Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BaeVixen
Atlas
Level 135
God Stats
2W - 4L
1,358 SR
Queue Stats
272W - 274L
1,529 Elo+
Solo
Charybdis
Charybdis
PAOparadise
Charybdis
Level 157
God Stats
12W - 20L
1,682 SR
Queue Stats
991W - 908L
1,548 Elo+
Party 1
Ne Zha
Ne Zha
snowscara
Ne Zha
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
214W - 203L
1,632 Elo+
Solo
Da Ji
Da Ji
少侠姥爷
Da Ji
Level 160
God Stats
1W - 4L
1,124 SR
Queue Stats
311W - 283L
1,538 Elo+
Party 1
Team Averages
Level 154
1,433 SR
1,550 Elo+

VS

Team Averages
Level 143
1,631 SR
1,536 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Hielth
Chang'e
Level 160
God Stats
20W - 14L
1,398 SR
Queue Stats
1,058W - 948L
1,497 Elo+
Solo
Tyr
Tyr
SaNgGoLd
Tyr
Level 160
God Stats
7W - 2L
1,892 SR
Queue Stats
231W - 227L
1,550 Elo+
Party 2
Cerberus
Cerberus
Shilona
Cerberus
Level 156
God Stats
7W - 5L
1,732 SR
Queue Stats
397W - 389L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
ThurmаnMerman
Gilgamesh
Level 154
God Stats
5W - 1L
1,632 SR
Queue Stats
347W - 351L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 5 / 12
9,644
689
8,714
17,329
22,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
BaeVixen
Atlas
17
3 / 6 / 10
10,704
765
13,808
22,445
29,275
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
PAOparadise
Charybdis
17
4 / 4 / 8
10,464
747
17,012
13,432
6,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
snowscara
Ne Zha
19
6 / 8 / 4
11,825
845
15,483
16,619
8,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 7 / 8
9,737
696
11,921
15,104
10,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
7 / 3 / 13
11,777
841
16,095
13,308
9,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Hielth
Chang'e
19
9 / 2 / 20
11,708
836
21,791
15,051
7,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 4 / 15
11,460
819
10,352
17,318
24,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Shilona
Cerberus
17
2 / 3 / 24
11,299
807
11,514
20,785
24,910
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
ThurmаnMerman
Gilgamesh
17
3 / 4 / 22
10,566
755
13,049
22,259
26,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
124
16
Kills
30
30
Deaths
16
42
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
12
1.2
W
Zhong Kui
 
Zhong Kui
7
3
13
4.5
L
Atlas
BaeVixen
Atlas
3
6
10
1.33
W
Chang'e
Hielth
Chang'e
9
2
20
9.5
L
Charybdis
PAOparadise
Charybdis
4
4
8
2
W
9
4
15
4.13
W
Cerberus
Shilona
Cerberus
2
3
24
4.67
W
Gilgamesh
ThurmаnMerman
Gilgamesh
3
4
22
3.5
L
Ne Zha
snowscara
Ne Zha
6
8
4
1
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,938
Damage
72,801
84,929
Taken
88,721
78,074
Mitigated
93,321
22,369
Healing
40,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,714
1,284
5,896
4,473
17,329
22,515
349
10,846
6,307
13,132
0
W
Zhong Kui
 
Zhong Kui
16,095
746
1,591
3,708
13,308
9,453
1,536
3,041
10,267
31,003
0
L
Atlas
BaeVixen
Atlas
13,808
4,699
495
1,512
22,445
29,275
603
12,497
9,791
28,343
0
W
Chang'e
Hielth
Chang'e
21,791
2,469
11,770
6,655
15,051
7,724
1,549
4,803
10,248
52,374
0
L
Charybdis
PAOparadise
Charybdis
17,012
5,545
823
2,960
13,432
6,852
2,261
9,992
3,374
0
35,508
W
10,352
1,366
292
2,026
17,318
24,988
1,426
4,792
12,526
0
17,063
W
Cerberus
Shilona
Cerberus
11,514
256
2,747
6,130
20,785
24,910
532
4,673
16,112
25,319
0
W
Gilgamesh
ThurmаnMerman
Gilgamesh
13,049
2,442
803
4,523
22,259
26,246
800
5,213
17,046
0
21,044
L
Ne Zha
snowscara
Ne Zha
15,483
3,118
224
2,796
16,619
8,724
354
9,750
6,716
0
39,584
L
11,921
1,334
1,384
1,806
15,104
10,708
544
6,315
8,580
0
19,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,374
Gold Earned
56,810
131
Minions Killed
173
0
Camps Cleared
0
1,098,776
Distance Traveled
1,280,928
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,644
689
14
1
0
192,543
6
W
Zhong Kui
11,777
841
34
2
0
252,094
1
L
Atlas
10,704
765
26
2
0
213,502
3
W
Chang'e
11,708
836
69
5
0
247,525
3
L
Charybdis
10,464
747
56
4
0
214,621
3
W
Tyr
11,460
819
12
1
0
258,376
0
W
Cerberus
11,299
807
52
4
0
252,898
0
W
Gilgamesh
10,566
755
6
0
0
270,035
1
L
Ne Zha
11,825
845
24
2
0
234,059
0
L
Da Ji
9,737
696
11
1
0
244,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role