Player Matchup

Heimdallr
Heimdallr
Gold V
Antisocial-Kz
Heimdallr
Gold V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 147L
1,310 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
BlakeBateaste1
Morgan Le Fay
Gold V
Level 158
God Stats
4W - 6L
1,525 SR
Queue Stats
50W - 58L
1,473 MMR
Solo
Horus
Horus
Gold II
Rapha BFR
Horus
Gold II
Level 160
God Stats
4W - 2L
1,711 SR
Queue Stats
325W - 346L
1,452 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Slimzcapo_
Kuzenbo
Gold II
Level 149
God Stats
6W - 4L
1,653 SR
Queue Stats
239W - 232L
1,596 MMR
Party 1
Nemesis
Nemesis
Silver II
X_Perto
Nemesis
Silver II
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,474 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,578 SR
1,461 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,554 SR
1,505 MMR
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
EA9903
Fenrir
Gold V
Level 149
God Stats
3W - 4L
1,432 SR
Queue Stats
42W - 46L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
MrBlouseIsBack
Cabrakan
Gold III
Level 49
God Stats
9W - 4L
1,675 SR
Queue Stats
78W - 83L
1,496 MMR
Solo
Agni
Agni
Silver I
Santoryu_cx
Agni
Silver I
Level 128
God Stats
16W - 11L
1,559 SR
Queue Stats
73W - 76L
1,539 MMR
Solo
Artemis
Artemis
Gold IV
mangui2000pr
Artemis
Gold IV
Level 119
God Stats
4W - 2L
1,605 SR
Queue Stats
12W - 17L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Antisocial-Kz
Heimdallr
17
2 / 7 / 4
11,071
443
8,955
21,728
7,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
BlakeBateaste1
Morgan Le Fay
17
3 / 6 / 2
10,892
436
13,843
16,016
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Rapha BFR
Horus
14
1 / 7 / 6
9,886
395
7,331
27,243
26,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Slimzcapo_
Kuzenbo
18
5 / 4 / 2
11,915
477
15,295
27,628
32,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
X_Perto
Nemesis
15
2 / 6 / 5
10,351
414
13,441
25,383
17,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ShivaSylvanusCliodhna

VS

Bans
LokiThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
2 / 0 / 17
12,527
501
12,898
20,889
26,532
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
EA9903
Fenrir
18
9 / 2 / 10
12,684
507
19,146
22,099
12,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Cabrakan
20
8 / 2 / 8
13,864
555
23,616
21,462
20,421
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 6 / 5
12,030
481
18,297
12,786
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
mangui2000pr
Artemis
20
4 / 3 / 8
14,238
570
21,573
17,439
7,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
13
Kills
29
30
Deaths
13
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
17
10.5
L
Heimdallr
Antisocial-Kz
Heimdallr
2
7
4
0.57
L
Morgan Le Fay
BlakeBateaste1
Morgan Le Fay
3
6
2
0.67
W
Fenrir
EA9903
Fenrir
9
2
10
7
W
Cabrakan
8
2
8
6
L
Horus
Rapha BFR
Horus
1
7
6
0.57
W
6
6
5
1.42
L
Kuzenbo
Slimzcapo_
Kuzenbo
5
4
2
1.5
L
Nemesis
X_Perto
Nemesis
2
6
5
0.75
W
Artemis
mangui2000pr
Artemis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,865
Damage
95,530
117,998
Taken
94,675
89,319
Mitigated
71,408
23,971
Healing
40,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
12,898
701
0
8,657
20,889
26,532
112
5,338
15,259
44,527
0
L
Heimdallr
Antisocial-Kz
Heimdallr
8,955
4,167
0
1,918
21,728
7,125
0
6,173
15,555
0
72,475
L
Morgan Le Fay
BlakeBateaste1
Morgan Le Fay
13,843
529
0
2,619
16,016
5,235
0
6,952
9,064
73,197
0
W
Fenrir
EA9903
Fenrir
19,146
8,413
0
11,654
22,099
12,448
0
4,723
17,229
0
73,868
W
Cabrakan
23,616
2,403
387
10,788
21,462
20,421
207
7,905
12,917
102,630
0
L
Horus
Rapha BFR
Horus
7,331
2,790
2,503
5,701
27,243
26,997
0
11,912
15,331
0
29,723
W
18,297
683
0
1,524
12,786
4,627
2,260
4,584
8,160
83,311
0
L
Kuzenbo
Slimzcapo_
Kuzenbo
15,295
4,057
379
6,969
27,628
32,722
135
14,299
13,329
59,329
0
L
Nemesis
X_Perto
Nemesis
13,441
4,518
0
3,882
25,383
17,240
0
15,475
9,908
0
64,047
W
Artemis
mangui2000pr
Artemis
21,573
10,292
0
7,014
17,439
7,380
5,639
5,342
11,972
0
151,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,115
Gold Earned
65,343
486
Minions Killed
658
0
Camps Cleared
0
2,261,073
Distance Traveled
2,380,478
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,527
501
44
2
0
487,250
5
L
Heimdallr
11,071
443
150
6
0
461,321
1
L
Morgan Le Fay
10,892
436
106
4
0
444,370
9
W
Fenrir
12,684
507
99
4
0
555,853
0
W
Cabrakan
13,864
555
182
7
0
448,827
3
L
Horus
9,886
395
37
1
0
469,252
3
W
Agni
12,030
481
130
5
0
455,990
2
L
Kuzenbo
11,915
477
100
4
0
431,998
2
L
Nemesis
10,351
414
93
4
0
454,132
4
W
Artemis
14,238
570
203
8
0
432,558
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role