Player Matchup

Mercury
Mercury
 
Mercury
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BigPotatoGaming
Baron Samedi
Level 147
God Stats
1W - 0L
1,561 SR
Queue Stats
40W - 37L
1,609 Elo+
Solo
He Bo
He Bo
Godot7393
He Bo
Level 145
God Stats
4W - 1L
1,397 SR
Queue Stats
105W - 113L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
Hashe01
Gilgamesh
Level 105
God Stats
4W - 3L
1,505 SR
Queue Stats
431W - 466L
1,586 Elo+
Solo
Kumbhakarna
Kumbhakarna
XxVoidKingxX
Kumbhakarna
Level 159
God Stats
18W - 15L
1,515 SR
Queue Stats
1,144W - 1,155L
1,540 Elo+
Solo
Team Averages
Level 124
1,496 SR
1,564 Elo+

VS

Team Averages
Level 128
1,522 SR
1,450 Elo+
Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Crashmk1
Baron Samedi
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,197 Elo+
Party 1
Da Ji
Da Ji
HakariSato
Da Ji
Level 124
God Stats
0W - 2L
1,268 SR
Queue Stats
7W - 13L
1,517 Elo+
Party 1
Chiron
Chiron
killerchokiyoshi
Chiron
Level 102
God Stats
4W - 2L
1,844 SR
Queue Stats
122W - 129L
1,521 Elo+
Solo
Tyr
Tyr
x4SERGY4x
Tyr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 135L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
5 / 4 / 12
10,543
703
18,004
19,813
12,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
BigPotatoGaming
Baron Samedi
20
8 / 2 / 13
12,433
829
30,645
19,177
15,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

He Bo
Godot7393
He Bo
19
8 / 3 / 13
11,798
787
27,771
20,145
10,331
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Hashe01
Gilgamesh
16
1 / 3 / 12
10,610
707
11,097
23,604
36,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
XxVoidKingxX
Kumbhakarna
16
2 / 3 / 17
10,749
717
6,143
29,185
41,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
3 / 4 / 10
10,388
693
10,154
26,429
29,036
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Crashmk1
Baron Samedi
16
1 / 7 / 8
9,392
626
18,831
17,892
15,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
16
4 / 5 / 6
9,528
635
12,034
21,714
14,898
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 1 / 11
11,364
758
28,707
14,591
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 7 / 6
10,147
676
13,743
30,035
27,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
56
24
Kills
15
15
Deaths
24
67
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
4
12
2.75
L
Ravana
 
Ravana
3
4
10
2
W
Baron Samedi
BigPotatoGaming
Baron Samedi
8
2
13
7.25
L
Baron Samedi
Crashmk1
Baron Samedi
1
7
8
0.71
W
He Bo
Godot7393
He Bo
8
3
13
4.83
L
Da Ji
4
5
6
1.4
W
Gilgamesh
Hashe01
Gilgamesh
1
3
12
2.33
W
Kumbhakarna
XxVoidKingxX
Kumbhakarna
2
3
17
3.5
L
3
1
11
8.5
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,660
Damage
83,469
111,924
Taken
110,661
116,244
Mitigated
95,450
50,243
Healing
44,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
18,004
6,695
0
1,616
19,813
12,505
872
3,162
16,651
0
25,043
L
Ravana
 
Ravana
10,154
2,448
3,110
5,533
26,429
29,036
344
14,622
11,360
0
16,511
W
Baron Samedi
BigPotatoGaming
Baron Samedi
30,645
2,152
13,773
9,774
19,177
15,783
838
4,234
14,943
60,041
0
L
Baron Samedi
Crashmk1
Baron Samedi
18,831
1,543
9,498
4,555
17,892
15,973
218
11,818
5,678
32,517
0
W
He Bo
Godot7393
He Bo
27,771
2,399
3,361
6,319
20,145
10,331
920
3,307
16,838
48,038
0
L
Da Ji
12,034
1,582
1,778
2,974
21,714
14,898
483
13,005
8,246
0
14,862
W
Gilgamesh
Hashe01
Gilgamesh
11,097
1,657
2,768
4,897
23,604
36,495
991
3,013
20,591
0
21,261
W
Kumbhakarna
XxVoidKingxX
Kumbhakarna
6,143
1,330
1,460
6,275
29,185
41,130
457
5,115
24,070
9,439
0
L
28,707
9,939
3,727
4,145
14,591
8,489
1,356
8,013
6,341
0
56,483
L
13,743
1,417
773
8,834
30,035
27,054
205
16,366
13,155
0
23,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,133
Gold Earned
50,819
140
Minions Killed
134
0
Camps Cleared
0
1,454,207
Distance Traveled
1,251,990
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,543
703
3
0
0
301,425
1
L
Ravana
10,388
693
11
1
0
260,083
5
W
Baron Samedi
12,433
829
59
4
0
264,059
0
L
Baron Samedi
9,392
626
35
2
0
246,535
0
W
He Bo
11,798
787
52
3
0
296,043
1
L
Da Ji
9,528
635
6
0
0
251,138
0
W
Gilgamesh
10,610
707
20
1
0
297,205
2
W
Kumbhakarna
10,749
717
6
0
0
295,475
1
L
Chiron
11,364
758
60
4
0
251,025
0
L
Tyr
10,147
676
22
1
0
243,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role