Player Matchup

Bastet
Bastet
IIEXAM
Bastet
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 202L
1,481 Elo+
Solo
Discordia
Discordia
LilZubb
Discordia
Level 124
God Stats
6W - 0L
1,704 SR
Queue Stats
146W - 155L
1,488 Elo+
Party 1
Anhur
Anhur
OgGadek
Anhur
Level 149
God Stats
9W - 1L
1,847 SR
Queue Stats
476W - 460L
1,499 Elo+
Party 1
Guan Yu
Guan Yu
SantaOnHolidays
Guan Yu
Level 157
God Stats
6W - 1L
1,877 SR
Queue Stats
260W - 248L
1,526 Elo+
Solo
Ymir
Ymir
adrismite
Ymir
Level 104
God Stats
11W - 8L
1,481 SR
Queue Stats
120W - 115L
1,474 Elo+
Solo
Team Averages
Level 124
1,682 SR
1,494 Elo+

VS

Team Averages
Level 118
1,535 SR
1,493 Elo+
Cthulhu
Cthulhu
Chakushidadi
Cthulhu
Level 115
God Stats
0W - 3L
1,848 SR
Queue Stats
98W - 97L
1,538 Elo+
Party 2
Kukulkan
Kukulkan
DennisNick
Kukulkan
Level 88
God Stats
2W - 1L
1,810 SR
Queue Stats
33W - 44L
1,560 Elo+
Party 2
King Arthur
King Arthur
FireClouds
King Arthur
Level 129
God Stats
1W - 4L
1,218 SR
Queue Stats
59W - 68L
1,538 Elo+
Party 2
Izanami
Izanami
SPASTKIND
Izanami
Level 129
God Stats
5W - 5L
1,301 SR
Queue Stats
202W - 220L
1,450 Elo+
Solo
Kali
Kali
aksspo
Kali
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 93L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IIEXAM
Bastet
18
12 / 2 / 5
11,294
594
18,887
14,441
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
LilZubb
Discordia
17
4 / 3 / 9
10,790
568
8,883
9,033
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
OgGadek
Anhur
17
4 / 2 / 2
10,606
558
7,299
12,021
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 1 / 2
11,500
605
13,001
14,309
22,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
16
4 / 1 / 11
10,309
543
9,152
15,462
13,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chakushidadi
Cthulhu
15
3 / 4 / 4
9,449
497
9,639
16,969
15,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
DennisNick
Kukulkan
12
1 / 9 / 0
7,263
382
3,933
12,980
3,764
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
FireClouds
King Arthur
16
0 / 2 / 3
9,492
500
7,305
15,208
10,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
SPASTKIND
Izanami
15
1 / 5 / 3
9,515
501
7,986
11,464
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
aksspo
Kali
15
4 / 6 / 1
9,665
509
7,986
20,409
7,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
26
Kills
9
9
Deaths
26
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chakushidadi
Cthulhu
3
4
4
1.25
L
Kukulkan
DennisNick
Kukulkan
1
9
0
0.11
L
King Arthur
FireClouds
King Arthur
0
2
3
0.75
W
Bastet
IIEXAM
Bastet
12
2
5
7.25
W
Discordia
LilZubb
Discordia
4
3
9
2.83
W
Anhur
OgGadek
Anhur
4
2
2
2.5
L
Izanami
SPASTKIND
Izanami
1
5
3
0.5
W
2
1
2
3
W
Ymir
4
1
11
9.5
L
Kali
aksspo
Kali
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,222
Damage
36,849
65,266
Taken
77,030
48,594
Mitigated
39,625
23,272
Healing
18,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chakushidadi
Cthulhu
9,639
838
212
2,790
16,969
15,091
0
7,140
9,420
37,535
0
L
Kukulkan
DennisNick
Kukulkan
3,933
600
0
1,328
12,980
3,764
0
4,268
8,309
33,757
0
L
King Arthur
FireClouds
King Arthur
7,305
1,200
0
5,808
15,208
10,508
132
2,271
12,202
0
67,538
W
Bastet
IIEXAM
Bastet
18,887
4,703
0
6,739
14,441
4,855
0
1,798
12,643
0
84,194
W
Discordia
LilZubb
Discordia
8,883
1,182
0
3,007
9,033
3,365
451
3,147
5,886
70,490
0
W
Anhur
OgGadek
Anhur
7,299
3,184
0
5,638
12,021
4,299
3,072
3,097
8,924
0
84,670
L
Izanami
SPASTKIND
Izanami
7,986
5,145
0
2,886
11,464
2,848
0
1,054
10,269
0
70,958
W
13,001
1,213
212
5,736
14,309
22,823
462
1,627
12,682
11,932
73,309
W
Ymir
9,152
2,861
87
1,853
15,462
13,252
224
3,903
10,137
30,181
5,776
L
Kali
aksspo
Kali
7,986
3,558
0
5,565
20,409
7,414
0
4,047
16,109
0
63,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,499
Gold Earned
45,384
614
Minions Killed
501
0
Camps Cleared
0
1,945,370
Distance Traveled
1,882,206
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,449
497
62
3
0
370,188
3
L
Kukulkan
7,263
382
68
4
0
344,029
4
L
King Arthur
9,492
500
138
7
0
388,002
0
W
Bastet
11,294
594
122
6
0
458,406
1
W
Discordia
10,790
568
124
7
0
348,776
5
W
Anhur
10,606
558
160
8
0
366,223
7
L
Izanami
9,515
501
147
8
0
358,707
4
W
Guan Yu
11,500
605
169
9
0
378,009
2
W
Ymir
10,309
543
39
2
0
393,956
4
L
Kali
9,665
509
86
5
0
421,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role