2
10,004
625
7,903
10,614
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
AphroditeCliodhnaBastetGeb

VS

Bans
AtlasKaliShivaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 4 / 7
7,909
494
5,168
13,698
10,412
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
CptChaaapo
Hou Yi
13
2 / 6 / 1
7,888
493
6,406
10,795
1,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
12
1 / 5 / 0
7,328
458
6,084
8,448
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 3
6,586
412
2,804
11,554
9,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
16
7 / 3 / 0
9,172
573
9,064
11,060
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
21
Kills
10
10
Deaths
22
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
2
9
4.25
L
Tyr
 
Tyr
0
4
7
0.88
L
Hou Yi
CptChaaapo
Hou Yi
2
6
1
0.42
W
Cthulhu
3
3
7
2.17
W
Awilix
Jet-lou56
Awilix
6
1
5
8.5
L
Merlin
1
5
0
0.2
L
0
4
3
0.38
W
3
2
6
3
W
Anhur
montyosu
Anhur
5
2
2
3
L
Nemesis
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,840
Damage
29,526
45,923
Taken
55,555
26,155
Mitigated
27,438
17,294
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,533
668
0
1,820
9,587
7,216
0
4,711
4,876
17,764
1,402
L
Tyr
 
Tyr
5,168
739
0
5,772
13,698
10,412
0
4,726
8,972
0
45,994
L
Hou Yi
CptChaaapo
Hou Yi
6,406
2,844
0
916
10,795
1,695
0
734
10,061
0
51,180
W
Cthulhu
6,047
1,259
1,030
3,988
11,094
11,193
0
430
10,664
51,345
0
W
Awilix
Jet-lou56
Awilix
9,459
4,234
0
4,100
10,260
3,106
0
1,841
8,419
0
64,046
L
Merlin
6,084
276
0
1,314
8,448
2,318
0
6,243
2,205
54,400
0
L
2,804
151
0
1,600
11,554
9,112
0
6,173
5,381
13,240
0
W
8,898
492
0
420
4,368
1,173
0
1,169
3,199
70,916
0
W
Anhur
montyosu
Anhur
7,903
4,788
0
5,936
10,614
3,467
0
737
9,877
0
81,658
L
Nemesis
9,064
3,885
0
1,621
11,060
3,901
0
3,140
7,920
0
69,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,046
Gold Earned
38,883
507
Minions Killed
447
0
Camps Cleared
0
1,557,486
Distance Traveled
1,528,357
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,910
557
26
2
0
302,302
2
L
Tyr
7,909
494
84
5
0
302,693
5
L
Hou Yi
7,888
493
110
7
0
253,415
6
W
Cthulhu
9,403
588
105
7
0
327,416
8
W
Awilix
9,625
602
110
7
0
360,117
3
L
Merlin
7,328
458
113
7
0
292,469
5
L
Khepri
6,586
412
19
1
0
324,274
3
W
Thoth
9,104
569
132
8
0
321,377
5
W
Anhur
10,004
625
134
8
0
246,274
3
L
Nemesis
9,172
573
121
8
0
355,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role